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{{game icons|p=y|p2=y|p3=y|p4=y|hp=y}}
{{game icons|p=y|p2=y|p3=y|hp=y}}
[[File:P3 Burning Pikmin.jpg|thumb|Burning [[Yellow Pikmin]].]]
[[File:Burning.jpeg|right|thumb|Burning [[Yellow Pikmin]].]]
'''Fire''' is a [[hazard]] in the [[Pikmin series|''Pikmin'' series]]. Most Pikmin types are not resistant to fire, and if they touch a fire source, the top of their stems will begin to burn up, they will run around in a panicked state, and if not saved, will eventually succumb and die. They can be saved by being [[whistle]]d at. [[Red Pikmin]], [[Bulbmin]] and [[Glow Pikmin]] are completely immune to fire, making them necessary to handle [[obstacle]]s or [[Enemy|enemies]] that can produce or are under fire. [[Ice Pikmin]] burn quicker than other types.


[[Leader]]s are not normally invulnerable to fire hazards: they will take [[Health|damage]] and be knocked back if they touch fire. However, by salvaging the [[Scorch Guard]], they will be rendered completely immune to fire. However, they can still be stunned by the [[Titan Dweevil]]'s [[Flare Cannon]].
'''Fire''' is a [[hazard]] in the [[Pikmin series|''Pikmin'' series]]. Most Pikmin types are not resistant to fire, and if they touch a fire source, the top of their stems will begin to burn up, they will run around in a panicked state, and if not saved, will eventually succumb and die. They can be saved by being [[whistle]]d at. [[Red Pikmin]] and [[Bulbmin]] are completely immune to fire, making them necessary to handle [[obstacle]]s or [[Enemy|enemies]] that can produce or are under fire.
 
[[Leader]]s are not normally invulnerable to fire hazards: they will take [[Health|damage]] and be knocked back if they touch fire. However, by salvaging the [[Scorch Guard]], they will be rendered completely immune to fire. However, they can still be damaged by the [[Titan Dweevil]]'s [[Flare Cannon]].


In ''Pikmin 2'', Pikmin that are on fire will not be affected by explosions.{{cite web|https://clips.twitch.tv/EvilPlumpPrariedogDAESuppy|Twitch clip|Twitch|published={{date|29|February|2020}}|retrieved={{date|29|February|2020}}}}
In ''Pikmin 2'', Pikmin that are on fire will not be affected by explosions.{{cite web|https://clips.twitch.tv/EvilPlumpPrariedogDAESuppy|Twitch clip|Twitch|published={{date|29|February|2020}}|retrieved={{date|29|February|2020}}}}
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==Sources==
==Sources==
Some obstacles and enemies can generate flames, while others are constantly burning up.
Some obstacles and enemies can generate flames, while others are constantly burning up.
*'''{{icon|Fire geyser|v=P4|y}}''' – geysers poking from the ground that spit streams of fire.
*'''{{icon|Fire geyser|y}}''' – geysers poking from the ground that spit streams of fire.
*'''{{icon|Flames|y}}''' – flame-covered floors, blocking the way until they are put out.
*'''{{icon|Flames|y}}''' – flame-covered floors, blocking the way until they are put out.
*'''{{icon|Sizzling floor|v=P4|y}}''' – circular patches of red-hot ground that will constantly burn unless destroyed.
*'''{{icon|Fiery Blowhog|y}}''' – [[Enemy|enemies]] capable of spitting flames.
*'''{{icon|Fire starter|v=P4|y}}''' – small pinecone objects which can only be carried by Red Pikmin in ''Pikmin 4''.
*'''{{icon|Fiery Dweevil|y}}''' – enemies that burn up temporarily when threatened.
*'''{{icon|Fiery Blowhog|y|v=P4}}''' – [[Enemy|enemies]] capable of spitting flames.
*'''{{icon|Fiery Bulblax|y}}''' – [[Grub-dog family|grub-dogs]] that are constantly on fire.
*'''{{icon|Fiery Dweevil|y|v=P4}}''' – enemies that burn up temporarily when threatened.
*'''{{icon|Pyroclasmic Slooch|y}}''' – slug-like enemies that are always on fire. They also leave behind a trail of flames.
*'''{{icon|Fiery Bulblax|y|v=P4}}''' – [[Grub-dog family|grub-dogs]] that are constantly on fire.
*'''{{icon|Pyroclasmic Slooch|y|v=P4}}''' – slug-like enemies that are always on fire. They also leave behind a trail of flames.
*'''{{icon|Scorchcake|y|v=P4}}''' – mollusc-like creatures whose underside is covered in fire.
*'''{{icon|Titan Blowhog|y|v=P4}}''' – massive Fiery Blowhogs whose fire breath has a larger range.
*'''{{icon|Fireflap Bulborb|y}}''' – flying creatures covered in fire.
*'''{{icon|Fireflap Bulborb|y}}''' – flying creatures covered in fire.
*'''{{icon|Fiery Dwarf Bulblax|y}}''' – dwarf version of the Fiery Bulblax.
*'''{{icon|Fiery Dwarf Bulblax|y}}''' – dwarf version of the Fiery Bulblax.
*'''{{icon|Firesnout Beetle|y}}''' – insects that shoot flames from their mouths.
*'''{{icon|Firesnout Beetle|y}}''' – insects that shoot flames from their mouths.
*'''{{icon|Fiery Young Yellow Wollywog|y}}''' – [[Young Yellow Wollywog]]s covered in flames.
*'''{{icon|Fiery Young Yellow Wollywog|y}}''' – [[Yellow Wollywog]]s covered in flames.
*'''{{icon|Titan Dweevil|y}}''' – the final [[boss]] in ''[[Pikmin 2]]'' has an attack that can spew out fire like a flamethrower.
*'''{{icon|Titan Dweevil|y}}''' – the final [[boss]] in ''[[Pikmin 2]]'' has an attack that can spew out fire like a flamethrower.
*'''{{icon|Plasm Wraith|y}}''' – the final boss in ''[[Pikmin 3]]'' can spit out fire Elemental Plasms.
*'''{{icon|Plasm Wraith|y}}''' – the final boss in ''[[Pikmin 3]]'' can spit out fire Elemental Plasms.
*'''{{icon|Ancient Sirehound|y|v=P4}}''' – the final boss in ''[[Pikmin 4]]'' uses fire in its fourth phase.
*'''{{icon|Olfactory Sculpture|v=P4|y}}''' – a candle [[treasure]] with an active flame.


==Scorch Guard==
==Scorch Guard==
{{main|Scorch Guard}}
{{main|Scorch Guard}}


The Scorch Guard is a [[spacesuit]] upgrade in {{p2}}, {{p3}} and {{p4}}. After it is collected, the playable leaders will gain immunity to all sorts of fire attacks, just like Red Pikmin. The exception is the [[Titan Dweevil]]'s Flare Cannon, since it will stun leaders, even if it does not harm them.
The Scorch Guard is a [[spacesuit]] upgrade in {{p2}} and {{p3}}. After is is collected, the playable leaders will gain immunity to all sorts of fire attacks, just like Red Pikmin. The exception is the [[Titan Dweevil]]'s Flare Cannon, since it will stun leaders, even if it doesn't harm them.


==Red Pikmin==
==Red Pikmin==
{{main|Red Pikmin}}
{{main|Red Pikmin}}


Red Pikmin are resistant to fire, meaning they will not be affected by any flame and will act as if it does not exist. [[Bulbmin]] and [[Glow Pikmin]] also share this trait. This makes them quite valuable when fighting against fire-related [[enemies]] and overcoming fiery [[obstacle]]s. Red Pikmin can also pick up [[fire starter]]s to burn [[dried plant]]s and light bonfires. They can also be used in combat against some enemies, such as melting the ice on a [[Frosty Bulborb]]'s back.
Red Pikmin are resistant to fire, meaning they will not be affected by any flame and will act as if it does not exist. [[Bulbmin]] also share this trait. This makes them quite valuable when fighting against fire-related [[enemies]] and overcoming fiery [[obstacle]]s. Unlike other Pikmin types that can resist a certain hazard, Red Pikmin cannot use fire to their own advantage, nor can they interact with it.


==In the ''Super Smash Bros.'' series==
==In the ''Super Smash Bros.'' series==
{{external|fire attacks|[[smashwiki:Flame|SmashWiki]]|SmashWiki.png}}
{{external|fire attacks|[[smashwiki:Flame|SmashWiki]]|SmashWiki.png}}
Some fighters in the [[Super Smash Bros. series|''Super Smash Bros.'' series]] have attacks that can set their opponents on fire. Olimar is one of them – when a Red Pikmin attacks an enemy, it burns them. Similarly to the ''Pikmin'' series, Red Pikmin can completely resist any attack with a fire property, by taking no damage and not flinching, although other Pikmin types do not take any extra damage from fire attacks.
Some fighters in the [[Super Smash Bros. series|''Super Smash Bros.'' series]] have attacks that can set their opponents on fire. Olimar is one of them – when a Red Pikmin attacks an enemy, it burns them. Similarly to the ''Pikmin'' series, Red Pikmin can completely resist any attack with a fire property, by taking no damage and not flinching.


==Glitches==
==Glitches==
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==Gallery==
==Gallery==
<gallery>
<gallery>
P1 Fire Geyser Screenshot.png|Two fire geysers in ''Pikmin''.
Burning Pikmin.png|A [[Purple Pikmin]] set ablaze in ''Pikmin 2''.
Burning Pikmin.png|A [[Purple Pikmin]] set ablaze in ''Pikmin 2''.
Zoom Pyroclasmic Slooch.png|Pyroclasmic Slooches leaving trails of fire.
Fire geyser.png|Two fire geysers.
Fiery Dweevil Attack.png|A Fiery Dweevil shooting fire.
Fiery Dweevil Attack.png|A Fiery Dweevil shooting fire.
P2 Forged Courage Render.png|The Scorch Guard in ''Pikmin 2'', protecting the leaders from fire.
Forged Courage.png|The Scorch Guard in ''Pikmin 2'', protecting the leaders from fire.
P2 Titan Dweevil fire.jpg|The Titan Dweevil using the [[Flare Cannon]] to spew fire.
P2 Burning High Scores Artwork.png|Drawing used to represent Pikmin on fire in ''Pikmin 2''{{'s}} [[high scores menu]].
Zoom Pyroclasmic Slooch.png|Pyroclasmic Slooches leaving trails of fire.
ScorchGuard.jpeg|The Scorch Guard in ''Pikmin 3''.
ScorchGuard.jpeg|The Scorch Guard in ''Pikmin 3''.
Fire Elemental Plasm P3 photo.jpg|A fire elemental plasm.
Fire Elemental Plasm P3 photo.jpg|A fire elemental plasm.
Tropical Wilds drawing flower texture.png|A [[Hidden mural]] showing a Red Pikmin's resistance to fire.
Pikmin 4 fiery blowhog.jpg|A Fiery Blowhog exhaling fire.
P4 Titan Blowhog exhale.jpg|A Titan Blowhog exhaling fire.
</gallery>
</gallery>
== Names in other languages ==
{{Needs translation|German}}
{{Foreignname
|Jap  = 炎
|JapR  = Honoo
|JapM  = Flame
|Fra  = Feu
|FraM  = Fire
|Spa  = Fuego
|SpaM  = Fire
|Ger  = Feuer
|GerM  =
|Ita  = Fuoco
|ItaM  = Fire
}}


==See also==
==See also==

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