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==Sublevel 1==
==Sublevel 1==
* '''Theme''': Soil
* '''Theme''': Soil
* '''Music''': ''[[Music in Pikmin 2#Toy|Toy]]''
* '''Music''': ''[[Music in Pikmin 2#Toybox 1|Toybox 1]]''
* '''Time''': 50 (100 seconds)
* '''Time''': 50 (100 seconds)
* '''Starting Pikmin''':
* '''Starting Pikmin''':
** {{icon|Red Pikmin|v=P2|y}} × 5 (flower)
** {{icon|Red Pikmin|y}} × 5 (flower)
** {{icon|White Pikmin|v=P2|y}} × 5 (flower)
** {{icon|White Pikmin|y}} × 5 (flower)
* '''Treasures''':
* '''Treasures''':
** {{icon|Regal Diamond|y}} × 1 (fully buried)
** {{icon|Regal Diamond|y}} × 1 (fully buried)
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The [[Doodlebug]] is hidden in the middle of the second room; it may be poisonous, but is very easy to beat. As soon as it takes a hit from the top, it'll disappear. Grab [[The Key]] and hurry to the next level. If it re-hides before you get The Key, search around the middle of the level, particularly closer to the research pod; you should find it again.
The [[Doodlebug]] is hidden in the middle of the second room; it may be poisonous, but is very easy to beat. As soon as it takes a hit from the top, it'll disappear. Grab [[The Key]] and hurry to the next level. If it re-hides before you get The Key, search around the middle of the level, particularly closer to the research pod; you should find it again.


{{cavegen|cc1}}
{{sublevel technical
{{sublevel technical
|cave        = ch_MAT_t_hunter_enemy
|cave        = ch_MAT_t_hunter_enemy
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| Treasure spots
| Treasure spots
|}
|}
:''For details on how objects are spawned, and how some may fail to spawn, see [[Pikmin 2 cave generation|here]].''
:''For details on how objects are spawned, and how some may fail to spawn, see [[Cave#Generation|here]].''


==Sublevel 2==
==Sublevel 2==
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A [[Watery Blowhog]]. Kill it quickly, grab The Key, and off to the hole.
A [[Watery Blowhog]]. Kill it quickly, grab The Key, and off to the hole.


{{cavegen|cc2}}
{{sublevel technical
{{sublevel technical
|cave        = ch_MAT_t_hunter_enemy
|cave        = ch_MAT_t_hunter_enemy
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| Treasure spots
| Treasure spots
|}
|}
:''For details on how objects are spawned, and how some may fail to spawn, see [[Pikmin 2 cave generation|here]].''
:''For details on how objects are spawned, and how some may fail to spawn, see [[Cave#Generation|here]].''


==Sublevel 3==
==Sublevel 3==
* '''Theme''': Soil
* '''Theme''': Soil
* '''Music''': ''[[Music in Pikmin 2#Concrete 2|Concrete 2]]''
* '''Music''': ''[[Music in Pikmin 2#Concrete 3|Concrete 3]]''
* '''Time''': +65 (+130 seconds)
* '''Time''': +65 (+130 seconds)
* '''Treasures''':
* '''Treasures''':
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An [[Anode Dweevil]]. This can be defeated relatively easily with [[leader]]s, is hard to hit with [[Pikmin family|Pikmin]], and kills them instantly if it attacks, so attacking with leaders is often the safer option.
An [[Anode Dweevil]]. This can be defeated relatively easily with [[leader]]s, is hard to hit with [[Pikmin family|Pikmin]], and kills them instantly if it attacks, so attacking with leaders is often the safer option.


{{cavegen|cc3}}
{{sublevel technical
{{sublevel technical
|cave        = ch_MAT_t_hunter_enemy
|cave        = ch_MAT_t_hunter_enemy
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| Treasure spots
| Treasure spots
|}
|}
:''For details on how objects are spawned, and how some may fail to spawn, see [[Pikmin 2 cave generation|here]].''
:''For details on how objects are spawned, and how some may fail to spawn, see [[Cave#Generation|here]].''


==Sublevel 4==
==Sublevel 4==
[[File:Cryptic Cavern 4.jpg|thumb|The Fiery Bulblax on the fourth sublevel.]]
[[File:Cryptic Cavern 4.jpg|thumb|right|The Fiery Bulblax on the fourth sublevel.]]
* '''Theme''': Soil
* '''Theme''': Soil
* '''Music''': ''[[Music in Pikmin 2#Soil 2|Soil 2]]''
* '''Music''': ''[[Music in Pikmin 2#Soil 2|Soil 2]]''
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A [[Fiery Bulblax]]. Take the 5 [[Red Pikmin]] and use both kind of [[spray]]s, or else you are almost guaranteed to lose Pikmin. You will make it just before the Bulblax turns normal. After its defeat, advance to the last sublevel. There are no buried treasures to look for.
A [[Fiery Bulblax]]. Take the 5 [[Red Pikmin]] and use both kind of [[spray]]s, or else you are almost guaranteed to lose Pikmin. You will make it just before the Bulblax turns normal. After its defeat, advance to the last sublevel. There are no buried treasures to look for.


{{cavegen|cc4}}
{{sublevel technical
{{sublevel technical
|cave        = ch_MAT_t_hunter_enemy
|cave        = ch_MAT_t_hunter_enemy
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| colspan="3" | Carried inside entry with ID 1
| colspan="3" | Carried inside entry with ID 1
|}
|}
:''For details on how objects are spawned, and how some may fail to spawn, see [[Pikmin 2 cave generation|here]].''
:''For details on how objects are spawned, and how some may fail to spawn, see [[Cave#Generation|here]].''


==Sublevel 5==
==Sublevel 5==
* '''Theme''': Soil
* '''Theme''': Soil
* '''Music''': ''[[Music in Pikmin 2#Concrete 3|Concrete 3]]''
* '''Music''': ''[[Music in Pikmin 2#Concrete 2|Concrete 2]]''
* '''Time''': +70 (+140 seconds)
* '''Time''': +70 (+140 seconds)
* '''Treasures''':
* '''Treasures''':
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A [[Burrowing Snagret]] resides here in the last sublevel. Use all the sprays you have left. Always aim for the head, its weak point. When it buries itself in the ground, wait for it to get stuck on emerging, so you have time to aim at the head. When its head is being attacked by a number of Pikmin, the creature will stop attacking to retreat.
A [[Burrowing Snagret]] resides here in the last sublevel. Use all the sprays you have left. Always aim for the head, its weak point. When it buries itself in the ground, wait for it to get stuck on emerging, so you have time to aim at the head. When its head is being attacked by a number of Pikmin, the creature will stop attacking to retreat.


{{cavegen|cc5}}
{{sublevel technical
{{sublevel technical
|cave        = ch_MAT_t_hunter_enemy
|cave        = ch_MAT_t_hunter_enemy
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| colspan="3" | Carried inside entry with ID 1
| colspan="3" | Carried inside entry with ID 1
|}
|}
:''For details on how objects are spawned, and how some may fail to spawn, see [[Pikmin 2 cave generation|here]].''
:''For details on how objects are spawned, and how some may fail to spawn, see [[Cave#Generation|here]].''


==Names in other languages==
==Names in other languages==
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|FraE=Terres des Mystères
|FraE=Terres des Mystères
|FraEM=Mystery Lands
|FraEM=Mystery Lands
|Ger=Höhle der Geheimnisse
|GerM=Cave of Secrets
|Ita=Grotta misteriosa
|ItaM=Mysterious Cave
}}
}}


{{CM}}
{{CM}}

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