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{{Infobox enemy | {{Infobox enemy | ||
|pikmin2 = y | |pikmin2 = y | ||
|image = 37fierydweevil.png | |||
|image = | |||
|size = 270px | |size = 270px | ||
|icon = | |icon = Piklopedia Fiery Dweevil.png | ||
|name = Mandarachnia napalmens | |name = Mandarachnia napalmens | ||
|family = Dweevil | |family = Dweevil | ||
|underground = [[Subterranean Complex]], [[Bulblax Kingdom]], [[Citadel of Spiders]], [[Submerged Castle]], [[Hole of Heroes]], [[Dream Den]] | |||
|underground = [[Subterranean Complex]], [[Bulblax Kingdom]], [[Citadel of Spiders]], [[Submerged Castle]], [[Hole of Heroes]], [[Dream Den | |||
|challenge = [[Dweevil Nest]], [[Hazard Training]], [[Abduction Den]] | |challenge = [[Dweevil Nest]], [[Hazard Training]], [[Abduction Den]] | ||
| | |weight = 3 | ||
|attacks = | |max_pikmin = 6 | ||
|value = 2 | |||
|seeds = {{tt|5|This enemy cannot be delivered to Onions in-game. This information is obtained from the game files.}} | |||
|attacks = Blows fire | |||
|hp2 = 150 | |||
|piklopedia = 37 | |||
}} | }} | ||
The '''Fiery Dweevil''' | The '''Fiery Dweevil''' is an enemy in ''[[Pikmin 2]]''. [[Dweevil]]s like to pick up treasures and defeated enemies and put them on their bodies. When there is something on their body, they can't be damaged by [[Pikmin family|Pikmin]] or [[Leader|pilots]] until the body or treasure is taken off. To take it off the body, just [[throw]] Pikmin on the Dweevil's body or punch it several times. This particular species of Dweevil, when agitated by attacks, will release searing flames that will set Pikmin on fire. This makes [[Red Pikmin]] the best choice in battle. However, since [[Purple Pikmin]] can stun any small Dweevil, they will also work well. | ||
{{Notes|olimar=y|louie=y}} | {{Notes|olimar=y|louie=y}} | ||
==Strategy== | ==Strategy== | ||
===Pikmin=== | |||
=== | Attack it with reds. If reds are not available, it's probably better to kill it with [[Leader|captain]]s, especially if you have the [[Scorch Guard]]. Purples also work, as they have a hundred percent chance of stunning any small Dweevil. | ||
===Captains=== | |||
Run up to it and attack it until it starts glowing. If the [[Scorch Guard]] has already been acquired, keep attacking; if not, run away before it attacks, then run back when the flames extinguish and repeat the assault. | |||
=== | |||
==Technical information== | ==Technical information== | ||
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{{!}}- | {{!}}- | ||
{{p2 enemy property | fp21 | オタカラキャッチ | Unknown | 2.5 }} | {{p2 enemy property | fp21 | オタカラキャッチ | Unknown | 2.5 }} | ||
}} | }} | ||
==Gallery== | ==Gallery== | ||
<gallery> | <gallery> | ||
File:131.jpg|A Fiery Dweevil | |||
</gallery> | </gallery> | ||
==Trivia== | ==Trivia== | ||
*The Fiery Dweevil was one of four enemies that were planned for the roulette wheel in ''[[Pikmin 2]]'' | *The second word of its scientific name is not Latin. It is a corruption of "napalm". Napalm is a very sticky and flammable substance often used by the military. | ||
*The Fiery Dweevil was one of four enemies that were planned for the roulette wheel in ''[[Pikmin 2]]'''s [[2-Player Battle]], but ended up being removed. It would've paired with the [[Caustic Dweevil]]. The remaining two enemies are the [[Spotty Bulbear]], and the [[Antenna Beetle]]. | |||
{{Enemies}} | |||
[[Category:Pikmin 2 enemies]] | |||
[[Category:Fire enemies]] | [[Category:Fire enemies]] | ||