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{{game icons|p=y|p2=y|p3=y|p4=y|hp=y}}
#REDIRECT [[Hazards#Fire]]
[[File:P3 Burning Pikmin.jpg|thumb|Burning [[Yellow Pikmin]].]]
'''Fire''' is a [[hazard]] in the [[Pikmin series|''Pikmin'' series]]. Most Pikmin types are not resistant to fire, and if they touch a fire source, the top of their stems will begin to burn up, they will run around in a panicked state, and if not saved, will eventually succumb and die. They can be saved by being [[whistle]]d at. [[Red Pikmin]], [[Bulbmin]] and [[Glow Pikmin]] are completely immune to fire, making them necessary to handle [[obstacle]]s or [[Enemy|enemies]] that can produce or are under fire. [[Ice Pikmin]] burn quicker than other types.
 
[[Leader]]s are not normally invulnerable to fire hazards: they will take [[Health|damage]] and be knocked back if they touch fire. However, by salvaging the [[Scorch Guard]], they will be rendered completely immune to fire. However, they can still be stunned by the [[Titan Dweevil]]'s [[Flare Cannon]].
 
In ''Pikmin 2'', Pikmin that are on fire will not be affected by explosions.{{cite web|https://clips.twitch.tv/EvilPlumpPrariedogDAESuppy|Twitch clip|Twitch|published={{date|29|February|2020}}|retrieved={{date|29|February|2020}}}}
 
==Sources==
Some obstacles and enemies can generate flames, while others are constantly burning up.
*'''{{icon|Fire geyser|v=P4|y}}''' – geysers poking from the ground that spit streams of fire.
*'''{{icon|Flames|y}}''' – flame-covered floors, blocking the way until they are put out.
*'''{{icon|Sizzling floor|v=P4|y}}''' – circular patches of red-hot ground that will constantly burn unless destroyed.
*'''{{icon|Fire starter|v=P4|y}}''' – small pinecone objects which can only be carried by Red Pikmin in Pikmin 4.
*'''{{icon|Fiery Blowhog|y|v=P4}}''' – [[Enemy|enemies]] capable of spitting flames.
*'''{{icon|Fiery Dweevil|y|v=P4}}''' – enemies that burn up temporarily when threatened.
*'''{{icon|Fiery Bulblax|y|v=P4}}''' – [[Grub-dog family|grub-dogs]] that are constantly on fire.
*'''{{icon|Pyroclasmic Slooch|y|v=P4}}''' – slug-like enemies that are always on fire. They also leave behind a trail of flames.
*'''{{icon|Scorchcake|y|v=P4}}''' – mollusc-like creatures whose underside is covered in fire.
*'''{{icon|Titan Blowhog|y|v=P4}}''' – massive Fiery Blowhogs whose fire breath has a larger range.
*'''{{icon|Fireflap Bulborb|y}}''' – flying creatures covered in fire.
*'''{{icon|Fiery Dwarf Bulblax|y}}''' – dwarf version of the Fiery Bulblax.
*'''{{icon|Firesnout Beetle|y}}''' – insects that shoot flames from their mouths.
*'''{{icon|Fiery Young Yellow Wollywog|y}}''' – [[Young Yellow Wollywog]]s covered in flames.
*'''{{icon|Titan Dweevil|y}}''' – the final [[boss]] in ''[[Pikmin 2]]'' has an attack that can spew out fire like a flamethrower.
*'''{{icon|Plasm Wraith|y}}''' – the final boss in ''[[Pikmin 3]]'' can spit out fire Elemental Plasms.
*'''{{icon|Ancient Sirehound|y|v=P4}}''' – the final boss in ''[[Pikmin 4]]'' uses fire in its fourth phase.
*'''{{icon|Olfactory Sculpture|v=P4|y}}''' – a candle [[treasure]] with an active flame.
 
==Scorch Guard==
{{main|Scorch Guard}}
 
The Scorch Guard is a [[spacesuit]] upgrade in {{p2}} {{p3}} and {{p4}}. After it is collected, the playable leaders will gain immunity to all sorts of fire attacks, just like Red Pikmin. The exception is the [[Titan Dweevil]]'s Flare Cannon, since it will stun leaders, even if it does not harm them.
 
==Red Pikmin==
{{main|Red Pikmin}}
 
Red Pikmin are resistant to fire, meaning they will not be affected by any flame and will act as if it does not exist. [[Bulbmin]] and [[Glow Pikmin]] also share this trait. This makes them quite valuable when fighting against fire-related [[enemies]] and overcoming fiery [[obstacle]]s. Red Pikmin can also pick up [[fire starter]]s to burn [[dried plant]]s and light bonfires. They can also be used in combat against some enemies, such as melting the ice on a [[Frosty Bulborb]]'s back.
 
==In the ''Super Smash Bros.'' series==
{{external|fire attacks|[[smashwiki:Flame|SmashWiki]]|SmashWiki.png}}
Some fighters in the [[Super Smash Bros. series|''Super Smash Bros.'' series]] have attacks that can set their opponents on fire. Olimar is one of them – when a Red Pikmin attacks an enemy, it burns them. Similarly to the ''Pikmin'' series, Red Pikmin can completely resist any attack with a fire property, by taking no damage and not flinching, although other Pikmin types do not take any extra damage from fire attacks.
 
==Glitches==
*[[Glitches in Pikmin 2#Shifted heat haze|Shifted heat haze]]: in {{npcp2}} exclusively, fires that aren't horizontally centered on the [[camera]] will have their heat haze effect shifted away from them.
*[[Glitches in Pikmin 3#Drowning cutscene glitch|Drowning cutscene glitch]]: in {{p3}}, if the [[Water|drowning]] explanation cutscene plays while there is a trail of fire near the water, if the camera aligns correctly, the fire and water's depths will not be calculated correctly, and the water splashes will appear on top of the fire.
 
==Gallery==
<gallery>
Burning Pikmin.png|A [[Purple Pikmin]] set ablaze in ''Pikmin 2''.
P1 Fire Geyser Screenshot.png|Two fire geysers in ''Pikmin''.
Fiery Dweevil Attack.png|A Fiery Dweevil shooting fire.
P2 Titan Dweevil fire.jpg|The Titan Dweevil using the [[Flare Cannon]] to spew fire.
Zoom Pyroclasmic Slooch.png|Pyroclasmic Slooches leaving trails of fire.
Pikmin 4 fiery blowhog.jpg|A Fiery Blowhog exhaling fire.
P4 Titan Blowhog exhale.jpg|A Titan Blowhog exhaling fire.
P2 Forged Courage Render.png|The Scorch Guard in ''Pikmin 2'', protecting the leaders from fire.
ScorchGuard.jpeg|The Scorch Guard in ''Pikmin 3''.
Fire Elemental Plasm P3 photo.jpg|A fire elemental plasm.
P2 Burning High Scores Artwork.png|Drawing used to represent Pikmin on fire in ''Pikmin 2''{{'s}} [[high scores menu]].
Tropical Wilds drawing flower texture.png|A [[Hidden mural]] showing a Red Pikmin's resistance to fire.
 
</gallery>
 
==Names in other languages==
{{Foreignname
|SpaA=Fuego
|SpaAM=Fire
}}
==See also==
*[[Panic]]
*[[:Category:Fire enemies]]
 
==References==
{{refs}}
 
{{hazards}}

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