Editing Clog
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{{game icons|p2 | {{game icons|p2=y}} | ||
[[File:P2 clog.png|thumb|A clog in the [[Awakening Wood]].]] | [[File:P2 clog.png|thumb|right|A clog in the [[Awakening Wood]].]] | ||
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A '''clog''' is an obstacle in ''[[Pikmin 2]]'' that looks like a cracked rock, used to block the entrance of [[cave]]s and [[geyser]]s, and to plug holes underwater so that areas remain flooded. They can be destroyed with [[Pikmin family|Pikmin]]; often, only [[Blue Pikmin]] are able to approach them due to them being submerged. By destroying an underwater clog, a hole is opened up that drains the [[water]] from the surrounding area. However, clogs also appear on certain caves, and block the hole that leads to the next sublevel. | |||
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== Locations == | == Locations == | ||
*[[Valley of Repose]]: drains lake that gives access to the main part of the area. | *[[Valley of Repose]]: drains lake that gives access to the main part of the area. | ||
*[[Awakening Wood]]: drains the small lake behind the ship, providing a shortcut. | *[[Awakening Wood]]: drains the small lake behind the ship, providing a shortcut. | ||
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**[[Hole of Heroes]]: sublevel 6. | **[[Hole of Heroes]]: sublevel 6. | ||
**[[Dream Den]]: sublevels 1, 7 and 11. | **[[Dream Den]]: sublevels 1, 7 and 11. | ||
==Gallery== | ==Gallery== | ||
<gallery> | <gallery> | ||
Clog Shower Room.png|A clog blocking the entrance to the [[Shower Room]]. | File:Clog Shower Room.png|A clog blocking the entrance to the [[Shower Room]]. | ||
Clog out of water.jpg|A clog out of water blocking the entrance to the next sublevel. | File:Clog out of water.jpg|A clog out of water blocking the entrance to the next sublevel. | ||
Crack clog.jpg|The crack that is left on the floor after a clog is removed | File:Crack clog.jpg|The crack that is left on the floor after a clog is removed. | ||
</gallery> | </gallery> | ||
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*In ''Pikmin 2'''s game files, the holes on the final sublevels of the [[Subterranean Complex]], the [[Hole of Beasts]] and the [[Bulblax Kingdom]] are told to contain a clog. This setting is ignored however, as final sublevels don't have holes. | *In ''Pikmin 2'''s game files, the holes on the final sublevels of the [[Subterranean Complex]], the [[Hole of Beasts]] and the [[Bulblax Kingdom]] are told to contain a clog. This setting is ignored however, as final sublevels don't have holes. | ||
*By entering a cave just before a clog's destruction [[cutscene]] takes place, it is possible to bypass the cutscene and still have the clog count as being destroyed.{{cite youtube|aJOw6phpVKA|showing the effects of entering a cave just before the clog cutscene begins}} | *By entering a cave just before a clog's destruction [[cutscene]] takes place, it is possible to bypass the cutscene and still have the clog count as being destroyed.{{cite youtube|aJOw6phpVKA|showing the effects of entering a cave just before the clog cutscene begins}} | ||
==See also== | ==See also== | ||
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{{Obstacles}} | {{Obstacles}} | ||
[[Category:Obstacles]] | [[Category:Obstacles]] |