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{{game icons|p=y|p2 | {{game icons|p=y|p2=y}} | ||
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{{for|the object with [[nectar]] inside|egg}} | |||
{{spoiler}} | {{spoiler}} | ||
==''Pikmin''== | Easter eggs are specially hidden secrets that have been put inside the games on purpose. Normally, these do not affect gameplay and are just for entertainment. This page will also include smaller secrets that do not qualify as easter eggs. | ||
==''[[Pikmin (game)|Pikmin]]''== | |||
===Fireworks=== | ===Fireworks=== | ||
A commonly recognized bonus. When the D-pad down is held down (or 2 in ''[[New Play Control! Pikmin]]''), Olimar will lie down on the floor. The Pikmin will then pick him up, and take him to one of the [[Onion]]s. When he's sucked in, he will hit the bottom of the Onion, and a light will appear from the large flower on the ship. It will rise into the air, and explode into a burst of light, similar to fireworks. Nothing else happens. This was removed in ''[[Pikmin 2]]'', but the captains can still lie down and be carried after obtaining the [[Napsack]]. | |||
This | |||
===Nintendo logo=== | ===Nintendo logo=== | ||
{{ToDo|Get a sound clip of the third one.}} | |||
Every time the game is turned on, the word "Nintendo" will appear on a completely black screen, and a Pikmin will be heard saying "Pikmin!". However, at rare times, a different sound will play instead. The following instances are known to happen, but the chance of them being chosen is not: | |||
*A Pikmin going "Whoo!". Same sound as when a [[Yellow Pikmin]] discovers a [[bomb-rock]]. | |||
* | *A Pikmin sighing. Same sound as when a Pikmin tries to grab onto an object to [[carrying|carry]] it, but gives up. | ||
*A Japanese voice saying an unknown word. | |||
* | |||
* | |||
The cause for these sounds is unknown, but it seems to happen [[Randomness|random]]ly, despite being rumored that it changes according to the buttons pressed. | |||
==''[[Pikmin 2]]''== | |||
===Pikmin theme song=== | |||
Once all five types are uncovered, the current captain must have 20 of each type with him. The Pikmin will sing (or hum) the theme song that was used in the Japanese commercials for the [[Pikmin (game)|first game]]. | |||
===Title screen secrets=== | ===Title screen secrets=== | ||
[[ | [[Image:Pikmin 2 title screen bulborb.png|right|thumb|A Bulborb roaming around in the title screen.]] | ||
[[ | On the [[Menu#Title screen|title screen]], some buttons perform certain actions: | ||
It | *{{button|gcn|L|wii|+}}: makes the Pikmin forming the title disperse and reform the letters "PIKMIN 2". This is possible even if "PIKMIN 2" is already spelled out. It also makes the beetle or Bulborb leave, if they're on-screen. | ||
*{{button|gcn|R|wii|-}}: same as L, but they spell out "Nintendo". Note that there are no [[White Pikmin]] or [[Purple Pikmin]] in this formation (identifiable by their pink flowers). | |||
*{{button|gcn|Y|wii|2}}: spawns an [[Iridescent Flint Beetle]]. The Pikmin will chase after it, but nothing happens to it. | |||
{{ | *{{button|gcn|X|wii|1}}: spawns a [[Red Bulborb]]. It will make the Pikmin on the screen run around in panic. It'll bite twice and run away, unless it's manually controlled. | ||
*{{button|gcn|Cup|wii|Padup}}: moves the beetle/bulborb forwards. It can't go over the borders of the screen. | |||
*{{button|gcn|Cleftright|wii|Padleftright}}: turns the beetle/bulborb left/right. | |||
*{{button|gcn|Z|wii|Z}}: makes the Bulborb bite. Pikmin eaten will be gone until the title screen is refreshed. | |||
===Totaka's song=== | ===Totaka's song=== | ||
When in the [[Menu#Cave exited|treasure tally screen]] of a cave, if the player collected all treasures, and thus, has completed the cave, a small jingle will play, a message will appear, and confetti will drop. After waiting on this screen for exactly 3 minutes and 50 seconds, [[Nintendo:Kazumi Totaka#Kazumi Totaka's song|Totaka's song]] will start playing. This is a small jingle hidden by Totaka himself in some games he's worked on, like ''[[Cameos|Mario Paint]]''. However, it should be noted that this does not occur in the ''[[New Play Control! Pikmin 2|New Play Control!]]'' version. | |||
==''Pikmin 3''== | ==''Pikmin 3''== | ||
===Singing=== | ===Singing=== | ||
If [[Alph]], [[Brittany]], and [[Charlie]] are walking together with no Pikmin, they will begin to sing. If the captains have 20 of each Pikmin type out and are walking, the Pikmin will start to sing the theme song. If the player has every Pikmin type and has 100 of one type out, the Pikmin will attempt to sing the theme song, but they will sing in discord. | |||
Finally, if 20 idle Pikmin of one type is left alone for long enough, they will sing along with the area music. | |||
===Warp Pipe=== | |||
If the player looks at the GamePad while in the [[Twilight River]] and looks at the tipped flower pot that leads to the second area of the map, the flower pot looks like a [[mario:Warp Pipe|Warp Pipe]] from the ''Mario'' franchise. | |||
=== | |||
If the player | |||
==See also== | ==See also== | ||
*[[Glitches]] | *[[Glitches]] | ||
*[[Unused content]] | *[[Unused content]] | ||
[[Category:Pikmin]] | [[Category:Pikmin]] | ||
[[Category:Real world]] | [[Category:Real world]] | ||