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{{game icons|p2=y}}
{{game icons|p2=y}}
[[File:Colosseum preview.png|thumb|300px|Stage preview.]]
[[File:Colosseum2.png|thumb|right|300px|Stage preview.]]
'''Colosseum''' is the fifth [[2-Player Battle]] stage in {{p2}}. The stage uses the snow theme used in some cave sublevels in the [[Valley of Repose]]. It is home to a large number of [[Dwarf Bulborb|Dwarf Red Bulborb]]s and [[Snow Bulborb]]s, as well as a few [[Armored Cannon Larva|Armored Cannon Beetle Larva]]e.
'''Colosseum''' is a [[2-Player Battle]] stage in {{p2}}. The stage has a snowy theme, similar to some cave sublevels in the [[Valley of Repose]]. It is home to a large number of [[Dwarf Red Bulborb]]s and [[Snow Bulborb]]s, as well as a few [[Armored Cannon Beetle Larva]]e.


==Level information==
==Level information==
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|hiddenfloor = 0
|hiddenfloor = 0
|units      =  
|units      =  
  {{!}} colspan = 6 style = "text-align: center;" {{!}} Layout 1 (1/3 chance)
  {{!}} colspan = 6 style = "text-align: center;" {{!}} Pattern 1
  {{!}}-
  {{!}}-
  {{sublevel units
  {{sublevel units
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  |room_vs_saka2_2_snow|Room with large trunk (×1)
  |room_vs_saka2_2_snow|Room with large trunk (×1)
  }}
  }}
  {{!}} colspan = 6 style = "text-align: center;" {{!}} Layout 2 (1/3 chance)
  {{!}} colspan = 6 style = "text-align: center;" {{!}} Pattern 2
  {{!}}-
  {{!}}-
  {{sublevel units
  {{sublevel units
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  |wayl_snow|Turning corridor (×4)
  |wayl_snow|Turning corridor (×4)
  }}
  }}
  {{!}} colspan = 6 style = "text-align: center;" {{!}} Layout 3 (1/3 chance)
  {{!}} colspan = 6 style = "text-align: center;" {{!}} Pattern 3
  {{!}}-
  {{!}}-
  {{sublevel units
  {{sublevel units
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  |way2_snow|Corridor (×2)
  |way2_snow|Corridor (×2)
  |item_cap_snow|Dead end with item (×8)
  |item_cap_snow|Dead end with item (×8)
}}
{{!}} colspan = 6 style = "text-align: center;" {{!}} Random units
{{!}}-
{{sublevel units
|cap_tsuchi|Dead end
|item_cap_tsuchi|Dead end with item
|way3_tsuchi|Three-way crossing
|way4_tsuchi|Four-way crossing
|wayl_tsuchi|Turning corridor
|way2_tsuchi|Straight corridor
}}
{{sublevel units
|way2x2_tsuchi|Straight corridor
|item_cap_snow|Dead end with item
|way3_snow|Three-way crossing
|way4_snow|Four-way crossing
|wayl_snow|Turning corridor
|way2_snow|Corridor
}}
{{sublevel units
|way2x2_snow|Straight corridor
|room_north_1_snow|'''Circular room with one exit'''
|room_uzu1_1_snow|'''Circular room with a spiral'''
|room_saka1_1_snow|'''Room with trunk in center'''
|room_vs_saka2_2_snow|'''Room with large trunk'''
|room_vs_ike3_2_snow|'''Room with ramp to thin edge'''
}}
{{sublevel units
|room_block1_3_snow|'''Room with hole in wall'''
|room_hitode2_5_snow|'''Room with 5 exits'''
|room_hitode3_4_snow|'''Room with 4 exits'''
  }}
  }}
}}
}}
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Colosseum.png|An Armored Cannon Larva expelling a boulder.
Colosseum.png|An Armored Cannon Larva expelling a boulder.
</gallery>
</gallery>
==Names in other languages==
{{Needs translation|French}}
{{Foreignname
|Jap  = うじゃうじゃコース
|JapR  = Ujauja Kōsu
|JapM  = Tedious Course
|Fra  = Colisée
|FraM  =
|Spa  = Coliseo
|SpaM  = Colosseum
|Ita  = Arena
|ItaM  = -
|Ger  = Kolosseum
|GerM  = Colosseum
}}


==Trivia==
==Trivia==
*Before the release of {{p3d}} which added [[Olimar's Assignment]], Colosseum was the only area or side mode stage in the entire ''Pikmin'' series to have a single-word name.
*Before the release of {{p3d}}, Colosseum was the only area or side mode stage in the entire ''Pikmin'' series to have a single-word name.


==See also==
==See also==

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