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|family = Dweevil | |family = Dweevil | ||
|areas = [[Giant's Hearth]] | |areas = [[Giant's Hearth]] | ||
|underground = [[Subterranean Complex]], [[Bulblax Kingdom]], [[Citadel of Spiders]], [[Submerged Castle]], [[Hole of Heroes]], [[Dream Den]], [[Engulfed Castle]], [[Seafloor Resort]], [[Ultimate Testing Range]] | |underground = [[Subterranean Complex]], [[Bulblax Kingdom]], [[Citadel of Spiders]], [[Submerged Castle]], [[Hole of Heroes]], [[Dream Den]], [[Engulfed Castle]], [[Seafloor Resort]], [[Trial of the Sage Leaf]], [[Ultimate Testing Range]] | ||
|challenge = [[Dweevil Nest]], [[Hazard Training]], [[Abduction Den]] | |challenge = [[Dweevil Nest]], [[Hazard Training]], [[Abduction Den]] | ||
|attacks = Disperses fire | |attacks = Disperses fire | ||
}} | }} | ||
The '''Fiery Dweevil''' ({{j|ベニショイグモ|Beni Shoi Gumo|Crimson Carrying Spider}}) is an | The '''Fiery Dweevil''' ({{j|ベニショイグモ|Beni Shoi Gumo|Crimson Carrying Spider}}) is an enemy in ''[[Pikmin 2]]'', and {{P4}}. [[Dweevil family|Dweevils]] like to pick up treasures and defeated enemies and put them on their bodies. When there is something on their body, they can't be damaged by [[Pikmin family|Pikmin]] or [[leader]]s until the body or treasure is taken off. To take it off the body, just [[throw]] Pikmin on the Dweevil's body or [[punch]] it several times. This particular species of Dweevil, when agitated by attacks, will release searing flames that will set Pikmin on fire. This makes [[Red Pikmin]] or [[Bulbmin]] the best choices in battle. However, since [[Purple Pikmin]] can stun any common Dweevil, they will also work well. | ||
==Stats== | ==Stats== | ||
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{{Notes|olimar=y|louie=y}} | {{Notes|olimar=y|louie=y}} | ||
===''Pikmin 2'' Nintendo Player's Guide=== | ===''Pikmin 2'' Nintendo Player's Guide=== | ||
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==Behavior== | ==Behavior== | ||
Fiery Dweevils scurry about randomly and take no note of the presence of any leader or Pikmin if left undisturbed. When provoked one will attempt to defend itself by releasing fire below it. The fire will scatter any attacking Pikmin (excluding Red Pikmin | Fiery Dweevils scurry about randomly and take no note of the presence of any leader or Pikmin if left undisturbed. When provoked one will attempt to defend itself by releasing fire below it. The fire will scatter any attacking Pikmin (excluding Red Pikmin and Bulbmin) and will kill them if they are not whistled back to a leader over a period of time. Fiery Dweevils are frail creatures and will die quickly if attacked by even a few Pikmin, or by the punches from a leader. | ||
When a treasure or a corpse of another creature is nearby, a Fiery Dweevil will lift it up onto its head and carry it, making it impossible for Pikmin to collect until it is broken free. When a Dweevil has an item in its possession, it will stay at rest, crouching down, appearing as if it is only the item, until it is approached by a leader or Pikmin, at which point it will stand up and run away. | When a treasure or a corpse of another creature is nearby, a Fiery Dweevil will lift it up onto its head and carry it, making it impossible for Pikmin to collect until it is broken free. When a Dweevil has an item in its possession, it will stay at rest, crouching down, appearing as if it is only the item, until it is approached by a leader or Pikmin, at which point it will stand up and run away. | ||
==Strategy== | ==Strategy== | ||
{{guide}} | {{guide}} | ||
Take a decent sized group of Pikmin (preferably Red Pikmin or Bulbmin) and run up to the Dweevil. You should try to position yourself to where the Dweevil will try to turn to. Throw your Pikmin as fast as possible onto the Dweevil while it's still turning, and you should be able to kill it before it can get agitated. If it does attack, make sure no Pikmin are left underneath the creature, to avoid being set ablaze. Alternatively, you could throw a few Purple Pikmin at it, making sure the Pikmin will be able to land on the Dweevil. With four or five Purples, you should be able to kill it without any trouble, especially because Purples always stun Dweevils. | |||
[[ | Another strategy is to use [[leader]]s, which is ultimately safer. Run up to it and attack it until it starts glowing. If the [[Scorch Guard]] has already been acquired, keep attacking; if not, run away before it attacks, then run back when the flames extinguish and continue the assault. | ||
==Technical information== | ==Technical information== | ||
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|size = Leg span: {{mm|54}} | |size = Leg span: {{mm|54}} | ||
|piklopedia = 37 | |piklopedia = 37 | ||
}} | }} | ||
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|common = Fiery Dweevil. This creature is called "fiery" due to its fiery attacks. | |common = Fiery Dweevil. This creature is called "fiery" due to its fiery attacks. | ||
|jpcommon = {{j|ベニショイグモ|Beni Shoi Gumo}}. It translates to "Crimson Carrying Spider", referring to how it carries things on its back, and how it is red. | |jpcommon = {{j|ベニショイグモ|Beni Shoi Gumo}}. It translates to "Crimson Carrying Spider", referring to how it carries things on its back, and how it is red. | ||
|jpname = {{j|セオイカナエグモ|Seoi Kanae Gumo|Carrying {{w|Ding (vessel)|Ding}} Spider}}. It is shared with the [[Anode Dweevil|Anode]], [[Hydro Dweevil|Hydro | |jpname = {{j|セオイカナエグモ|Seoi Kanae Gumo|Carrying {{w|Ding (vessel)|Ding}} Spider}}. It is shared with the [[Anode Dweevil|Anode]], [[Hydro Dweevil|Hydro]], [[Munge Dweevil|Munge]] and [[Volatile Dweevil]]s. | ||
|scientific = ''Mandarachnia napalmens''. ''Napalmens'' is similar to the English word "napalm", a sticky and flammable substance often used by the military. | |scientific = ''Mandarachnia napalmens''. ''Napalmens'' is similar to the English word "napalm", a sticky and flammable substance often used by the military. | ||
|internal = Internally, this beast is called <code>fireotakara</code>, with "otakara" meaning "[[treasure]]". | |internal = Internally, this beast is called <code>fireotakara</code>, with "otakara" meaning "[[treasure]]". | ||
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|ChiSimpM = Bright Red Carrying Spider | |ChiSimpM = Bright Red Carrying Spider | ||
|Dut = Vlammende tooiwagen | |Dut = Vlammende tooiwagen | ||
|DutM = | |DutM = | ||
|Fra = Araknéak Embrasé<br>Araknéak embrasé (''Pikmin 4'') | |Fra = Araknéak Embrasé<br>Araknéak embrasé (''Pikmin 4'') | ||
|FraM = Burning Dweevil<br>Burning dweevil (''Pikmin 4'') | |FraM = Burning Dweevil<br>Burning dweevil (''Pikmin 4'') | ||
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==Gallery== | ==Gallery== | ||
<gallery> | <gallery> | ||
Fiery Dweevil.png|A Fiery Dweevil in | Fierydweevil.jpg|Artwork of the Fiery Dweevil from ''[[Pikmin 2]]''. | ||
Fiery Dweevil.png|A Fiery Dweevil in ''Pikmin 2'''s [[Piklopedia (Pikmin 2)|Piklopedia]]. | |||
Fiery Dweevil Attack.png|A Fiery Dweevil attacking by shooting fire from its bottom. | Fiery Dweevil Attack.png|A Fiery Dweevil attacking by shooting fire from its bottom. | ||
Dweevils E-Card.jpg|The creature's [[e-card]], #41. | |||
Dweevils E-Card.jpg|The | |||
</gallery> | </gallery> | ||
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==See also== | ==See also== | ||
*[[Dweevil | *[[Anode Dweevil]] | ||
*[[Hydro Dweevil]] | |||
*[[Munge Dweevil]] | |||
*[[Volatile Dweevil]] | |||
*[[Titan Dweevil]] | *[[Titan Dweevil]] | ||
*[[Skeeterskate]] | *[[Skeeterskate]] | ||
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{{p2enemies}} | {{p2enemies}} | ||
{{p4enemies}} | {{p4enemies}} | ||
[[Category:Pikmin 2 enemies]] | |||
[[Category:Fire enemies]] | [[Category:Fire enemies]] | ||
[[Category:Subterranean Complex]] | [[Category:Subterranean Complex]] | ||
[[Category:Dream Den]] | |||
[[Category:Pikmin 2 Challenge Mode]] | |||
[[Category:Bulblax Kingdom]] | [[Category:Bulblax Kingdom]] | ||
[[Category:Citadel of Spiders]] | [[Category:Citadel of Spiders]] | ||
[[Category:Submerged Castle]] | [[Category:Submerged Castle]] | ||
[[Category:Hole of Heroes]] | [[Category:Hole of Heroes]] | ||