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It is through data files that [[Alph]], [[Brittany]], and [[Charlie]] (and by extension, the player) gain understanding of the Pikmin and the world they come from. Data files, when collected, provide various hints and bits of information of various topics. Most of them are left behind by [[Captain Olimar]], and besides leaving tips, they are used to keep an exploration log, and to try to contact anyone else who may be on the planet. | It is through data files that [[Alph]], [[Brittany]], and [[Charlie]] (and by extension, the player) gain understanding of the Pikmin and the world they come from. Data files, when collected, provide various hints and bits of information of various topics. Most of them are left behind by [[Captain Olimar]], and besides leaving tips, they are used to keep an exploration log, and to try to contact anyone else who may be on the planet. | ||
Some data files are not made by Captain Olimar however; at least not apparently. Some data files are obtained automatically by reaching certain points in the game, and merely explain some gameplay elements important exclusively to the player. In addition, a category of secret memos exists that is only useful outside of the game itself. | |||
Data files do not alter gameplay when collected, with one exception in the original ''Pikmin 3'': the data file found behind the [[crystal wall]] next to the landing side in the [[Garden of Hope]] unlocks the [[Go Here!]] mechanic. | Data files do not alter gameplay when collected, with one exception in the original ''Pikmin 3'': the data file found behind the [[crystal wall]] next to the landing side in the [[Garden of Hope]] unlocks the [[Go Here!]] mechanic. |