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{{merging|conflict|Fiery Dweevil}} | |||
{{Infobox enemy | {{Infobox enemy | ||
|pikmin2 = y | |pikmin2 = y | ||
|image = 37fierydweevil.png | |||
|image = | |||
|size = 270px | |size = 270px | ||
|icon = | |icon = Piklopedia Fiery Dweevil.png | ||
|name = Mandarachnia napalmens | |name = Mandarachnia napalmens | ||
|family = Dweevil | |family = Dweevil | ||
|underground = [[Subterranean Complex]], [[Bulblax Kingdom]], [[Citadel of Spiders]], [[Submerged Castle]], [[Hole of Heroes]], [[Dream Den]] | |||
|underground = [[Subterranean Complex]], [[Bulblax Kingdom]], [[Citadel of Spiders]], [[Submerged Castle]], [[Hole of Heroes]], [[Dream Den | |||
|challenge = [[Dweevil Nest]], [[Hazard Training]], [[Abduction Den]] | |challenge = [[Dweevil Nest]], [[Hazard Training]], [[Abduction Den]] | ||
| | |weight = 3 | ||
| | |max_pikmin = 6 | ||
|value = 2 | |||
|seeds = {{tt|5|This enemy cannot be delivered to Onions in-game. This information is obtained from the game files.}} | |||
|attacks = Blows fire | |||
|hp2 = 150 | |||
|piklopedia = 37 | |||
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|hp2 = 150 | |||
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}} | }} | ||
The '''Fiery Dweevil''' is an enemy in ''[[Pikmin 2]]''. [[Dweevil]]s like to pick up treasures and defeated enemies and put them on their bodies. When there is something on their body, they can't be damaged by [[Pikmin family|Pikmin]] or [[Leader|pilots]] until the body or treasure is taken off. To take it off the body, just [[throw]] Pikmin on the Dweevil's body or [[punch]] it several times. This particular species of Dweevil, when agitated by attacks, will release searing flames that will set Pikmin on fire. This makes [[Red Pikmin]] the best choice in battle. However, since [[Purple Pikmin]] can stun any small Dweevil, they will also work well. | |||
{{Notes|olimar=y|louie=y}} | {{Notes|olimar=y|louie=y}} | ||
==Strategy== | ==Strategy== | ||
===Pikmin=== | ===Pikmin=== | ||
Attack it with reds. If reds are not available, it's probably better to kill it with [[Leader|captain]]s, especially if you have the [[Scorch Guard]]. Purples also work, as they have a hundred percent chance of stunning any small Dweevil. | |||
===Captains=== | |||
Run up to it and attack it until it starts glowing. If the [[Scorch Guard]] has already been acquired, keep attacking; if not, run away before it attacks, then run back when the flames extinguish and repeat the assault. | |||
=== | |||
==Technical information== | ==Technical information== | ||
Line 121: | Line 90: | ||
{{!}}- | {{!}}- | ||
{{p2 enemy property | fp21 | オタカラキャッチ | Unknown | 2.5 }} | {{p2 enemy property | fp21 | オタカラキャッチ | Unknown | 2.5 }} | ||
}} | }} | ||
==Gallery== | ==Gallery== | ||
<gallery> | <gallery> | ||
File:131.jpg|A Fiery Dweevil | |||
</gallery> | </gallery> | ||
==Trivia== | ==Trivia== | ||
*The Fiery Dweevil was one of four enemies that were planned for the roulette wheel in ''[[Pikmin 2]]'' | *The second word of its scientific name is not Latin. It is a corruption of "napalm". Napalm is a very sticky and flammable substance often used by the military. | ||
*The Fiery Dweevil was one of four enemies that were planned for the roulette wheel in ''[[Pikmin 2]]'''s [[2-Player Battle]], but ended up being removed. It would've paired with the [[Caustic Dweevil]]. The remaining two enemies are the [[Spotty Bulbear]], and the [[Antenna Beetle]]. | |||
{{Enemies}} | |||
[[Category:Pikmin 2 enemies]] | |||
[[Category:Fire enemies]] | [[Category:Fire enemies]] | ||