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{{infobox challenge
{{infobox challenge
|image=P2 Dweevil Nest.jpg
|image=DweevilNestImag.JPG
|size=250px
|size=250px
|sublevels=1
|sublevels=1
|red=25
|red=25
|redm=f
|yellow=25
|yellow=25
|yellowm=f
|blue=25
|blue=25
|bluem=f
|white=25
|white=25
|whitem=f
|gridcol=4
|gridcol=4
|gridrow=3
|gridrow=3
}}
}}
{{guide}}
 
The '''Dweevil Nest''' is the fourteenth level in {{p2}}{{'s}} [[Challenge Mode (Pikmin 2)|Challenge Mode]]. This one-sublevel dungeon is based off of the four species of elemental [[Dweevil]]s. The layout is a copy of [[Snagret Hole#Sublevel 7 (Final Floor)|the final floor of the Snagret Hole]] with the exception of plants and gates.
The fourteenth level in the [[Challenge Mode (Pikmin 2)|Challenge Mode]] for ''[[Pikmin 2]]''. This one sublevel dungeon is based off of the four species of elemental [[Dweevil]]s.


==Sublevel 1==
==Sublevel 1==
* '''Theme''': Concrete
*'''Theme''': Concrete
* '''Music''': ''[[Music in Pikmin 2#Concrete 3|Concrete 3]]''
*'''Time''': 180 (360 seconds)
* '''Time''': 180 (360 seconds)
*'''Enemies''':
* '''Starting Pikmin''':
**3 [[Fiery Dweevil]]s
** {{icon|Red Pikmin|v=P2|y}} × 25 (flower)
**3 [[Caustic Dweevil]]s
** {{icon|Yellow Pikmin|v=P2|y}} × 25 (flower)
**3 [[Munge Dweevil]]s
** {{icon|Blue Pikmin|v=P2|y}} × 25 (flower)
**2 [[Anode Dweevil]]s
** {{icon|White Pikmin|v=P2|y}} × 25 (flower)
*'''Hazards''':
* '''Treasures''':
**None
** {{icon|Air Brake|y}} × 1
*'''Treasures''':
** {{icon|Aquatic Mine|y}} × 1
**3 [[Omniscient Sphere]]s (inside the Fiery Dweevils)
** {{icon|Colossal Fossil|y}} × 1 (partially buried)
**3 [[Mirth Sphere]]s (inside the Caustic Dweevils)
** {{icon|Combustion Berry|y}} × 1
**3 [[Science Project]]s (inside the Munge Dweevils)
** {{icon|Enamel Buster|y}} × 1
**2 [[Unknown Merit]]s (inside the Anode Dweevils)
** {{icon|Icon of Progress|y}} × 1
**[[The Key]]
** {{icon|Leviathan Feather|y}} × 1
**[[Colossal Fossil]]
** {{icon|Mirth Sphere|y}} × 3 (inside Hydro Dweevils)
**[[Air Brake]]
** {{icon|Omniscient Sphere|y}} × 3 (inside Fiery Dweevils)
**[[Aquatic Mine]]
** {{icon|Paradoxical Enigma|y}} × 1 (partially buried)
**[[Wiggle Noggin]]
** {{icon|Science Project|y}} × 3 (inside Munge Dweevils)
**[[Enamel Buster]]
** {{icon|The Key|y}} × 1
**[[Icon of Progress]]
** {{icon|Unknown Merit|y}} × 2 (inside Anode Dweevils)
**[[Combustion Berry]]
** {{icon|Wiggle Noggin|y}} × 1
**[[Paradoxical Enigma]]
* '''Enemies''':
**[[Leviathan Feather]]
** {{icon|Anode Dweevil|y}} × 2
*'''Plants''':
** {{icon|Fiery Dweevil|y}} × 3
**None
** {{icon|Hydro Dweevil|y}} × 3
*'''Others''':
** {{icon|Munge Dweevil|y}} × 3
**None
* '''Obstacles''':
** None
* '''Vegetation''':
** None
* '''Others''':
** None
 
All common types of [[Dweevil]] are present here, and it's one of the few [[Challenge Mode (Pikmin 2)|Challenge Mode levels]] that has a total amount of 100 Pikmin. As shown above, each Dweevil type has its own 25 Pikmin to battle against. No sprays or [[Purple Pikmin]] can help you, and there are several treasures; each Dweevil will want to take one to carry. If you don't want to battle, take the [[The Key|key]] and use the [[geyser]], which should provide an easy pink flower.
 
If you wish to collect all the treasures, take your Pikmin and stand underneath a Dweevil's body, throwing until it dies- if it manages to attack, simply whistle any affected Pikmin. This should not be attempted on the Anode Dweevil, however, as it will instantly kill any non-yellows in your squad.


{{cavegen|dn1}}
{{sublevel technical
{{sublevel technical
|cave        = ch_MAT_t_hunter_otakara
|cave        = ch_MAT_t_hunter_otakara
Line 61: Line 54:
|capmax      = 0
|capmax      = 0
|rooms      = 1
|rooms      = 1
|ctrratio    = 0
|geyser      = Yes
|geyser      = Yes
|unitfile    = 1_MAT_manp_2_conc.txt
|unitfile    = 1_MAT_manp_2_conc.txt
|lightfile  = normal_light_cha.ini
|lightfile  = normal_light_cha.ini
|bg          =
|bg          = None
|clog        = No
|clog        = No
|hiddenfloor = 0
|hiddenfloor = 0
|units      =
|units      =  
{{sublevel units
{{sublevel units
|item_cap_conc|Dead end with item
|item_cap_conc|Dead end with item
|way3_conc|Three-way crossing
|way3_conc|Three-way crossing
|way4_conc|Four-way crossing
|way4_conc|Four-way crossing
|wayl_conc|Turning corridor
|wayl_conc|Turning corridor
|way2_conc|Corridor
|way2_conc|Corridor
|way2x2_conc|Long corridor
|way2x2_conc|Long corridor
}}
{{sublevel units
|room_manh7x7p_9_conc|'''Circular room with 9 exits'''
}}
}}
}}
{{sublevel units
 
|room_manh7x7p_9_conc|'''Circular room with 9 exits'''
The layout is a copy of [[Snagret Hole#Sublevel 7 (Final Floor)|the final floor of Snagret Hole]] with the exception of plants and gates. All common types of [[Dweevil]] are present here (excluding the [[Volatile Dweevil]]) and it's one of the few [[Challenge Mode (Pikmin 2)|Challenge Mode levels]] that has a total amount of 100 Pikmin. As shown above, each Dweevil type has its own 25 Pikmin to battle against, which will make things hard when water and fire are flying around everywhere. No sprays or [[Purple Pikmin]] can help you, and the Dweevils will each want to take a treasure to carry, and there is a lot of it. If you don't want to battle, take the [[The Key|key]] and use the [[geyser]]. Another pink flower real fast.
}}
}}
{| class="wikitable mw-collapsible mw-collapsed technicaltable"
! colspan="5" style="width: 288px;" | {{tt|Detailed object list|This is a representation of the data in the cave's file, and how the game makes use of it.}}
|-
! colspan="5" | The game spawns these "main" objects:
|-
! ID !! Object !! Amount !! Fall method !! Spawn location
|-
| 1
| {{icon|Fiery Dweevil|y}}
| 1
| None
| Cave unit seams
|-
| -
| {{icon|Omniscient Sphere|y}}
| colspan="3" | Carried inside entry with ID 1
|-
| 2
| {{icon|Hydro Dweevil|y}}
| 1
| None
| Cave unit seams
|-
| -
| {{icon|Mirth Sphere|y}}
| colspan="3" | Carried inside entry with ID 2
|-
| 3
| {{icon|Munge Dweevil|y}}
| 1
| None
| Cave unit seams
|-
| -
| {{icon|Science Project|y}}
| colspan="3" | Carried inside entry with ID 3
|-
| 4
| {{icon|Fiery Dweevil|y}}
| 2
| None
| "Hard" enemy spots
|-
| -
| {{icon|Omniscient Sphere|y}}
| colspan="3" | Carried inside entry with ID 4
|-
| 5
| {{icon|Hydro Dweevil|y}}
| 2
| None
| "Hard" enemy spots
|-
| -
| {{icon|Mirth Sphere|y}}
| colspan="3" | Carried inside entry with ID 5
|-
| 6
| {{icon|Munge Dweevil|y}}
| 2
| None
| "Hard" enemy spots
|-
| -
| {{icon|Science Project|y}}
| colspan="3" | Carried inside entry with ID 6
|-
| 7
| {{icon|Anode Dweevil|y}}
| 2
| None
| "Hard" enemy spots
|-
| -
| {{icon|Unknown Merit|y}}
| colspan="3" | Carried inside entry with ID 7
|-
! colspan="5" | Then it spawns these "treasure" objects:
|-
! ID !! Object !! Amount !! Fall method !! Spawn location
|-
| 8
| {{icon|The Key|y}}
| 1
| None
| Treasure spots
|-
| 9
| {{icon|Colossal Fossil|y}}
| 1
| None
| Treasure spots
|-
| 10
| {{icon|Air Brake|y}}
| 1
| None
| Treasure spots
|-
| 11
| {{icon|Aquatic Mine|y}}
| 1
| None
| Treasure spots
|-
| 12
| {{icon|Wiggle Noggin|y}}
| 1
| None
| Treasure spots
|-
| 13
| {{icon|Enamel Buster|y}}
| 1
| None
| Treasure spots
|-
| 14
| {{icon|Icon of Progress|y}}
| 1
| None
| Treasure spots
|-
| 15
| {{icon|Combustion Berry|y}}
| 1
| None
| Treasure spots
|-
| 16
| {{icon|Paradoxical Enigma|y}}
| 1
| None
| Treasure spots
|-
| 17
| {{icon|Leviathan Feather|y}}
| 1
| None
| Treasure spots
|}
:''For details on how objects are spawned, and how some may fail to spawn, see [[Pikmin 2 cave generation|here]].''


==Names in other languages==
==Names in other languages==
{{Foreignname
{{Foreignname
|Jap=ショイグモの巣<!-- Found in the Wii version of Pikmin 2's BGM Files, specifically pikmin2 > user > Totaka > ChallengeBgmList.txt -->
|Jap=ショイグモの巣<!-- Found in the Wii version of Pikmin 2's BGM Files, specifically pikmin2 > user > Totaka > ChallengeBgmList.txt -->
|JapM=Dweevil's Nest
|SpaA=Nido de Arañas
|SpaA=Nido de Arañas
|SpaAM={{tt|Dweevil Nest|Dweevils are called Arañas (&quot;Spiders&quot;) in the Spanish version.}}
|SpaAM={{tt|Dweevil Nest|Dweevils are called Arañas ("Spiders") in the Spanish version.}}
|FraA=Nid arachnéen
|FraAM=Arachnide nest
|FraE=Nid Arachnéen
|FraEM=Arachnide Nest
|Ger=Bau der Araks
|GerM=Dweevil Nest
|GerAM={{tt|Dweevil Nest|Dweevils are called "Araks" in the German version.}}
|Ita=Tela di ragno
|ItaM=Spider's web
}}
}}


{{CM}}
{{CM}}

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