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Latest revision Your text
Line 34: Line 34:
|hiddenfloor = 0
|hiddenfloor = 0
|units      =  
|units      =  
  {{!}} colspan = 6 style = "text-align: center;" {{!}} Layout 1 (1/3 chance)
  {{!}} colspan = 6 style = "text-align: center;" {{!}} Pattern 1
  {{!}}-
  {{!}}-
  {{sublevel units
  {{sublevel units
Line 41: Line 41:
  |room_vs_saka2_2_snow|Room with large trunk (×1)
  |room_vs_saka2_2_snow|Room with large trunk (×1)
  }}
  }}
  {{!}} colspan = 6 style = "text-align: center;" {{!}} Layout 2 (1/3 chance)
  {{!}} colspan = 6 style = "text-align: center;" {{!}} Pattern 2
  {{!}}-
  {{!}}-
  {{sublevel units
  {{sublevel units
Line 49: Line 49:
  |wayl_snow|Turning corridor (×4)
  |wayl_snow|Turning corridor (×4)
  }}
  }}
  {{!}} colspan = 6 style = "text-align: center;" {{!}} Layout 3 (1/3 chance)
  {{!}} colspan = 6 style = "text-align: center;" {{!}} Pattern 3
  {{!}}-
  {{!}}-
  {{sublevel units
  {{sublevel units
Line 57: Line 57:
  |way2_snow|Corridor (×2)
  |way2_snow|Corridor (×2)
  |item_cap_snow|Dead end with item (×8)
  |item_cap_snow|Dead end with item (×8)
}}
{{!}} colspan = 6 style = "text-align: center;" {{!}} Random units
{{!}}-
{{sublevel units
|cap_tsuchi|Dead end
|item_cap_tsuchi|Dead end with item
|way3_tsuchi|Three-way crossing
|way4_tsuchi|Four-way crossing
|wayl_tsuchi|Turning corridor
|way2_tsuchi|Straight corridor
}}
{{sublevel units
|way2x2_tsuchi|Straight corridor
|item_cap_snow|Dead end with item
|way3_snow|Three-way crossing
|way4_snow|Four-way crossing
|wayl_snow|Turning corridor
|way2_snow|Corridor
}}
{{sublevel units
|way2x2_snow|Straight corridor
|room_north_1_snow|'''Circular room with one exit'''
|room_uzu1_1_snow|'''Circular room with a spiral'''
|room_saka1_1_snow|'''Room with trunk in center'''
|room_vs_saka2_2_snow|'''Room with large trunk'''
|room_vs_ike3_2_snow|'''Room with ramp to thin edge'''
}}
{{sublevel units
|room_block1_3_snow|'''Room with hole in wall'''
|room_hitode2_5_snow|'''Room with 5 exits'''
|room_hitode3_4_snow|'''Room with 4 exits'''
  }}
  }}
}}
}}

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