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===Title screen secrets=== | ===Title screen secrets=== | ||
[[File:Pikmin 2 title screen bulborb.png|thumb|A Bulborb roaming around in the title screen.]] | [[File:Pikmin 2 title screen bulborb.png|thumb|A Bulborb roaming around in the title screen.]] | ||
On the [[title screen]], some buttons perform certain actions: | |||
On the [[title screen]], some buttons perform certain actions: | |||
*{{button|gc|l|wii|+|switch|+|}}: makes the Pikmin forming the title disperse and reform the letters "PIKMIN 2". This is possible even if "PIKMIN 2" is already spelled out. It also makes the beetle or Bulborb leave, if they're on-screen. | *{{button|gc|l|wii|+|switch|+|}}: makes the Pikmin forming the title disperse and reform the letters "PIKMIN 2". This is possible even if "PIKMIN 2" is already spelled out. It also makes the beetle or Bulborb leave, if they're on-screen. | ||
*{{button|gc|r|wii|-|switch|-|}}: same as L, but they spell out "Nintendo". Note that there are no [[White Pikmin]] or [[Purple Pikmin]] in this formation (identifiable by their pink flowers). | *{{button|gc|r|wii|-|switch|-|}}: same as L, but they spell out "Nintendo". Note that there are no [[White Pikmin]] or [[Purple Pikmin]] in this formation (identifiable by their pink flowers). | ||
*{{button|gc|y|wii|2|switch|r|}}: spawns an [[Iridescent Flint Beetle]]. The Pikmin will chase after it, but nothing happens to it. | *{{button|gc|y|wii|2|switch|r|}}: spawns an [[Iridescent Flint Beetle]]. The Pikmin will chase after it, but nothing happens to it. | ||
*{{button|gc|x|wii|1|switch|l|}}: spawns a [[Bulborb|Red Bulborb]]. It will make the Pikmin on the screen run around in panic. It'll bite twice and run away, unless it's manually controlled. | *{{button|gc|x|wii|1|switch|l|}}: spawns a [[Bulborb|Red Bulborb]]. It will make the Pikmin on the screen run around in panic. It'll bite twice and run away, unless it's manually controlled. | ||
*{{button|gc|cu|wii|padu | *{{button|gc|cu|wii|padu}}: moves the Beetle/Bulborb forwards. It can't go over the borders of the screen. | ||
*{{button|gc|clr|wii|padlr| | *{{button|gc|clr|wii|padlr|}}: turns the Beetle/Bulborb left/right. | ||
*{{button|gc|z|wii|z|switch|zl|}}: makes the Bulborb bite. Pikmin eaten will be gone until the title screen is refreshed. | *{{button|gc|z|wii|z|switch|zl|}}: makes the Bulborb bite. Pikmin eaten will be gone until the title screen is refreshed. | ||
*{{button|wii|1}} + {{button|wii|2}}: exclusively in the Japanese version of {{npcp2}}, holding these buttons down when [[attraction mode]] begins will force the game to pick the ''[[Tane no Uta]]'' attraction mode video. | *{{button|wii|1}} + {{button|wii|2}}: exclusively in the Japanese version of {{npcp2}}, holding these buttons down when [[attraction mode]] begins will force the game to pick the ''[[Tane no Uta]]'' attraction mode video. |