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{{game icons|p2=y}}
{{game icons|p2=y}}
[[File:Dim Labyrinth preview.png|thumb|300px|Stage preview.]]
[[File:DimLabyrinth.png|thumb|right|300px|Stage preview.]]


The '''Dim Labyrinth''' is the ninth [[2-Player Battle]] stage in ''[[Pikmin 2]]''. The level is a maze of winding corridors with dirt floors and walls. Uniquely among 2-Player Battle levels, its layout is randomly generated the same way [[cave]] sublevels are, instead of being chosen from a set list of patterns. There are few enemies, aside from the [[Breadbug]]s, which will try to steal anything, including marbles. A player may recover any marble being dragged by a Breadbug by overpowering it with Pikmin; otherwise, the marble and any Pikmin holding onto it will be dragged into its den. The taken marble may be claimed by a player once the Breadbug who captured it is defeated. One should be wary of the other Breadbugs wandering the area, however, as they may decide to claim any marbles that are unattended. Breadbugs will ignore any marble that is partially buried in the ground, only paying it any mind when it has been uprooted.
The '''Dim Labyrinth''' is a maze-like level in [[2-Player Battle]]. The level's layout is composed entirely of winding corridors with dirt floors and walls. There are few enemies aside from the [[Breadbug]]s which will try to steal anything, even marbles. A player may recover any marble being dragged by a Breadbug by overpowering it with Pikmin; otherwise, the marble and any Pikmin holding onto it will be dragged into its den. The taken marble may be claimed by a player once the Breadbug who captured it is defeated. Be wary of the other Breadbugs wandering the area, however, as they may decide to claim any marbles that are unattended to. Breadbugs will ignore any marble that is partially buried in the ground, only paying it any mind when it has been uprooted.


The Dim Labyrinth is a dark and gloomy area, meaning the overview of the [[camera]] may be handy. Commonly, when playing in this area, some long passages will just lead to eggs. The Breadbugs are usually in this area trotting around. There can be several Breadbugs in a single configuration, up to around 6 Breadbugs.
The Dim Labyrinth is a dark and gloomy area, meaning the overview of the [[camera]] may be handy. Commonly, when playing in this area, some long passages will just lead to eggs. However, some may hold [[spray]]s or [[nectar]] for your thirsty Pikmin. The Breadbugs are usually in this area trotting around. There can be many Breadbugs in a single configuration, maybe from 4, all the way up to around 6 Breadbugs.
 
This level is unique in that it's not generated from a static list of patterns, but rather its layout is randomly generated the same way [[cave]] sublevels are.


==Strategy==
==Strategy==
{{guide}}
If your opponent's marble has been captured by a Breadbug, see which Breadbug routes go near their Onion and defeat them; the marble should reappear once the culprit is subdued, which is very useful if it is far from the opponent's base and they do not know where it is.
If your opponent's marble has been captured by a Breadbug, see which Breadbug routes go near their Onion and defeat them; the marble should reappear once the culprit is subdued, which is very useful if it is far from the opponent's base and they do not know where it is.


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File:Dim Labyrinth.png|[[Breadbug]]s in the Dim Labyrinth.
File:Dim Labyrinth.png|[[Breadbug]]s in the Dim Labyrinth.
</gallery>
</gallery>
==Names in other languages==
{{Needs translation|French}}
{{Foreignname
|Jap  = めいろコース
|JapR  = Meiro Kōsu
|JapM  = Labyrinth course
|Fra  = Dédale Noir
|FraM  =
|Spa  = Laberinto II
|SpaM  = Labyrinth II
|Ita  = Dedalo buio
|ItaM  = Dark Maze
|Ger  = Dämmerlabyrinth
|GerM  = Twilight Labyrinth
}}


{{2PB}}
{{2PB}}

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