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{{external|fire attacks|[[smashwiki:Flame|SmashWiki]]|SmashWiki.png}}
{{external|fire attacks|[[smashwiki:Flame|SmashWiki]]|SmashWiki.png}}
Some fighters in the [[Super Smash Bros. series|''Super Smash Bros.'' series]] have attacks that can set their opponents on fire. Olimar is one of them – when a Red Pikmin attacks an enemy, it burns them. Similarly to the ''Pikmin'' series, Red Pikmin can completely resist any attack with a fire property, by taking no damage and not flinching, although other Pikmin types do not take any extra damage from fire attacks.
Some fighters in the [[Super Smash Bros. series|''Super Smash Bros.'' series]] have attacks that can set their opponents on fire. Olimar is one of them – when a Red Pikmin attacks an enemy, it burns them. Similarly to the ''Pikmin'' series, Red Pikmin can completely resist any attack with a fire property, by taking no damage and not flinching, although other Pikmin types do not take any extra damage from fire attacks.
==Glitches==
*[[Glitches in Pikmin 2#Shifted heat haze|Shifted heat haze]]: in {{npcp2}} exclusively, fires that aren't horizontally centered on the [[camera]] will have their heat haze effect shifted away from them.
*[[Glitches in Pikmin 3#Drowning cutscene glitch|Drowning cutscene glitch]]: in {{p3}}, if the [[Water|drowning]] explanation cutscene plays while there is a trail of fire near the water, if the camera aligns correctly, the fire and water's depths will not be calculated correctly, and the water splashes will appear on top of the fire.


==Gallery==
==Gallery==

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