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| align="center"|{{button|wii|-|size=x24px}}
| align="center"|{{button|wii|-|size=x24px}}
| align="center"|{{button|switch|y|size=x24px}}
| align="center"|{{button|switch|y|size=x24px}}
|  
| Only if the other leader is not in the active one's group.
|-
|-
| [[Pluck]] sprout
| [[Pluck]] sprout
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! Notes
! Notes
|-
|-
| Move/Move [[Cursor]]
| Move
| align="center"|{{button|switch|lstick|size=x24px}}
| align="center"|{{button|switch|lstick|size=x24px}}<br>fully held
| align="center"|{{button|switch|stick|size=x24px}}
| align="center"|{{button|switch|stick|size=x24px}}<br>fully held
| Holding it lightly will move the leader slower.
|
|-
| Move [[cursor]] &ndash; main
| align="center"|{{button|switch|lstick|size=x24px}}<br>lightly or fully held
| align="center"|{{button|switch|stick|size=x24px}}<br> lightly or fully held
|
|-
|-
| Move Cursor &ndash; alternate
| Move cursor &ndash; alternate
| align="center"|Move the right Joy-Con / Move the Pro Controller
| align="center"|Move the right Joy-Con / Move the Pro Controller
| align="center"|Move the Joy-Con
| align="center"|Move the Joy-Con
| Only while whistling or throwing, and only while Motion Controls is ON.  
| Only while whistling or throwing.
|-
|-
| [[Throw]]/Send
| Hold and [[throw]] Pikmin/Send [[Oatchi]]
| align="center"|{{button|switch|a|size=x24px}}
| align="center"|{{button|switch|a|size=x24px}}
| align="center"|{{button|switch|facer|size=x24px}}
| align="center"|{{button|switch|facer|size=x24px}}
| Pressing holds a Pikmin, releasing throws it.
| Pressing holds a Pikmin, releasing throws it.
|-
|-
| Call with [[Whistle]]/Bark
| [[Whistle]]
| align="center"|{{button|switch|b|size=x24px}}
| align="center"|{{button|switch|b|size=x24px}}
| align="center"|{{button|switch|faced|size=x24px}}
| align="center"|{{button|switch|faced|size=x24px}}
| Holding it down longer increases the radius.
| Holding it down longer increases the range.
|-
|-
| Manual Target Lock
| Manual lock-on
| align="center"|{{button|switch|zr|size=x24px}}
| align="center"|{{button|switch|zr|size=x24px}}
| align="center"|N/A
| align="center"|N/A
| Only if a [[Lock-on|Target Lock]] target is available.
| Only if a [[lock-on]] target is available.
|-
|-
| Cancel Manual Target Lock
| Cancel manual lock-on
| align="center"|{{button|switch|b|size=x24px}}
| align="center"|{{button|switch|b|size=x24px}}
| align="center"|N/A
| align="center"|N/A
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| Only when riding or playing as Oatchi.
| Only when riding or playing as Oatchi.
|-
|-
| Select Pikmin/Oatchi &ndash; right
| Change next Pikmin type &ndash; right
| align="center"|{{button|switch|r|size=x24px}}
| align="center"|{{button|switch|r|size=x24px}}
| align="center"|{{button|switch|sr|size=x24px}}
| align="center"|{{button|switch|sr|size=x24px}}
| rowspan="2" | Pressing {{button|switch|l|size=x24px}} and {{button|switch|r|size=x24px}} at the same time sets the next Pikmin type to Oatchi.
| rowspan="2" | Pressing {{button|switch|l|size=x24px}} and {{button|switch|r|size=x24px}} at the same time sets the next Pikmin type to Oatchi.
|-
|-
| Select Pikmin/Oatchi type &ndash; left
| Change next Pikmin type &ndash; left
| align="center"|{{button|switch|l|size=x24px}}
| align="center"|{{button|switch|l|size=x24px}}
| align="center"|N/A
| align="center"|N/A
|-
|-
| [[Swarm|Form Line]]
| [[Swarm]]
| align="center"|{{button|switch|zl|size=x24px}} + {{button|switch|rstick|size=x24px}}
| align="center"|{{button|switch|zl|size=x24px}} + {{button|switch|rstick|size=x24px}}
| align="center"|{{button|switch|sr|size=x24px}} + {{button|switch|stick|size=x24px}}
| align="center"|{{button|switch|sr|size=x24px}} + {{button|switch|stick|size=x24px}}
| Only after obtaining the [[Lineup Trumpet]], and when not riding Oatchi. With horizontal controls, doing this will disable movement as long as the button is held.  
| Only after obtaining the [[Lineup Trumpet]], and when not riding Oatchi.
|-
|-
| Actions
| Use [[action menu]]
| align="center"|{{button|switch|y|size=x24px}}{{button|switch|hold|size=x24px}}  
| align="center"|{{button|switch|y|size=x24px}}{{button|switch|hold|size=x24px}}  
| align="center"|{{button|switch|facel|size=x24px}}{{button|switch|hold|size=x24px}}  
| align="center"|{{button|switch|facel|size=x24px}}{{button|switch|hold|size=x24px}}  
| Allows the player to [[Disband]], give a command to [[Oatchi]], open the [[Pack]], or either dismount Oatchi or switch between the player character and Oatchi.
| Allows the player to [[disband]], give a command to [[Oatchi]], open the [[Pack]], or either dismount Oatchi or switch between the player character and Oatchi.
|-
|-
| [[Pluck]]
| [[Pluck]] sprout
| align="center"|{{button|switch|a|size=x24px}}
| align="center"|{{button|switch|a|size=x24px}}
| align="center"|{{button|switch|facer|size=x24px}}
| align="center"|{{button|switch|facer|size=x24px}}
| Only when near a Pikmin sprout.
| Only when near a Pikmin sprout.
|-
|-
| [[Punch]]/Bite  
| [[Punch]] or Bite
| align="center"|{{button|switch|a|size=x24px}}
| align="center"|{{button|switch|a|size=x24px}}
| align="center"|{{button|switch|facer|size=x24px}}
| align="center"|{{button|switch|facer|size=x24px}}
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| Only when Oatchi is the selected type, or when riding or playing as Oatchi.
| Only when Oatchi is the selected type, or when riding or playing as Oatchi.
|-
|-
| Look Around
| Rotate camera
| align="center"|{{button|switch|rsticklr|size=x24px}}
| align="center"|{{button|switch|rsticklr|size=x24px}}
| align="center"|N/A
| align="center"|N/A
|  
|  
|-
|-
| Look Around (alternate)
| Rotate camera (alternate)
| align="center"|{{button|switch|zl|size=x24px}} + Move
| align="center"|{{button|switch|zl|size=x24px}} + {{button|switch|lsticklr|size=x24px}}
| align="center"|{{button|switch|sl|size=x24px}} + Move
| align="center"|N/A
|  
|  
|-
|-
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|
|
|-
|-
| Look Ahead
| Face [[camera]] towards leader's direction
| align="center"|{{button|switch|zl|size=x24px}}
| align="center"|{{button|switch|zl|size=x24px}}
| align="center"|{{button|switch|sl|size=x24px}}
| align="center"|{{button|switch|sl|size=x24px}}
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===Onions===
===Onions===
In the first two games and the ''[[New Play Control!]]'' ports, the [[Onion menu]] allows the player to withdraw or save Pikmin using a simple control interface.
In the first two games and the ''[[New Play Control!]]'' remakes, the [[Onion menu]] allows the player to withdraw or save Pikmin using a simple control interface.


*Pressing up or down on the D-Pad or main Analog Stick of the controller allows the player to change the amount of [[Pikmin family|Pikmin]] of that type in the party. Missing or excessive Pikmin will be automatically withdrawn or stored accordingly. Up increases the amount of Pikmin in the Onion, while down increases the amount in the group.
*Pressing up or down on the D-Pad or main Analog Stick of the controller allows the player to change the amount of [[Pikmin family|Pikmin]] of that type in the party. Missing or excessive Pikmin will be automatically withdrawn or stored accordingly. Up increases the amount of Pikmin in the Onion, while down increases the amount in the group.
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{{main|Easter eggs#Title screen secrets|t1=Title screen secrets}}
{{main|Easter eggs#Title screen secrets|t1=Title screen secrets}}


Some Easter eggs exist on the [[title screen]] for ''Pikmin 2'' and the ''New Play Control!'' port. These allow the player to change the words the Pikmin spell out, and allows the spawn and control of an enemy.
Some Easter eggs exist on the [[title screen]] for ''Pikmin 2'' and the ''New Play Control!'' remake. These allow the player to change the words the Pikmin spell out, and allows the spawn and control of an enemy.


==Button-mashing==
==Button-mashing==

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