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[[Image:ConcreteMazeImag.JPG|right|thumb|180px|The large, maze like layout of the level. Gates often block paths to the Key]]The twelfth level in Challenge mode in [[Pikmin 2]]. | |||
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| | *Pikmin: 2 [[White Pikmin|White]] | ||
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*[[Spray]]s: none | |||
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*Sublevels: 3 | |||
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On the first sublevel there are no enemies. The caves are complex in their layout, however, and as time is short aswell, the essence of winning here is speed and a hint of luck. Reseting until the [[The Key|key]] is quickly found is helpful. Breaking down walls does not take long. | |||
On the second and the third sublevel there are some enemies; these are mainly [[bomb-rock]]s and [[Volatile Dweevil]]s. It is often possible to outrun the dweevols even if the Pikmin are carrying the key. This doesn't mean that there is always enough time to escape. | |||
[[Category: Challenge Mode Levels]] | |||