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{{game icons|p=y|p2=y|p3=y|p4=y|hp=y}} | {{game icons|p=y|p2=y|p3=y|p4=y|hp=y}} | ||
[[File:P3 Burning Pikmin.jpg|thumb|Burning [[Yellow Pikmin]].]] | [[File:P3 Burning Pikmin.jpg|thumb|Burning [[Yellow Pikmin]].]] | ||
[[Leader]]s are not normally invulnerable to fire hazards: they will take [[Health|damage]] and be knocked back if they touch fire. However, by salvaging the [[Scorch Guard]], they will be rendered completely immune to fire. However, they can still be | '''Fire''' is a [[hazard]] in the [[Pikmin series|''Pikmin'' series]]. Most Pikmin types are not resistant to fire, and if they touch a fire source, the top of their stems will begin to burn up, they will run around in a panicked state, and if not saved, will eventually succumb and die. They can be saved by being [[whistle]]d at. [[Red Pikmin]] and [[Bulbmin]] are completely immune to fire, making them necessary to handle [[obstacle]]s or [[Enemy|enemies]] that can produce or are under fire. | ||
[[Leader]]s are not normally invulnerable to fire hazards: they will take [[Health|damage]] and be knocked back if they touch fire. However, by salvaging the [[Scorch Guard]], they will be rendered completely immune to fire. However, they can still be damaged by the [[Titan Dweevil]]'s [[Flare Cannon]]. | |||
In ''Pikmin 2'', Pikmin that are on fire will not be affected by explosions.{{cite web|https://clips.twitch.tv/EvilPlumpPrariedogDAESuppy|Twitch clip|Twitch|published={{date|29|February|2020}}|retrieved={{date|29|February|2020}}}} | In ''Pikmin 2'', Pikmin that are on fire will not be affected by explosions.{{cite web|https://clips.twitch.tv/EvilPlumpPrariedogDAESuppy|Twitch clip|Twitch|published={{date|29|February|2020}}|retrieved={{date|29|February|2020}}}} | ||
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==Sources== | ==Sources== | ||
Some obstacles and enemies can generate flames, while others are constantly burning up. | Some obstacles and enemies can generate flames, while others are constantly burning up. | ||
*'''{{icon|Fire geyser | *'''{{icon|Fire geyser|y}}''' – geysers poking from the ground that spit streams of fire. | ||
*'''{{icon|Flames|y}}''' – flame-covered floors, blocking the way until they are put out. | *'''{{icon|Flames|y}}''' – flame-covered floors, blocking the way until they are put out. | ||
*'''{{icon|Fiery Blowhog|y}}''' – [[Enemy|enemies]] capable of spitting flames. | |||
*'''{{icon|Fiery Dweevil|y}}''' – enemies that burn up temporarily when threatened. | |||
*'''{{icon|Fiery Blowhog|y | *'''{{icon|Fiery Bulblax|y}}''' – [[Grub-dog family|grub-dogs]] that are constantly on fire. | ||
*'''{{icon|Fiery Dweevil|y | *'''{{icon|Pyroclasmic Slooch|y}}''' – slug-like enemies that are always on fire. They also leave behind a trail of flames. | ||
*'''{{icon|Fiery Bulblax|y | |||
*'''{{icon|Pyroclasmic Slooch|y | |||
*'''{{icon|Fireflap Bulborb|y}}''' – flying creatures covered in fire. | *'''{{icon|Fireflap Bulborb|y}}''' – flying creatures covered in fire. | ||
*'''{{icon|Fiery Dwarf Bulblax|y}}''' – dwarf version of the Fiery Bulblax. | *'''{{icon|Fiery Dwarf Bulblax|y}}''' – dwarf version of the Fiery Bulblax. | ||
*'''{{icon|Firesnout Beetle|y}}''' – insects that shoot flames from their mouths. | *'''{{icon|Firesnout Beetle|y}}''' – insects that shoot flames from their mouths. | ||
*'''{{icon|Fiery Young Yellow Wollywog|y}}''' – [[ | *'''{{icon|Fiery Young Yellow Wollywog|y}}''' – [[Yellow Wollywog]]s covered in flames. | ||
*'''{{icon|Titan Dweevil|y}}''' – the final [[boss]] in ''[[Pikmin 2]]'' has an attack that can spew out fire like a flamethrower. | *'''{{icon|Titan Dweevil|y}}''' – the final [[boss]] in ''[[Pikmin 2]]'' has an attack that can spew out fire like a flamethrower. | ||
*'''{{icon|Plasm Wraith|y}}''' – the final boss in ''[[Pikmin 3]]'' can spit out fire Elemental Plasms. | *'''{{icon|Plasm Wraith|y}}''' – the final boss in ''[[Pikmin 3]]'' can spit out fire Elemental Plasms. | ||
==Scorch Guard== | ==Scorch Guard== | ||
{{main|Scorch Guard}} | {{main|Scorch Guard}} | ||
The Scorch Guard is a [[spacesuit]] upgrade in {{p2}} | The Scorch Guard is a [[spacesuit]] upgrade in {{p2}} and {{p3}}. After is is collected, the playable leaders will gain immunity to all sorts of fire attacks, just like Red Pikmin. The exception is the [[Titan Dweevil]]'s Flare Cannon, since it will stun leaders, even if it doesn't harm them. | ||
==Red Pikmin== | ==Red Pikmin== | ||
{{main|Red Pikmin}} | {{main|Red Pikmin}} | ||
Red Pikmin are resistant to fire, meaning they will not be affected by any flame and will act as if it does not exist. [[Bulbmin | Red Pikmin are resistant to fire, meaning they will not be affected by any flame and will act as if it does not exist. [[Bulbmin]] also share this trait. This makes them quite valuable when fighting against fire-related [[enemies]] and overcoming fiery [[obstacle]]s. Unlike other Pikmin types that can resist a certain hazard, Red Pikmin cannot use fire to their own advantage, nor can they interact with it. | ||
==In the ''Super Smash Bros.'' series== | ==In the ''Super Smash Bros.'' series== | ||
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==Gallery== | ==Gallery== | ||
<gallery> | <gallery> | ||
Burning Pikmin.png|A [[Purple Pikmin]] set ablaze in ''Pikmin 2''. | Burning Pikmin.png|A [[Purple Pikmin]] set ablaze in ''Pikmin 2''. | ||
Zoom Pyroclasmic Slooch.png|Pyroclasmic Slooches leaving trails of fire. | |||
Fire geyser.png|Two fire geysers in ''Pikmin''. | |||
Fiery Dweevil Attack.png|A Fiery Dweevil shooting fire. | Fiery Dweevil Attack.png|A Fiery Dweevil shooting fire. | ||
Forged Courage.png|The Scorch Guard in ''Pikmin 2'', protecting the leaders from fire. | |||
ScorchGuard.jpeg|The Scorch Guard in ''Pikmin 3''. | ScorchGuard.jpeg|The Scorch Guard in ''Pikmin 3''. | ||
Fire Elemental Plasm P3 photo.jpg|A fire elemental plasm. | Fire Elemental Plasm P3 photo.jpg|A fire elemental plasm. | ||
P2 Burning High Scores Artwork.png|Drawing used to represent Pikmin on fire in ''Pikmin 2''{{'s}} [[high scores menu]]. | |||
</gallery> | </gallery> | ||
==Names in other languages== | |||
== Names in other languages == | |||
{{Foreignname | {{Foreignname | ||
| | |SpaA=Fuego | ||
|SpaAM=Fire | |||
| | |||
}} | }} | ||
==See also== | ==See also== | ||
*[[Panic]] | *[[Panic]] |