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{{game icons|p4=y}} | {{game icons|p4=y}} | ||
'''Dandori Challenges''' are special [[cave]]s in ''[[Pikmin 4]]''. While accessed from the [[area]]s in [[Story Mode]], they function more like an alternative game mode, similar to the [[Challenge Mode (Pikmin 2)|Challenge Mode]] from {{p2}} and [[Mission Mode]] from {{p3}}. These challenges are directed by [[leafling]]s, and completing a Dandori Challenge allows the player to rescue that very same leafling [[castaway]]. Pikmin from outside the challenge cannot be taken inside, and the player will instead receive some Pikmin from the leafling directing the challenge. Once completed, a challenge cave is closed so that the leafling does not enter again, but the challenge can be replayed from the [[Rescue Command Post]] once [[Jin]] is saved. | |||
'''Dandori Challenges''' | |||
Dandori Challenges are [[treasure]]-collecting missions, where the player is given a time limit to find and collect all the [[Sparklium]] around a special [[sublevel]]. Sparklium can be collected by carrying treasures to the [[S.S. Beagle]] and [[enemies]] to the [[Onion]]. As described by the challenge-giver, the treasures are fake, and the Sparklium obtained is not kept after the challenge. Likewise, the Pikmin given to the player inside the challenge belong to that person and cannot be taken out. The player can earn medals based on their performance. Only a bronze is required to complete the challenge and bring back the leafling, which usually involves collecting only a handful of the treasures and enemies, but silver, gold, and platinum medals can also be earned, the latter being obtained by collecting everything. In addition, the player may also earn [[raw materials]]. Each stage is ranked with a "Dandori Level" of 1 to 5, indicating the level of difficulty. | |||
Throughout the challenge, the leafling in charge will stand in one spot in the sublevel and watch the player as they work. While they are reachable, they cannot be interacted with. If the challenge is passed, the leafling will be overwhelmed by the player's dandori skill, get dizzy from all the work, and faint shortly after giving the player raw materials, allowing it to be rescued. | |||
== List of stages == | == List of stages == | ||
* [[Dandori Day Care]] | |||
* [[Hotschock Canyon]] | |||
* [[Rockaway Cellars]] | |||
* [[Test Tubs]] | |||
* [[Ice-Cross Course]] | |||
* [[Hefty Haulaway]] | |||
* [[Aerial Incinerator]] | |||
* [[Strategic Freezeway]] | |||
* [[Planning Pools]] | |||
* [[Toggle Training]] | |||
* [[Cliff-Hanger's Hold]] | |||
* [[Oasis of Order]] | |||
Additionally, there is a special Dandori Challenge cave called the [[Trial of the Sage Leaf]], which functions differently and is listed separately in-game. | Additionally, there is a special Dandori Challenge cave called the [[Trial of the Sage Leaf]], which functions differently and is listed separately in-game. | ||
== Locations == | == Locations == | ||
{{stub|Complete the list}} | |||
There are 1-3 Dandori Challenge caves per [[area]], but since players can play each stage sequentially, none of them (other than the Trail of the Sage Leaf) have a specific location to enter from. Below is a list of every Dandori Challenge cave entrance available and how to access them. | |||
Below is a list of every Dandori Challenge cave entrance available and how to access them | |||
* [[Sun-Speckled Terrace]] | * [[Sun-Speckled Terrace]] | ||
** Near the 3rd base, Meandering Slope, a cave is surrounded by a pool of water. | ** Near the 3rd base, Meandering Slope, a cave is surrounded by a pool of water. 30 Ice Pikmin are needed to freeze the water surrounding it, and Oatchi must jump onto the high ledge. | ||
* [[Blossoming Arcadia]] | * [[Blossoming Arcadia]] | ||
* [[Serene Shores]] | * [[Serene Shores]] | ||
* [[Hero's Hideaway]] | * [[Hero's Hideaway]] | ||
* [[Giant's Hearth]] | * [[Giant's Hearth]] | ||
* [[Primordial Thicket]] | * [[Primordial Thicket]] | ||
== Get help == | == Get help == | ||
If the player fails to earn a bronze medal on a challenge, [[Dingo]] will offer to complete the challenge for them if he has already been | If the player fails to earn a bronze medal on a challenge, [[Dingo]] will offer to complete the challenge for them if he has already been [[Castaway|rescued]] beforehand. If the player selects "Get Help" from the following menu, he will proceed to do so (shown with a blank screen, text boxes, and random sound effects), and the victory cutscene will play like normal as if the player had completed it themselves. | ||
== Overtime == | == Overtime == | ||
When replaying a stage through the [[Rescue Command Post]], the player can choose to work overtime to complete the challenge past the time limit if they failed to earn a platinum medal by collecting everything. The cost of doing so is that these results do not get reflected in the game's records. This is similar to the [[Mission Mode#After hours|after hours]] feature in {{p3d}}. | When replaying a stage through the [[Rescue Command Post]], the player can choose to work overtime to complete the challenge past the time limit if they failed to earn a platinum medal by collecting everything. The cost of doing so is that these results do not get reflected in the game's records. This is similar to the [[Mission Mode#After hours|after hours]] feature in {{p3d}}. | ||
== Names in other languages == | == Names in other languages == | ||
{{foreignname | {{foreignname | ||
|Jap | |Jap=ダンドリチャレンジ | ||
|JapR = Dandori Charenji | |JapR=Dandori Charenji | ||
|JapM = Dandori Challenge | |JapM=Dandori Challenge | ||
|ChiTrad = | |ChiTrad= | ||
|ChiTradR = | |ChiTradR= | ||
|ChiTradM = | |ChiTradM= | ||
|ChiSimp = | |ChiSimp= | ||
|ChiSimpR = | |ChiSimpR= | ||
|ChiSimpM = | |ChiSimpM= | ||
|Dut | |Dut= | ||
|DutM = | |DutM= | ||
|FraA = Défi Dandori | |FraA=Défi Dandori | ||
|FraAM = Dandori challenge | |FraAM=Dandori challenge | ||
|Ger=Dandori-Herausforderung | |||
|GerM=Dandori challenge | |||
|Ita= | |||
|ItaM= | |||
|Ger | |Kor= | ||
|GerM = Dandori challenge | |KorR= | ||
|KorM= | |||
|Ita | |SpaA=Desafío Dandori | ||
|ItaM | |SpaAM=Dandori challenge | ||
|Por=Desafio Dandori | |||
|Kor = | |PorM=Dandori challenge | ||
|KorR = | |||
|KorM = | |||
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}} | }} | ||
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* [[Mission Mode]] | * [[Mission Mode]] | ||
[[Category:Game modes]] | [[Category:Game modes]] |