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{{game icons|p4=y}} | {{game icons|p4=y}} | ||
[[File:Dandori Challenge P4 icon.png|thumb|The map icon for Dandori Challenges.]] | [[File:Dandori Challenge P4 icon.png|thumb|The map icon for Dandori Challenges.]] | ||
'''Dandori Challenges''' | '''Dandori Challenges''' are special [[cave]]s in ''[[Pikmin 4]]''. While accessed from the [[area]]s in [[Story Mode]], they function more like an alternative game mode, similar to the [[Challenge Mode (Pikmin 2)|Challenge Mode]] from {{p2}} and [[Mission Mode]] from {{p3}}. These challenges are directed by [[leafling]]s, and completing a Dandori Challenge allows the player to rescue that very same leafling [[castaway]]. Pikmin from outside the challenge cannot be taken inside, and the player will instead receive some Pikmin from the leafling directing the challenge. Once completed, a challenge cave is closed so that the leafling does not enter again, but the challenge can be replayed from the [[Rescue Command Post]] once [[Jin]] is saved. | ||
Unlike [[Dandori Battle]]s, completing Dandori Challenges is not required to progress the game's main story. | Unlike [[Dandori Battle]]s, completing Dandori Challenges is not required to progress the game's main story. | ||
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== List of stages == | == List of stages == | ||
* [[Dandori Day Care]] | |||
* [[Hotshock Canyon]] | |||
* [[Rockaway Cellars]] | |||
* [[Test Tubs]] | |||
* [[Ice-Cross Course]] | |||
* [[Hefty Haulway]] | |||
* [[Aerial Incinerator]] | |||
* [[Strategic Freezeway]] | |||
* [[Planning Pools]] | |||
* [[Toggle Training]] | |||
* [[Cliff-Hanger's Hold]] | |||
* [[Oasis of Order]] | |||
Additionally, there is a special Dandori Challenge cave called the [[Trial of the Sage Leaf]], which functions differently and is listed separately in-game. | Additionally, there is a special Dandori Challenge cave called the [[Trial of the Sage Leaf]], which functions differently and is listed separately in-game. | ||
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== Get help == | == Get help == | ||
If the player fails to earn a bronze medal on a challenge, [[Dingo]] will offer to complete the challenge for them if he has already been | If the player fails to earn a bronze medal on a challenge, [[Dingo]] will offer to complete the challenge for them if he has already been [[Castaway|rescued]] beforehand. If the player selects "Get Help" from the following menu, he will proceed to do so (shown with a blank screen, text boxes, and random sound effects), and the victory cutscene will play like normal as if the player had completed it themselves. | ||
== Overtime == | == Overtime == | ||
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** [[Soulful Musician Series|Musical instruments]]. | ** [[Soulful Musician Series|Musical instruments]]. | ||
** Aquatic items, such as [[Bedtime Series|sponges]] and [[Rubber Cutie Series|rubber ducks]]. | ** Aquatic items, such as [[Bedtime Series|sponges]] and [[Rubber Cutie Series|rubber ducks]]. | ||
== Names in other languages == | == Names in other languages == | ||
{{foreignname | {{foreignname | ||
|Jap | |Jap=ダンドリチャレンジ | ||
|JapR = Dandori Charenji | |JapR=Dandori Charenji | ||
|JapM = Dandori Challenge | |JapM=Dandori Challenge | ||
|ChiTrad = | |ChiTrad= | ||
|ChiTradR = | |ChiTradR= | ||
|ChiTradM = | |ChiTradM= | ||
|ChiSimp = | |ChiSimp= | ||
|ChiSimpR = | |ChiSimpR= | ||
|ChiSimpM = | |ChiSimpM= | ||
|Dut | |Dut= | ||
|DutM = | |DutM= | ||
|FraA = Défi Dandori | |FraA=Défi Dandori | ||
|FraAM = Dandori challenge | |FraAM=Dandori challenge | ||
|Ger=Dandori-Herausforderung | |||
|GerM=Dandori challenge | |||
|Ita=Sfida Dandori | |||
|ItaM=Dandori Challenge | |||
|Ger | |Kor= | ||
|GerM = Dandori challenge | |KorR= | ||
|KorM= | |||
|Ita | |SpaA=Desafío Dandori | ||
|ItaM | |SpaAM=Dandori challenge | ||
|Por=Desafio Dandori | |||
|Kor = | |PorM=Dandori challenge | ||
|KorR = | |||
|KorM = | |||
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| | |||
| | |||
| | |||
}} | }} | ||
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* [[Mission Mode]] | * [[Mission Mode]] | ||
[[Category:Game modes]] | [[Category:Game modes]] |