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{{ | {{Solution}} | ||
{{ | {{Infobox cave | ||
|image | |image=Dream Den-sub5.jpg | ||
|location | |location=Wistful Wild | ||
|sublevels = 14 | |sublevels=14 | ||
|treasures = 21 | |treasures=21 | ||
|hazards | |hazards={{f}} {{w}} {{e}} {{p}} {{r}} {{b}} | ||
|obstacles={{waterbody}} {{clog}} {{wgate}} {{bgate}} {{ledge}} {{buried}} | |||
}} | }} | ||
The '''Dream Den''' is a [[cave]] in ''[[Pikmin 2]]'', found in the [[Wistful Wild]]. Because it contains what may be regarded as the game's final [[:category:bosses|boss]], it is often the last cave completed. It is located to the far left of the landing site, across the lake and behind a poison [[gate]] there. All of the enemies in the way should be defeated and then [[Blue Pikmin]] should build a [[bridge]] across the water. Destroying the poison gate requires use of [[White Pikmin]]. The cave is one of the game's longest, with 14 [[sublevel]]s, and contains a variety of enemies in large quantities. In addition, many of the sublevels are filled with gas pipes and have sealed exits, so it is imperative that you keep [[White Pikmin]] alive for clearing the way down. The cave design is also relatively varied, with many previously encountered themes showing up here. | |||
The '''Dream Den''' | In this cave, you will get a total of 5965 [[poko]]s for all treasures in the NTSC version. | ||
{{spoiler | {{spoiler}} | ||
The final floor of the Dream Den is the location of [[Louie]]. He is found atop the game's final boss, the [[Titan Dweevil]], and is afterwards collected as a treasure and added to the [[Treasure Hoard]]. He does not replace the [[President]] after having been rescued, however. | The final floor of the Dream Den is the location of [[Louie]]. He is found atop the game's final boss, the [[Titan Dweevil]], and is afterwards collected as a treasure and added to the [[Treasure Hoard]]. He does not replace the [[President]] after having been rescued, however. | ||
{{endspoiler}} | |||
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}} | |||
{{notes|ship=y}} | {{notes|ship=y}} | ||
== | ==Treasures== | ||
* | *[[Disguised Delicacy]] | ||
* | *[[Manual Honer]] | ||
* | *[[Implement of Toil]] | ||
** | *[[Glee Spinner]] | ||
* | *[[Mirrored Element]] | ||
** | *[[Insect Condo]] | ||
** | *[[Future Orb]] | ||
** | *[[Essence of Desire]] | ||
* | *[[Possessed Squash]] | ||
* | *[[Extreme Perspirator]] | ||
* | *[[Talisman of Life]] | ||
* | *[[Yellow Taste Tyrant]] | ||
** | *[[Boss Stone]] | ||
* | *[[Stringent Container]] (NTSC)/[[Endless Repository]] (PAL) | ||
** | *[[Universal Com]] | ||
*[[Hypnotic Platter]] (NTSC)/[[Alien Billboard]] (PAL) | |||
*[[Monster Pump]] | |||
*[[Shock Therapist]] | |||
*[[Flare Cannon]] | |||
*[[Comedy Bomb]] | |||
*[[King Of Bugs]] | |||
==Enemies== | |||
*[[Anode Beetle]] | |||
*[[Anode Dweevil]] | |||
*[[Antenna Beetle]] | |||
*[[Armored Cannon Beetle Larva]] | |||
*[[Breadbug]] | |||
*[[Bumbling Snitchbug]] | |||
*[[Careening Dirigibug]] | |||
*[[Caustic Dweevil]] | |||
*[[Cloaking Burrow-nit]] | |||
*[[Doodlebug]] | |||
*[[Dwarf Bulbear]] | |||
*[[Dwarf Orange Bulborb]] | |||
*[[Fiery Blowhog]] | |||
*[[Fiery Bulblax]] | |||
*[[Fiery Dweevil]] | |||
*[[Gatling Groink]] | |||
*[[Greater Spotted Jellyfloat]] | |||
*[[Hairy Bulborb]] | |||
*[[Hermit Crawmad]] | |||
*[[Iridescent Flint Beetle]] | |||
*[[Iridescent Glint Beetle]] | |||
*[[Lesser Spotted Jellyfloat]] | |||
*[[Mitite]] | |||
*[[Munge Dweevil]] | |||
*[[Orange Bulborb]] | |||
*[[Red Bulborb]] | |||
*[[Snow Bulborb]] | |||
*[[Spotty Bulbear]] | |||
*[[Swooping Snitchbug]] | |||
*[[Volatile Dweevil]] | |||
*[[Water Dumple]] | |||
*[[Watery Blowhog]] | |||
*[[Withering Blowhog]] | |||
*[[Wogpole]] | |||
*[[Wollywog]] | |||
*'''Boss: [[Titan Dweevil]]''' | |||
The enemies near the starting area, especially Dwarf Orange Bulborbs that are blocking paths, should be removed. | == Complete Guide == | ||
===Sublevel 1=== | |||
The first level of the Dream Den harbors [[Dwarf Orange Bulborb]]s, two [[Hermit Crawmad]]s as well as two [[Lesser Spotted Jellyfloat]]s. There are also gas pipes. The enemies near the starting area, especially Dwarf Orange Bulborbs that are blocking paths, should be removed. Defeating the Lesser Spotted Jellyfloats (which may be near the starting area as well) the usual way. They will digest one Pikmin every thirty seconds. Once the area is clear of any obstructive enemies and gas pipes, the [[Disguised Delicacy]] can be taken back. The Pikmin must be used to destroy the [[Clog]] on the hole, allowing the player to continue down to the next sublevel. | |||
===Sublevel 2=== | |||
= | |||
[[File:Dream Den sublevel 2.jpg|thumb|Sublevel 2.]] | [[File:Dream Den sublevel 2.jpg|thumb|Sublevel 2.]] | ||
There is a [[Gatling Groink]] on a raised platform that will start to attack the player as soon as the sublevel begins. Hiding the Pikmin behind the wall of blocks, and then sending one of the captains out to distract the Groink, it is possible to move out the Pikmin, or beat up the [[Snow Bulborb]]s and [[Hairy Bulborb]] with the fists of a captain or to let the Gatling Groink kill them with its projectiles. Once all enemies but the Gatling Groink are killed, a captain should be positioned against the base of the platform the Gatling Groink is standing on. With the other captain, a group of [[yellow Pikmin]] should be taken, and while the Gatling Groink is distracted, the player must walk up the slope and attack it from behind. The [[Manual Honer]], which was held by the Gatling Groink, and the [[Implement of Toil]], which is usually located somewhere close to the wall of blocks, are found on this level. | |||
===Sublevel 3=== | |||
This sublevel is filled with falling bomb-rocks, electrical generators, gas pipes, and [[Dwarf Bulbear]]s. There are also some [[Careening Dirigibug]]s that throw bomb-rocks. Somewhere in the level, a [[Spotty Bulbear]] will fall from the sky. This creature contains a treasure. Pikmin or the captains can be used to kill it, but the player can also trick the AI into falling off a ledge, as the creature will always take the most direct path to the captains. A bottomless pit must simply lie between the captain and the Spotty Bulbear. The Bulbear will try to walk towards him, but fall in the pit instead. Its treasure, the [[Glee Spinner]], will drop right where the Spotty Bulbear was before it fell into the abyss. As a side note, this strategy also works with fleeing [[Dweevil]]s that are holding treasures by chasing them over the edges. | |||
There | |||
===Sublevel 4=== | |||
This sublevel is filled with [[Armored Cannon Beetle Larva]]e and [[Anode Beetle]]s. There are a few strategies that can be used to safely get through this level. One is to simply dismiss the Pikmin and take a small group of [[purple Pikmin|purple]] and [[white Pikmin]] with one of the captains. The purples are then used to kill the enemies and the [[white Pikmin]] to disable gas pipes on the way. Another method is to dismiss all your Pikmin and just take one or both of your captains out and try to trick the Armored Cannon Beetles into shooting the others of their own species and gas pipes. Once done with killing the Armored Cannon Beetle Larvae, the player can send in yellows and whites to kill Anode Beetles and disable gas pipes, respectively. After the coast is clear, the [[Mirrored Element]] must be retrieved. Or another, much faster and easier way, is to bring 15 White Pikmin and run through the level, ignoring everything, and get the 15 white pikmin to carry the treasure. The White Pikmin should be able to carry the treasure back without any dying, as the carry treasures very fast, altough this is a slightly more dangerous method. | |||
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Note: When an Anode Beetle is near the edge, Pikmin will sometimes bounce off the edge when thrown onto it. | |||
This sublevel is | ===Sublevel 5=== | ||
This sublevel is littered with fire hazards and also contains a Fiery Bulblax. There are also two Red Bulborbs, Fiery Blowhogs, and a Withering one as well. Red Pikmin can easily disable fire traps and defeat any Red Bulborbs, Fiery Blowhogs, or Withering Blowhogs. When throwing Pikmin on a Fiery Blowhog, it should not face the edge so it does not throw Pikmin into the abyss. The Fiery Bulblax can be killed with the same technique used on the Spotty Bulbear on Sublevel 3. It will drop the [[Insect Condo]]. | |||
Pikmin | ===Sublevel 6=== | ||
The player starts near an alcove. There are three Armored Cannon Beetle Larvae, one [[Greater Spotted Jellyfloat]], and one Lesser Spotted Jellyfloat. Armored Cannon Beetles can be used to kill each other with rocks. The sinkhole will affect the path of the rocks. Pikmin can be used to kill the Jellyfloatsbut the larvae can also shoot them with the rocks. It works best with the Greater Spotted Jellyfloat, due to the fact that when it lands after sucking up a captain, it is an easy target for the Larvae. The [[Future Orb]] is dropped on this level by the Greater Spotted Jellyfloat. | |||
===Sublevel 7=== | |||
This is a very small level, but it contains several Bumbling Snitchbugs and Careening Dirigibugs, some of which may begin in the starting area. There are also two Puffy Blowhogs, one of which contains the [[Essence of Desire]]. When the treasure is collected and the coast is clear, the [[Clog]] on the hole must be removed to continue downward. | |||
===Sublevel 8=== | |||
This sublevel is filled with Dweevils of all colors ([[Munge Dweevil]], [[Caustic Dweevil]], [[Fiery Dweevil]], [[Anode Dweevil]]), as well as fire and electrical hazards and gas pipes. There is also an [[Antenna Beetle]] which can easily be stunned by a purple Pikmin and killed by swarming. There are two ways to kill the Dweevils and to reach the treasure. One is to dismiss the Pikmin and go out with one captain to kill them (this doesn't require much time with the [[Brute Knuckles|Rocket Punch Upgrade]]). The other is to go out with the entire army, using purple Pikmin to kill the Dweevils (calling them back if they get into danger), and using [[Red Pikmin|red]], [[Yellow Pikmin|yellow]], and [[White Pikmin|white Pikmin]] to disable hazards. If you can quickly call them back, your only real hazard is keeping them away from electricity hazards and the shocks of the Anode Dweevil. The [[Extreme Perspirator]] and the [[Possessed Squash]], which are anywhere above ground but usually in dead-ends, are found here. | |||
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==Sublevel | ===Sublevel 9=== | ||
Sublevel 9 is the only rest level in the Dream Den. Several underground beetles reside here: one [[Iridescent Flint Beetle]], one [[Iridescent Glint Beetle]], and two [[Doodlebug]]s. [[Purple Pikmin|Purples]] can flip them easily with the help of their area-effective throw. The bugs will drop lots of [[nectar]] and sprays. There are no treasures here. | |||
===Sublevel 10=== | |||
Ultra-Bitter sprays are recommended here. Simply resetting the game and waiting for a better layout is a good tactic for this level if the enemy spawns are impractical. A Gatling Groink wanders around, making it important to defeat it early. The lone treasure, the [[Talisman of Life]], is inside a Lesser Spotted Jellyfloat, usually far away from the starting area; [[blue Pikmin]] might be necessary to reach it. | |||
===Sublevel 11=== | |||
This sublevel has both [[Fiery Blowhog]]s and [[Watery Blowhog]]s, some [[Dwarf Bulbear]]s, gas pipes, [[Cloaking Burrow-Nit]]s, a [[Breadbug]], and a [[Bumbling Snitchbug]]. Electric nodes have also been seen on this sublevel, placed in bizarre locations such as on top of a stump. Sometimes the Cloaking Burrow-Nit will be near the gas pipes, so the pipes will be difficult to disable without having Pikmin eaten. The best way to clear this level is to take all of the Pikmin and eliminate one threat at a time. Both treasures, the [[Boss Stone]] and the [[Yellow Taste Tyrant]], can be anywhere above ground, but usually on a high ledge or in a dead-end. | |||
===Sublevel 12=== | |||
There is an [[Antenna Beetle]] in this level, messing with the treasure gauge. There are also [[Wollywog]]s, [[Orange Bulborb]]s, gas pipes, and falling rocks. If an enemy is near a gas pipe, ignore the pipe and continue. Once all the gas pipes are out of your way, the player should lure any Wollywogs that were near gas pipes away, and pelt them with [[purple Pikmin]]. Once these die, Purples can be used to defeat all the enemies. The [[Stringent Container]] is inside the Orange Bulborb, and the [[Universal Com]] is underground. | |||
===Sublevel 13=== | |||
[[Image:DreamDen-sub13.jpg|thumb|Sublevel 13.]] | |||
This level is small, but a plethora of adult Bulborbs cramp up the level. There are two [[Orange Bulborb]]s, two [[Red Bulborb]]s, and two [[Hairy Bulborb]]s. Inside one of these Bulborbs is a treasure. The treasure gauge can be used to find the Bulborb with the treasure. If that Bulborb is dangerously close to another Bulborb, an Ultra-Bitter Spray could be used and both creatures bombarded with volleys of [[Purple Pikmin]]. The [[Hypnotic Platter]] will be dropped by the creatures. | |||
===Sublevel 14 (Final Floor)=== | |||
''Note: 30 or more Pikmin must be left in order to carry most of the treasures back to the ship (three [[Purple Pikmin]] will also suffice).'' | |||
This is the last sublevel in the cave, and home to the [[Titan Dweevil]]. The sublevel has a sink-like appearance with the boss in the center. There is a geyser available on this level that can be used to return to the surface without fighting the boss. There are several strategies that suggest this. Returning with almost 100 [[Yellow Pikmin]] is a strategy commonly used. An in-depth guide on how to defeat the Titan Dweevil can be found [[Titan Dweevil|here]]. Treasures the Titan Dweevil drops, are the [[Flare Cannon]], the [[Shock Therapist]], the [[Comedy Bomb]], the [[Monster Pump]] and the [[King of Bugs]]. | |||
This is the last sublevel in the cave, and home to the [[Titan Dweevil]]. The sublevel has a sink-like appearance with the boss in the center | |||
==Trivia== | ==Trivia== | ||
*The Dream Den is located where the | *The Dream Den is located where the [[Main Engine]] of the [[S.S. Dolphin]] in ''[[Pikmin (game)|Pikmin]]'' is found. | ||
*The Official Nintendo Power game guide states that several early bosses return in this cave, like [[Man-at-Legs]], [[Empress Bulblax]], and many others. However, none of these bosses are found here. The [[Hole of Heroes]] on the other hand has most of the previous bosses. | *The Official Nintendo Power game guide states that several early bosses return in this cave, like [[Man-at-Legs]], [[Empress Bulblax]], and many others. However, none of these bosses are found here. The [[Hole of Heroes]] on the other hand has most of the previous bosses. | ||
{{ | {{Caves}} | ||