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*'''Executive Producer''' | *'''Executive Producer''' | ||
**Shuntaro Furukawa | **Shuntaro Furukawa | ||
}} | |||
==''Hey! Pikmin''== | |||
{{Todo|See if there are any differences between the US and European versions}} | |||
{{columns|0| | |||
::'''Arzest''' | |||
*'''Development Producer''' | |||
**Naoto Ohshima | |||
*'''Director''' | |||
**Tomohide Hayashi | |||
*'''Game Design''' | |||
**Ryo Sato | |||
**Takashi Nakashima | |||
**Tadaaki Nakano | |||
**Youdai Hata | |||
**Jun Imanishi | |||
**Takehiro Kaminagayoshi | |||
**Aki Tsuchie | |||
**Takuya Nakamura | |||
**Yuko Ishida | |||
**Kunihiro Shirahata | |||
**Masahito Shimizu | |||
*'''Art Director''' | |||
**Masamichi Harada | |||
*'''Field Design''' | |||
**Ayana Katsumata | |||
**Yasuko Hamaoka | |||
**Naoki Ito | |||
**Yoko Honma | |||
**Toshifumi Wada | |||
*'''Character Design''' | |||
**Noboru Shirasu | |||
*'''Character Modeling & Motion''' | |||
**Sho Kumagai | |||
**Hiroshi Arai | |||
**Koujirou Uno | |||
**Fumio Mukaeda | |||
**Shinichi Higashi | |||
*'''Object Design''' | |||
**Daisuke Kojima | |||
**Fumiko Miyagawa | |||
**Naomi Araki | |||
*'''UI Design''' | |||
**Yuno Endoh | |||
**Masahiro Sanpei | |||
*'''Cutscenes Design''' | |||
**Yuichi Nakamura | |||
**Yoshihide Sasagawa | |||
**Junichi Ueno | |||
**Sayo Suzumura | |||
**Yasuhisa Nakagawa | |||
**Norimasa Morishita | |||
*'''Effect Design''' | |||
**Tatsuro Matsunaga | |||
*'''Lead Programming''' | |||
**Yuki Hatakeyama | |||
*'''Player Programming''' | |||
**Satoshi Kimura | |||
*'''Enemy Programming''' | |||
**Atsushi Gotoh | |||
**Kenzo Someya | |||
**Ken Kawai | |||
*'''Object Programming''' | |||
**Akihiko Ohyama | |||
**Toshinori Suzuki | |||
*'''UI Programming''' | |||
**Mikio Kume | |||
*'''Boss Programming''' | |||
**Manabu Kobayashi | |||
**Shinya Suzuki | |||
*'''Minigame Programming''' | |||
**Kenji Miyakawa | |||
*'''Park Programming''' | |||
**Kazumitsu Ohta | |||
**Shinji Iseki | |||
::'''Digital Media Lab''' | |||
*'''Cutscenes Design''' | |||
**Yoshitaka Tanigawa | |||
**Nobusada Takahashi | |||
**Koichi Nobuta | |||
**Yutaka Iwama | |||
**Yusuke Hirota | |||
**Akane Osawa | |||
::'''Designwave''' | |||
*'''Music''' | |||
**Masato Kouda | |||
**Kento Hasegawa | |||
*'''Sound Effects''' | |||
**Atsushi Mori | |||
**Yuuki Toujinbara | |||
**Kanae Uchiyama | |||
**Chinatsu Motohiro | |||
| | |||
::'''Nintendo''' | |||
*'''Game Design Director''' | |||
**Kenta Usui | |||
*'''Artwork''' | |||
**Yasuko Sugiyama | |||
**Ryusuke Yoshida | |||
*'''Graphic/UI Supervisor''' | |||
**Tomoyoshi Yamane | |||
*'''Character Supervisors''' | |||
**Yuji Kando | |||
**Keisuke Nishimori | |||
**Ryusuke Yoshida | |||
*'''Manual Editing''' | |||
**Park Jong hoon | |||
*'''Sound Supervisors''' | |||
**Mitsuhiro Hikino | |||
**Hajime Wakai | |||
**Ryoji Yoshitomi | |||
*'''Sound Progress Management''' | |||
**Kenji Yamamoto | |||
**Minako Hamano | |||
**Yuichi Ozaki | |||
*'''Testing''' | |||
**Yoshikazu Tanaka | |||
**Yuichiro Ushijima | |||
**Shoichiro Takeyoshi | |||
**MarioClub | |||
*'''Technical Support''' | |||
**Takehiro Oyama | |||
**Shota Watanabe | |||
*'''NOA Localization Management''' | |||
**Nate Bihldorff | |||
**Rich Amtower | |||
**Reiko Ninomiya | |||
**Tim O'Leary | |||
*'''NOA Localization''' | |||
**Ana Celeste Ascanio | |||
**Steven Grimm | |||
**Nich Maragos | |||
**Yoriko Marusich | |||
**Thaddée Wiseur | |||
*'''NOA Testing''' | |||
**Kentaro Nishimura | |||
**Seth Hanser | |||
**Q Dequina | |||
**Tomoko Mikami | |||
**Zac Evans | |||
**Anna Johnson | |||
**Kathy Huguenard | |||
**David Figlar | |||
**Catherine Hoffman | |||
**Michael Sahlin | |||
**Pablo Reyes | |||
**Sebastian Galloway | |||
**Lynsey Bassen | |||
**Chelsea Staab | |||
**Dylan Rondeau | |||
**Mike Luna | |||
**Product Testing Technicians | |||
*'''NOE Coordination''' | |||
**Ivan Garrido | |||
**Sébastien Faber | |||
*'''NOE Tranlation''' | |||
**Araceli Mazón Figueroa | |||
**Daniel Idoine-Shirai | |||
**Yoriko Marusich | |||
**Nich Maragos | |||
**Pete Sheppard | |||
**Danielle Jorgenson-Murray | |||
**Valérie Damour | |||
**Véronique Schneider | |||
**Katharina Glowotz | |||
**Arne Glinka | |||
**Emanuele Tonetti | |||
**Giovanna Canta | |||
**Alicia Vega Lamela | |||
**Ariel del Rio de Angelis | |||
**Christian Buter | |||
**Suzanne Turgeon | |||
*'''NOE Quality Assurance''' | |||
**J. Ignacio León López | |||
**Petra Gyarmaty | |||
**Paul Churchyard | |||
**Matthieu Lamouroux | |||
**Manuel Tants | |||
**Andrea Marino | |||
**Julio Manzaneda Medina | |||
**Roy van Landschoot | |||
| | |||
*'''Special Thanks''' | |||
**Ayaka Moriwaki | |||
**Emi Watanabe | |||
**Jeff Miller | |||
*'''Associate Producer''' | |||
**Kozo Makino | |||
**Nobuo Matsumiya | |||
**Yoshiaki Onishi | |||
*'''Project Management''' | |||
**Kazuyuki Gotuku | |||
**Toyokazu Nonaka | |||
*'''Producer''' | |||
**Takashi Tezuka | |||
*'''General Producer''' | |||
**Shinya Takahashi | |||
*'''Executive Producer''' | |||
**Tatsumi Kimishima | |||
Nintendo and Arzest are<br> | |||
the authors of this software<br> | |||
for the purpose of copyright.<br> | |||
All rights reserved. | |||
Nintendo et Arzest sont<br> | |||
les auteur de ce logiciel<br> | |||
au regard du droit d'auteur.<br> | |||
Tous droits réservés. | |||
© 2017 Nintendo | |||
}} | }} | ||
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*'''and...''' | *'''and...''' | ||
**[[Pikmin 4 player character|Player Name]] | **[[Pikmin 4 player character|Player Name]] | ||
}} | }} | ||