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{{page title|E3play_3}}
'''E3_Play3/play_3''' is a beta map in [[Pikmin (game)|''Pikmin'']] left in the disc. This map maybe showed up on a E3 Conference for peoples can play, or for only the Trailer.
{{game icons|p=y}}


[[File:E3play_3 HD.jpg|thumb|Map of the area.]]
==Gameplay footage==
This area remember a little the First Stage (Impact Site) and Forest Hope too. The only way to be played is by replacing files method, so that's because the objects and music stays of the first level.
Pikmin's haven't been configured on this stage, so that's because they're confused to take the pellets and other stuff to the Dolphin's Space Ship.
<youtube>kl0pagZp6r4</youtube>
*Skip to 00:20 to E3_Play3 gameplay


'''E3play_3''' is an unused area in ''[[Pikmin (game)|Pikmin]]''. A near-duplicate of this area also exists, under the name '''play_3''', that uses a different shadow projection. It is an earlier version of [[The Forest of Hope]], devoid of water, and with some sections aligned differently. This map was seen in a 2000 E3 tech demo as the last map shown to demonstrate [[Pikmin]]. [http://www.youtube.com/watch?v=IdQwnLW2eoY View tech demo.]
==Geography==
It have multi-ways, lots of ledges and wooden platforms. There is a big fog in the background (similar to other beta levels).
The ledges are similar from Impact Site and Forest Hope. The grass is actually taken from Forest Hope, but a little more darker...
There is no way to climb the huge wooden log on the beginning, the only way is when you start the stage (when Dolphin Spaceship lands into it)...


It is found under '''/dataDir/courses/test/E3play_3.mod''', and can be replaced by [[The Forest of Hope]] in the European [[Region|version]] by using the following Action Replay code:
[[Category:Beta areas]]
:'''057E4950 32B239A4'''
:'''057E4954 00424B41'''
 
==Overview==
:''Note: For the sake of simplicity, it is assumed that the cardinal directions match the ones in The Forest of Hope.''
In terms of geometry, this area is identical to The Forest of Hope. The differences come mainly in the fact that all bodies of water are lacking, often replaced with high walls, and that a few sections are arranged differently. The only bodies of water that have not been replaced with high walls are the ones near the [[cardboard box]], where there is only flat ground. There is also flat ground in the easternmost area, creating a clear path between the area with the [[Shock Absorber]] from the rest. One important difference is the fact that the landing site only has one exit: the north one. There are walls enclosing the site in all other directions. The section holding the [[Burrowing Snagret]]s in The Forest Of Hope now has a large stump to the east of it. To the east of the stump is a small pathway leading downwards.
 
{{clear}}
 
==Videos==
===E3 2000===
{{#widget:YouTube|id=IdQwnLW2eoY|width=400|right}}
E3play_3 is the third and final area shown in the video. The [[Onion]]s can be seen on the higher ground where the [[Burrowing Snagret]]s are in ''Pikmin''. From the higher ground, [[Olimar]] is seen walking through plants to the lower ground with a small army of [[Pikmin family|Pikmin]], in which they wind up fighting a [[Bulborb|Spotty Bulborb]] and some [[Dwarf Bulborb]]s, while [[Shigeru Miyamoto]] mentions the game's textures are taken from several areas around his garden. A [[Yellow Wollywog]] and more Dwarf Red Bulborbs can be seen in the background crushing and killing Pikmin as the corpses are carried to the Onion.
 
{{clear}}
 
===Final game===
{{#widget:YouTube|id=kl0pagZp6r4|width=400|right}}
E3play_3 is the first area shown in the video. Note that in the video, [[The Impact Site]] was replaced as opposed to The Forest of Hope. This results in the placement of the objects, as well as the general ambience, to match up less than it should.
 
==Gallery==
<gallery>
File:E3play_3 shadow.png|E3play_3 shadow projection.
File:play_3 shadow.png|play_3 shadow projection.
</gallery>
 
==External links==
*[http://www.unseen64.net/2008/04/08/pikmin-gc-beta/ ''Pikmin'' {GC - Beta / Unused Stuff / Debug} on Unseen64]
 
{{P1 areas}}
 
[[Category:Unused areas]]

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