Editing Cryptic Cavern
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{{guide}} | {{guide}} | ||
'''Cryptic Cavern''' is the eleventh level in | '''Cryptic Cavern''' is the eleventh level in [[Challenge Mode (Pikmin 2)|Challenge Mode]] in ''[[Pikmin 2]]''. There are 5 [[sublevel]]s, each with one [[enemy]], each with the same layout. | ||
==Sublevel 1== | ==Sublevel 1== | ||
* '''Theme''': Soil | *'''Theme''': Soil | ||
* '''Music''': ''[[Music in Pikmin 2# | *'''Music''': ''[[Music in Pikmin 2#Toybox 1|Toybox 1]]'' | ||
* '''Time''': 50 (100 seconds | *'''Time''': 50 (100 seconds) | ||
*'''Treasures''': | |||
**{{icon|Regal Diamond|y}} × 1 | |||
**{{icon|The Key|y}} × 1 (inside the Doodlebug) | |||
* '''Treasures''': | *'''Enemies''': | ||
** {{icon|Regal Diamond|y}} × 1 | **{{icon|Doodlebug|y}} × 1 | ||
** {{icon|The Key|y}} × 1 (inside Doodlebug) | *'''Obstacles''': | ||
* '''Enemies''': | **None | ||
** {{icon|Doodlebug|y}} × 1 | *'''Plants and fungi''': | ||
* '''Obstacles''': | **None | ||
** None | *'''Others''': | ||
* ''' | **None | ||
** None | |||
* '''Others''': | |||
** None | |||
{{sublevel technical | {{sublevel technical | ||
|cave = ch_MAT_t_hunter_enemy | |cave = ch_MAT_t_hunter_enemy | ||
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|capmax = 0 | |capmax = 0 | ||
|rooms = 2 | |rooms = 2 | ||
|geyser = No | |geyser = No | ||
|unitfile = 1_MAT_north_boss_tsuchi.txt | |unitfile = 1_MAT_north_boss_tsuchi.txt | ||
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}} | }} | ||
}} | }} | ||
The [[Doodlebug]] is hidden in the middle of the second room; it may be poisonous, but is very easy to beat. As soon as it takes a hit from the top, it'll disappear. Grab [[The Key]] and hurry to the next level. If it re-hides before you get The Key, search around the middle of the level, particularly closer to the research pod; you should find it again. | |||
==Sublevel 2== | ==Sublevel 2== | ||
* '''Theme''': Soil | *'''Theme''': Soil | ||
* '''Music''': ''[[Music in Pikmin 2#Soil 1|Soil 1]]'' | *'''Music''': ''[[Music in Pikmin 2#Soil 1|Soil 1]]'' | ||
* '''Time''': +75 (+150 seconds) | *'''Time''': +75 (+150 seconds) | ||
* '''Treasures''': | *'''Treasures''': | ||
** {{icon|Pink Menace|y}} × 1 | **{{icon|Pink Menace|y}} × 1 | ||
** {{icon|The Key|y}} × 1 (inside Watery Blowhog) | **{{icon|The Key|y}} × 1 (inside the Watery Blowhog) | ||
* '''Enemies''': | *'''Enemies''': | ||
** {{icon|Watery Blowhog|y}} × 1 | **{{icon|Watery Blowhog|y}} × 1 | ||
* '''Obstacles''': | *'''Obstacles''': | ||
** None | **None | ||
* ''' | *'''Plants and fungi''': | ||
** None | **None | ||
* '''Others''': | *'''Others''': | ||
** None | **None | ||
{{sublevel technical | {{sublevel technical | ||
|cave = ch_MAT_t_hunter_enemy | |cave = ch_MAT_t_hunter_enemy | ||
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|capmax = 0 | |capmax = 0 | ||
|rooms = 2 | |rooms = 2 | ||
|geyser = No | |geyser = No | ||
|unitfile = 1_MAT_north_tsuchi.txt | |unitfile = 1_MAT_north_tsuchi.txt | ||
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}} | }} | ||
}} | }} | ||
A [[Watery Blowhog]]. Kill it quickly, grab The Key, and off to the hole. | |||
==Sublevel 3== | ==Sublevel 3== | ||
* '''Theme''': Soil | *'''Theme''': Soil | ||
* '''Music''': ''[[Music in Pikmin 2# | *'''Music''': ''[[Music in Pikmin 2#Electricity|Electricity]]'' | ||
* '''Time''': +65 (+130 seconds) | *'''Time''': +65 (+130 seconds) | ||
* '''Treasures''': | *'''Treasures''': | ||
** {{icon|Memorial Shell|y}} × 1 | **{{icon|Memorial Shell|y}} × 1 | ||
** {{icon|The Key|y}} × 1 (inside Anode Dweevil) | **{{icon|The Key|y}} × 1 (inside the Anode Dweevil) | ||
* '''Enemies''': | *'''Enemies''': | ||
** {{icon|Anode Dweevil|y}} × 1 | **{{icon|Anode Dweevil|y}} × 1 | ||
* '''Obstacles''': | *'''Obstacles''': | ||
** None | **None | ||
* ''' | *'''Plants and fungi''': | ||
** None | **None | ||
* '''Others''': | *'''Others''': | ||
** None | **None | ||
{{sublevel technical | {{sublevel technical | ||
|cave = ch_MAT_t_hunter_enemy | |cave = ch_MAT_t_hunter_enemy | ||
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|capmax = 0 | |capmax = 0 | ||
|rooms = 2 | |rooms = 2 | ||
|geyser = No | |geyser = No | ||
|unitfile = 1_MAT_north_tsuchi.txt | |unitfile = 1_MAT_north_tsuchi.txt | ||
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}} | }} | ||
}} | }} | ||
An [[Anode Dweevil]]. This can be defeated relatively easily with [[leader]]s, is hard to hit with [[Pikmin family|Pikmin]], and kills them instantly if it attacks, so attacking with leaders is often the safer option. | |||
==Sublevel 4== | ==Sublevel 4== | ||
[[File:Cryptic Cavern 4.jpg|thumb|The Fiery Bulblax on the fourth sublevel.]] | [[File:Cryptic Cavern 4.jpg|thumb|right|The Fiery Bulblax on the fourth sublevel.]] | ||
* '''Theme''': Soil | *'''Theme''': Soil | ||
* '''Music''': ''[[Music in Pikmin 2#Soil 2|Soil 2]]'' | *'''Music''': ''[[Music in Pikmin 2#Soil 2|Soil 2]]'' | ||
* '''Time''': +40 (+80 seconds) | *'''Time''': +40 (+80 seconds) | ||
* '''Treasures''': | *'''Treasures''': | ||
** {{icon|The Key|y}} × 1 (inside Fiery Bulblax) | **{{icon|The Key|y}} × 1 (inside the Fiery Bulblax) | ||
* '''Enemies''': | *'''Enemies''': | ||
** {{icon|Fiery Bulblax|y}} × 1 | **{{icon|Fiery Bulblax|y}} × 1 | ||
* '''Obstacles''': | *'''Obstacles''': | ||
** None | **None | ||
* ''' | *'''Plants and fungi''': | ||
** None | **None | ||
* '''Others''': | *'''Others''': | ||
** None | **None | ||
{{sublevel technical | {{sublevel technical | ||
|cave = ch_MAT_t_hunter_enemy | |cave = ch_MAT_t_hunter_enemy | ||
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|capmax = 0 | |capmax = 0 | ||
|rooms = 2 | |rooms = 2 | ||
|geyser = No | |geyser = No | ||
|unitfile = 1_MAT_north_tsuchi.txt | |unitfile = 1_MAT_north_tsuchi.txt | ||
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}} | }} | ||
}} | }} | ||
{{see also|Fiery Bulblax#Strategy|t1=Fiery Bulblax strategy}} | |||
| | |||
A [[Fiery Bulblax]]. Take the 5 [[Red Pikmin]] and use both kind of [[spray]]s, or else you are almost guaranteed to lose Pikmin. You will make it just before the Bulblax turns normal. After its defeat, advance to the last sublevel. There are no buried treasures to look for. | |||
==Sublevel 5== | ==Sublevel 5== | ||
* '''Theme''': Soil | *'''Theme''': Soil | ||
* '''Music''': ''[[Music in Pikmin 2#Concrete | *'''Music''': ''[[Music in Pikmin 2#Concrete 2|Concrete 2]]'' | ||
* '''Time''': +70 (+140 seconds) | *'''Time''': +70 (+140 seconds) | ||
* '''Treasures''': | *'''Treasures''': | ||
** {{icon|The Key|y}} × 1 (inside Burrowing Snagret) | **{{icon|The Key|y}} × 1 (inside the Burrowing Snagret) | ||
* '''Enemies''': | *'''Enemies''': | ||
** {{icon|Burrowing Snagret|y}} × 1 | **{{icon|Burrowing Snagret|y}} × 1 | ||
* '''Obstacles''': | *'''Obstacles''': | ||
** None | **None | ||
* ''' | *'''Plants and fungi''': | ||
** None | **None | ||
* '''Others''': | *'''Others''': | ||
** None | **None | ||
{{sublevel technical | {{sublevel technical | ||
|cave = ch_MAT_t_hunter_enemy | |cave = ch_MAT_t_hunter_enemy | ||
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|capmax = 0 | |capmax = 0 | ||
|rooms = 2 | |rooms = 2 | ||
|geyser = Yes | |geyser = Yes | ||
|unitfile = 1_MAT_north_boss_tsuchi.txt | |unitfile = 1_MAT_north_boss_tsuchi.txt | ||
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}} | }} | ||
}} | }} | ||
{{see also|Burrowing Snagret#Strategy|t1=Burrowing Snagret strategy}} | |||
A [[Burrowing Snagret]] resides here in the last sublevel. Use all the sprays you have left. Always aim for the head, its weak point. When it buries itself in the ground, wait for it to get stuck on emerging, so you have time to aim at the head. When its head is being attacked by a number of Pikmin, the creature will stop attacking to retreat. | |||
==Names in other languages== | ==Names in other languages== | ||
{{Foreignname | {{Foreignname | ||
|Jap=かくしもちの洞窟<!-- Found in the Wii version of Pikmin 2's BGM Files, specifically pikmin2 > user > Totaka > ChallengeBgmList.txt --> | |Jap=かくしもちの洞窟<!-- Found in the Wii version of Pikmin 2's BGM Files, specifically pikmin2 > user > Totaka > ChallengeBgmList.txt --> | ||
|SpaA=Caverna Críptica | |SpaA=Caverna Críptica | ||
|SpaAM=Cryptic Cavern | |SpaAM=Cryptic Cavern | ||
}} | }} | ||
{{CM}} | {{CM}} |