Editing Cavernous Abyss
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{{infobox challenge | {{infobox challenge | ||
|image= | |image=Cavernous Abyss.jpg | ||
|size=250px | |size=250px | ||
|sublevels=1 | |sublevels=1 | ||
|red=25 | |red=25 | ||
|redm=l | |||
|white=25 | |white=25 | ||
|whitem=l | |||
|spicy=2 | |spicy=2 | ||
|gridcol=5 | |gridcol=5 | ||
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}} | }} | ||
{{guide}} | {{guide}} | ||
The '''Cavernous Abyss''' is the fifteenth | The '''Cavernous Abyss''' is the fifteenth [[Challenge Mode (Pikmin 2)|Challenge Mode]] level in ''[[Pikmin 2]]''. Despite only having a single sublevel, the boss battle against the [[Raging Long Legs]] may prove tiring. | ||
==Sublevel 1== | ==Sublevel 1== | ||
* '''Theme''': Concrete | *'''Theme''': Concrete | ||
*'''Time''': 200 (400 seconds) | |||
* '''Time''': 200 (400 seconds | *'''Treasures''': | ||
**{{icon|Fortified Delicacy|y}} × 1 | |||
**{{icon|Olimarnite Shell|y}} × 1 | |||
**{{icon|Omniscient Sphere|y}} × 3 (inside the Munge Dweevils) | |||
* '''Treasures''': | **{{icon|Regal Diamond|y}} × 1 | ||
** {{icon|Fortified Delicacy|y}} × 1 | **{{icon|The Key|y}} × 1 (inside the Raging Long Legs) | ||
** {{icon|Olimarnite Shell|y}} × 1 | *'''Enemies''': | ||
** {{icon|Omniscient Sphere|y}} × 3 (inside Munge Dweevils) | **{{icon|Munge Dweevil|y}} × 3 | ||
** {{icon|Regal Diamond|y}} × 1 | **{{icon|Raging Long Legs|y}} × 1 | ||
** {{icon|The Key|y}} × 1 (inside Raging Long Legs) | *'''Obstacles''': | ||
* '''Enemies''': | **{{icon|Fire geyser|y}} × 4 | ||
** {{icon|Munge Dweevil|y}} × 3 | *'''Plants''': | ||
** {{icon|Raging Long Legs|y}} × 1 | **None | ||
* '''Obstacles''': | *'''Others''': | ||
** {{icon|Fire geyser|y}} × 4 | **None | ||
* ''' | |||
** None | |||
* '''Others''': | |||
** None | |||
{{sublevel technical | {{sublevel technical | ||
|cave = ch_MUKI_bigfoot | |cave = ch_MUKI_bigfoot | ||
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|capmax = 0 | |capmax = 0 | ||
|rooms = 3 | |rooms = 3 | ||
|geyser = Yes | |geyser = Yes | ||
|unitfile = 2_units_Oashi_s_yuko_conc.txt | |unitfile = 2_units_Oashi_s_yuko_conc.txt | ||
|lightfile = normal_light_lv0.ini | |lightfile = normal_light_lv0.ini | ||
|bg = | |bg = | ||
|clog = No | |clog = No | ||
|hiddenfloor = 0 | |hiddenfloor = 0 | ||
|units = | |units = | ||
{{sublevel units | {{sublevel units | ||
|item_cap_conc|Dead end with item | |item_cap_conc|Dead end with item | ||
|way3_conc|Three-way crossing | |way3_conc|Three-way crossing | ||
|way4_conc|Four-way crossing | |way4_conc|Four-way crossing | ||
|wayl_conc|Turning corridor | |wayl_conc|Turning corridor | ||
|way2_conc|Corridor | |way2_conc|Corridor | ||
|way2x2_conc|Long corridor | |way2x2_conc|Long corridor | ||
}} | |||
{{sublevel units | |||
|room_Oashi8x9_s_conc|'''Large circular room with 1 exit''' | |||
|room_yukoana1_5x3_2_tile|'''Corridor with 6 tubes''' | |||
}} | |||
}} | }} | ||
{{ | |||
| | {{see also|Raging Long Legs#Strategy|t1=Raging Long Legs strategy}} | ||
At first just destroy the Munge Dweevils and the five fire geysers. On the other side of the sublevel, you will meet a Raging Long Legs. To get the pink flower, it is important to be patient in defeating the boss: it is recommended that you use only five to ten Pikmin. Make good use of the sprays as you attack. [[Throw]] your Pikmin onto the body straight after whistling them away each time before they are thrown off because they will be safer there than on the ground. It may take a while, but you still will have enough time to gather [[The Key]] and some of the other treasures lying around. | |||
}} | |||
==Names in other languages== | ==Names in other languages== | ||
{{Foreignname | {{Foreignname | ||
|Jap=大足の穴<!-- Found in the Wii version of Pikmin 2's BGM Files, specifically pikmin2 > user > Totaka > ChallengeBgmList.txt --> | |Jap=大足の穴<!-- Found in the Wii version of Pikmin 2's BGM Files, specifically pikmin2 > user > Totaka > ChallengeBgmList.txt --> | ||
|SpaA=Abismo Cavernoso | |SpaA=Abismo Cavernoso | ||
|SpaAM=Cavernous Abyss | |SpaAM=Cavernous Abyss | ||
}} | }} | ||
{{CM}} | {{CM}} |