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Dwarf Bulbears' habit of following a parent is similar to that of actual bears, although bears and most mammals do not define a route so much as a range of territory. Dwarf Bulbears are able to "switch parents" if their current "parent" is defeated or the Dwarf Bulbear becomes lost. It will follow the nearest [[Spotty Bulbear]] whenever this happens. This is most commonly seen in the [[Subterranean Lair]] in challenge mode.
Dwarf Bulbears' habit of following a parent is similar to that of actual bears, although bears and most mammals do not define a route so much as a range of territory. Dwarf Bulbears are able to "switch parents" if their current "parent" is defeated or the Dwarf Bulbear becomes lost. It will follow the nearest [[Spotty Bulbear]] whenever this happens. This is most commonly seen in the [[Subterranean Lair]] in challenge mode.
==Locations==
{{see|Dwarf Bulbear/Locations}}
==Strategy==
{{guide}}
===Pikmin===
An isolated Dwarf Bulbear is never a large threat. [[Group move|Swarming]] the creature with a modest group of Pikmin will almost always kill it before it can react, although it may shake a few off before succumbing. If your army isn't large enough to swarm it, or you're in a hurry, [[throw]]ing a Pikmin onto the Dwarf Bulbear's back will instantly kill it in {{p2}} and {{p3}}. Note, however, in {{p1}} and {{p4}}, the creature is durable enough to survive a direct stomp, so either call the Pikmin back before it can bite it or pelt it with multiple Pikmin to try and quickly kill it. It'll take two direct stomps to kill it in ''Pikmin'' and three to kill it in ''Pikmin 4'', so plan accordingly.
A Dwarf Bulbear's true threat comes when they are following a Spotty Bulbear: They will both complicate ambushes on their parent and will attempt to eat Pikmin that are shaken off in battle. Even still, it is generally best to defeat the Spotty Bulbear first, as it poses the biggest threat of the family and can travel farther than the juveniles. In ''Pikmin 2'', a well-timed [[ultra-bitter spray]] can petrify the entire group of Bulbears, including the parent. With a bit of luck, a barrage of [[Purple Pikmin]] can also stun all the creatures within a small radius, leaving them vulnerable to attack. In ''Pikmin 3'', [[bomb rock]]s are the least costly method of taking out the family; normally enough bomb rocks are provided near the Bulbears' territory. If bomb rocks are not available, attack the Spotty Bulbear from the front, aiming for the eyes, and keep Pikmin from straying too far to avoid the dwarfs. After the parent is defeated, go for its offspring: throwing direct Pikmin hits on their backs is most effective, but with a large army swarming can most likely work faster with few losses.
===Leaders===
Punching the Dwarf Bulbear from behind is the most effective strategy. They have noticeably more health than Dwarf Bulborbs, but largely behave identically and have similarly easy to dodge attacks; it will not be a difficult fight at all.


{{Notes|reel=y|olimar=y|louie=y|p3dpalphus=y|p3dpalpheu=y|p3dpbrittany=y|p3dpcharlie=y|p3dplouie=y|p3dpolimar=y}}
{{Notes|reel=y|olimar=y|louie=y|p3dpalphus=y|p3dpalpheu=y|p3dpbrittany=y|p3dpcharlie=y|p3dplouie=y|p3dpolimar=y}}
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{{todo|This needs elaboration and proof to be added to the glitches article.}}
{{todo|This needs elaboration and proof to be added to the glitches article.}}
There's a glitch in the [[Piklopedia (Pikmin 2)|Piklopedia]] for Dwarf Bulbears while eating [[Pikpik carrot]]s, in which they die instantly.
There's a glitch in the [[Piklopedia (Pikmin 2)|Piklopedia]] for Dwarf Bulbears while eating [[Pikpik carrot]]s, in which they die instantly.
==Strategy==
{{guide}}
===Pikmin===
An isolated Dwarf Bulbear is never a large threat. [[Group move|Swarming]] the creature with a modest group of Pikmin will almost always kill it before it can react, although it may shake a few off before succumbing. If your army isn't large enough to swarm it, or you're in a hurry, [[throw]]ing a Pikmin onto the Dwarf Bulbear's back will instantly kill it in {{p2}} and {{p3}}. Note, however, in {{p1}} and {{p4}}, the creature is durable enough to survive a direct stomp, so either call the Pikmin back before it can bite it or pelt it with multiple Pikmin to try and quickly kill it. It'll take two direct stomps to kill it in ''Pikmin'' and three to kill it in ''Pikmin 4'', so plan accordingly.
A Dwarf Bulbear's true threat comes when they are following a Spotty Bulbear: They will both complicate ambushes on their parent and will attempt to eat Pikmin that are shaken off in battle. Even still, it is generally best to defeat the Spotty Bulbear first, as it poses the biggest threat of the family and can travel farther than the juveniles. In ''Pikmin 2'', a well-timed [[ultra-bitter spray]] can petrify the entire group of Bulbears, including the parent. With a bit of luck, a barrage of [[Purple Pikmin]] can also stun all the creatures within a small radius, leaving them vulnerable to attack. In ''Pikmin 3'', [[bomb rock]]s are the least costly method of taking out the family; normally enough bomb rocks are provided near the Bulbears' territory. If bomb rocks are not available, attack the Spotty Bulbear from the front, aiming for the eyes, and keep Pikmin from straying too far to avoid the dwarfs. After the parent is defeated, go for its offspring: throwing direct Pikmin hits on their backs is most effective, but with a large army swarming can most likely work faster with few losses.
===Leaders===
Punching the Dwarf Bulbear from behind is the most effective strategy. They have noticeably more health than Dwarf Bulborbs, but largely behave identically and have similarly easy to dodge attacks; it will not be a difficult fight at all.


==Technical information==
==Technical information==

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