Editing Challenge Mode menu
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==''Pikmin 2''== | ==''Pikmin 2''== | ||
{{infobox menu | {{infobox menu | ||
| image = [[File: | | image = [[File:Pikmin 2 Challenge Mode.jpg|250px]] | ||
| parent = [[Title screen]] | | parent = [[Title screen]] | ||
| child = Challenge Mode gameplay | | child = Challenge Mode gameplay | ||
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On the right half of the screen, there is some information about the currently highlighted level. The top section indicates the starting number of Pikmin for each type (excluding [[Bulbmin]]), as well as the starting number of [[ultra-bitter spray|ultra-bitter]] and [[ultra-spicy spray]]s. It also indicates the number of sublevels in the cave. The bottom-right section of this area shows the high score for that level, for both single player and two-player runs. If the level has yet to be completed in a specific player run, the respective score appears as "-----". | On the right half of the screen, there is some information about the currently highlighted level. The top section indicates the starting number of Pikmin for each type (excluding [[Bulbmin]]), as well as the starting number of [[ultra-bitter spray|ultra-bitter]] and [[ultra-spicy spray]]s. It also indicates the number of sublevels in the cave. The bottom-right section of this area shows the high score for that level, for both single player and two-player runs. If the level has yet to be completed in a specific player run, the respective score appears as "-----". | ||
The bottom of the screen details some [[controls]] for this screen. {{button|gc | The bottom of the screen details some [[controls]] for this screen. {{button|gc|b}} opens a prompt that asks the player if they want to return to the title screen. {{button|gc|a}} opens a sub-menu, asking the player if they want to play a single-player or two-player challenge. Picking one of these makes several Pikmin pop out from the Pikmin icons on the right side of the screen, into the icon of the selected level; the number of Pikmin that pop out reflects the number of starting Pikmin in the level, for each type. Finally, pressing {{button|gc|z}} opens a page detailing the game mode's rules: it indicates that [[The Key]] must be delivered in order to advance each sublevel, and that there is a time limit. It also explains what the flower icons for the grid mean. | ||
{{clear}} | {{clear}} |