Editing Enemies that reappear
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{{game icons|p2=y}} | |||
{{stub|Needs to be updated, cleaned up, perhaps merged with a different article.}} | |||
In ''[[Pikmin 2]]'s'' above ground areas, you can kill enemies that just happen to be above ground. If you enter a cave though and come back out, there can be enemies that still respawn unlike most enemies after a couple of days. There are a number of reasons why this happens. One is that the enemy is one that holds a treasure. If you killed the enemy but didn't get the treasure, it will ingest the object again and you'll have to defeat it again. If you already have the treasure, the enemy will still reappear if you've beaten it anyway. Other enemies are weak ones that happen to reappear just because they were programmed to. | |||
==Enemies== | |||
===Valley of Repose=== | |||
*[[Fiery Bulblax]] | |||
===Awakening Wood=== | |||
*[[Unmarked Spectralids]] x8 (four in a [[Margaret]], four in a nearby [[Figwort]]) | |||
*[[Female Sheargrub]]s (before Day 11) | |||
===Perplexing Pool=== | |||
*[[Toady Bloyster]] (very good if you [[Propagate Pikmin Fast|want to get a lot of Pikmin]]) | |||
*[[Skitter Leaf|Skitter Leaves]] (near the [[Citadel of Spiders]] entrance and the black wooden gate leading to the [[Submerged Castle]]) | |||
===Wistful Wild=== | |||
*[[Orange Bulborb]] (the one that usually holds a treasure) | |||
*[[Creeping Chrysanthemum]] (the one that usually holds a treasure) | |||
[[Category:Pikmin 2]] |