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{{game icons|p=y|p2=y|p3=y|hp=y}} | |||
[[File:Fire geysers P3 screenshot.jpg|thumb|300px|A group of fire geysers in ''Pikmin 3''.]] | |||
{{title}} | |||
'''Fire geysers''' are holes protruding from a surface that occasionally spit out columns of [[fire]]. Unlike regular [[geyser]]s, fire geysers are harmful to [[Pikmin family|Pikmin]] that are not [[Red Pikmin]] or [[Bulbmin]], and they also damage [[leader]]s unless the [[Scorch Guard]] upgrade has been collected. Their main purpose is to block pathways, encouraging the player to use Red Pikmin to explore the area to avoid other Pikmin types catching on fire. | |||
In {{p1}}, fire geysers are in static locations, spit fire at regular intervals, and cannot be destroyed (although they can be [[punch]]ed by [[Captain Olimar]], even if it is pointless). They deal a considerable amount of [[Health|damage]] to [[Captain Olimar]], and may hit him multiple times during the same discharge. | |||
In {{p2}}, fire geysers are damageable, and if destroyed, they will stop ejecting fire, making them harmless. Although any Pikmin type can damage a fire geyser, Pikmin that are vulnerable to fire are likely to get burned if the geyser shoots out a column of fire during the attack. | |||
In {{p3}}, fire geysers act like the ones in ''Pikmin'', except they are not visible when they are not shooting fire or about to shoot fire. The only way to tell a fire geyser is somewhere is when a pillar of fire emerges from the ground. This can catch unwary players by surprise. [[Leader]]s can punch fire geysers in this game, but the geysers won't take any damage. | |||
In {{hp}}, fire geysers are very large and can be found on both floors and ceilings. They are the main mechanic of the [[Ordeal of Flame]] area. | |||
== Locations == | |||
=== ''Pikmin'' === | |||
==== Story Mode ==== | |||
*[[The Forest Navel]] × 10 | |||
*[[The Distant Spring]] × 7 | |||
*[[The Final Trial]] × 9 | |||
==== Challenge Mode ==== | |||
*[[The Impact Site]] × 3 | |||
*[[The Forest of Hope]] × 2 | |||
*[[The Final Trial]] × 7 | |||
=== ''Pikmin 2'' === | |||
==== Story Mode ==== | |||
*[[Valley of Repose]] (does not appear above ground) | |||
**[[Subterranean Complex]] | |||
***Sublevel 3 × 6 | |||
**[[Frontier Cavern]] | |||
***Sublevel 3 × 2 | |||
***Sublevel 6 × 5 | |||
*[[Awakening Wood]] (does not appear above ground) | |||
**[[Hole of Beasts]] | |||
***Sublevel 3 × 14 | |||
***Sublevel 4 × 4 | |||
**[[Bulblax Kingdom]] | |||
***Sublevel 2 × 6 | |||
***Sublevel 6 × 5 | |||
***Sublevel 7 × 12 | |||
*[[Perplexing Pool]] (does not appear above ground) | |||
**[[Citadel of Spiders]] | |||
***Sublevel 2 × 5 | |||
***Sublevel 4 × 5 | |||
**[[Shower Room]] | |||
***Sublevel 5 × 5 | |||
**[[Submerged Castle]] | |||
***Sublevel 1 × 7 | |||
*[[Wistful Wild]] (does not appear above ground) | |||
**[[Cavern of Chaos]] | |||
***Sublevel 4 × 13 | |||
**[[Dream Den]] | |||
***Sublevel 5 × 3 | |||
***Sublevel 8 × over 20 | |||
==== Challenge Mode ==== | |||
*[[Cavernous Abyss]] | |||
**Sublevel 1 × 4 | |||
*[[Hazard Training]] | |||
**Sublevel 1 × 7 | |||
**Sublevel 2 × 7 | |||
*[[Cave of Snarls]] | |||
**Sublevel 1 × 3 | |||
*[[Abduction Den]] | |||
**Sublevel 1 × 3 | |||
*[[Breeding Ground]] | |||
**Sublevel 3 × 14 | |||
*[[Emperor's Realm]] | |||
**Sublevel 1 × 4 | |||
**Sublevel 2 × 6 | |||
**Sublevel 3 × 7 | |||
**Sublevel 4 × 7 | |||
**Sublevel 5 × 13 | |||
=== ''Pikmin 3'' === | |||
{{Game help|p3|Add the remaining locations in [[Mission Mode]], [[Bingo Battle]], and the [[Side Stories]].}} | |||
==== Story Mode ==== | |||
*[[Tropical Wilds]] × 5 | |||
*[[Distant Tundra]] × 10 | |||
==== Bingo Battle ==== | |||
*[[Rusted Labyrinth]] layout A × 12 | |||
*Rusted Labyrinth layout B × 30 | |||
*[[Jigsaw Fortress]] layout B × 19 | |||
=== ''Hey! Pikmin'' === | |||
{{Game help|hp|Add numbers.}} | |||
*'''[[Snowfall Field]]''' | |||
**[[Ordeal of Flame]] | |||
*'''Secret Spots''' | |||
**[[Secret Spot 24]] | |||
==Technical information== | |||
{{p2 enemy technical | |||
|name = hiba | |||
|s000 = 0.5 | |||
|s001 = 0.5 | |||
|s002 = 0.25 | |||
|s003 = 0.1 | |||
|s004 = 0.3 | |||
|fp00 = 150 | |||
|fp01 = 10 | |||
|fp02 = 0.5 | |||
|fp03 = 1 | |||
|fp04 = 0.25 | |||
|fp05 = 1 | |||
|fp06 = 0 | |||
|fp08 = 0 | |||
|fp09 = 1 | |||
|fp10 = 1 | |||
|fp11 = 0 | |||
|fp12 = 0 | |||
|fp13 = 0 | |||
|fp14 = 0 | |||
|fp15 = 0 | |||
|fp16 = 0 | |||
|fp17 = 0 | |||
|fp18 = 0 | |||
|fp19 = 0 | |||
|fp20 = 60 | |||
|fp21 = 10 | |||
|fp22 = 15 | |||
|fp23 = 0 | |||
|fp24 = 10 | |||
|fp25 = 0 | |||
|fp26 = 0 | |||
|fp27 = 80 | |||
|fp28 = 0 | |||
|fp29 = 0 | |||
|fp30 = 0 | |||
|fp31 = 0.0065 | |||
|fp32 = 30 | |||
|fp33 = 20 | |||
|fp34 = 10 | |||
|fp35 = 1 | |||
|fp36 = 50 | |||
|fp37 = 0 (0%) | |||
|fp38 = 5 | |||
|ip01 = 0 | |||
|ip02 = 0 | |||
|ip03 = 0 | |||
|ip04 = 0 | |||
|ip05 = 0 | |||
|ip06 = 0 | |||
|ip07 = 0 | |||
|spec = {{p2 enemy property | fp02 | ウェイト時間 | Idle duration | 3 }} | |||
{{!}}- | |||
{{p2 enemy property | fp01 | 火吐き時間 | Fire spew duration | 2.5 }} | |||
{{!}}- | |||
{{p2 enemy property | fp03 | 停止時間 | Unknown (stop duration?) | 30 }} | |||
}} | |||
{{p3 enemy technical | |||
|name = hiba | |||
|hp = 1 | |||
|rock = 0 | |||
|white = 0 | |||
|brout = 0 | |||
|brin = 0 | |||
|direct = 0 | |||
|damage = 10 | |||
|territory = 0 | |||
|value = 0 | |||
}} | |||
==Gallery== | |||
===''Pikmin''=== | |||
<gallery> | |||
Fire geyser.png|Two fire geysers. The left geyser is active, while the right one is inactive. | |||
</gallery> | |||
===''Pikmin 2''=== | |||
<gallery> | |||
P2 Citadel of Spiders Sublevel 2 screenshot.jpg|Fire geysers near [[Yellow Wollywog]]s in the [[Citadel of Spiders]]. | |||
Fire Geyser.png|A fire geyser near Olimar in ''Pikmin 2''. | |||
Fire geyser Pikmin 2.jpg|Two fire geysers in the [[Hole of Beasts]], one active and the other one inactive. | |||
</gallery> | |||
===''Pikmin 3''=== | |||
<gallery> | |||
P3D Fire Geysers.jpg|A triangle of fire geysers in the [[Tropical Wilds]]. | |||
P3D Fire Geyser Base.jpg|The base of a fire geyser while active. | |||
</gallery> | |||
==Trivia== | |||
*Fire geysers can awaken sleeping enemies, such as [[Red Bulborb]]s or [[Fiery Bulblax]]es. This can be observed in the [[Dream Den]] (sublevel 5). | |||
*In ''Pikmin 3'', leaders can [[punch]] fire geysers even though [[Pikmin family|Pikmin]] can't attack them. This may be an intended feature that was [[Unused content|scrapped]] for unknown reasons. | |||
==See also== | |||
*[[Fire]] | |||
*[[Obstacle]] | |||
*[[Gas pipe]] | |||
*[[Fiery Blowhog]] | |||
{{obstacles}} |