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{{guide}}
{{guide}}
The '''Cavern of Chaos''' ({{j|混沌の魔窟|Konton no Makutsu|Devil-Cave of Chaos}}) is the first cave found in the [[Wistful Wild]] in ''[[Pikmin 2]]''. It is the easiest cave in the [[Wistful Wild]], though that is not saying much as a long and hazardous crawl lies ahead, with {{pokos|1940}} to obtain in the US [[Region|version]], {{pokos|1920}} in the European version, and {{pokos|1820}} in the Japanese version. Its boss is the [[Segmented Crawbster]]. The sublevel styles change throughout the cave, starting with metallic, then soil, then concrete, and lastly tile.
The '''Cavern of Chaos''' ({{j|混沌の魔窟|Konton no Makutsu|Devil-Cave of Chaos}}) is the first cave found in the [[Wistful Wild]] in ''[[Pikmin 2]]''. It is the easiest cave in the [[Wistful Wild]], though that is not saying much as a long and hazardous crawl lies ahead, with {{pokos|1940}} to obtain in the US [[Region|version]], and {{pokos|1920}} in the European version. Its boss is the [[Segmented Crawbster]].


==How to reach==
==How to reach==
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The two treasures, the [[Mirth Sphere]] and the [[Enamel Buster]], are both somewhere above ground; however, watch out for falling bomb-rocks, especially if the treasures are in dead-ends. It is possible to get both treasures without killing enemies. Just let some whites [[carry]] them (as they are fast) and distract the Careening Dirigibugs. Once all the treasures are collected, find the hole and jump down.
The two treasures, the [[Mirth Sphere]] and the [[Enamel Buster]], are both somewhere above ground; however, watch out for falling bomb-rocks, especially if the treasures are in dead-ends. It is possible to get both treasures without killing enemies. Just let some whites [[carry]] them (as they are fast) and distract the Careening Dirigibugs. Once all the treasures are collected, find the hole and jump down.


{{cavegen|coc1}}
{{sublevel technical
{{sublevel technical
|cave        = last_1
|cave        = last_1
Line 172: Line 171:
| Dead ends
| Dead ends
|}
|}
:''For details on how objects are spawned, and how some may fail to spawn, see [[Pikmin 2 cave generation|here]].''
:''For details on how objects are spawned, and how some may fail to spawn, see [[Cave#Generation|here]].''


==Sublevel 2==
==Sublevel 2==
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Defeat all three of them, and take back the [[Frosty Bauble]], [[Gemstar Wife]], and [[Essence of Despair]] the Bulblaxes left behind. Find the hole (which is next to your starting area) and continue down.
Defeat all three of them, and take back the [[Frosty Bauble]], [[Gemstar Wife]], and [[Essence of Despair]] the Bulblaxes left behind. Find the hole (which is next to your starting area) and continue down.


{{cavegen|coc2}}
{{sublevel technical
{{sublevel technical
|cave        = last_1
|cave        = last_1
Line 290: Line 288:
|}
|}
<references group="Sublevel 2 note"/>
<references group="Sublevel 2 note"/>
:''For details on how objects are spawned, and how some may fail to spawn, see [[Pikmin 2 cave generation|here]].''
:''For details on how objects are spawned, and how some may fail to spawn, see [[Cave#Generation|here]].''


==Sublevel 3==
==Sublevel 3==
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One treasure, the [[Infernal Vegetable]], is somewhere above ground, and the other treasure, the [[Child of the Earth]], is underground, so you'll need to listen to your treasure gauge and use [[White Pikmin]] to find it. When everything is collected and safe, go down the hole.
One treasure, the [[Infernal Vegetable]], is somewhere above ground, and the other treasure, the [[Child of the Earth]], is underground, so you'll need to listen to your treasure gauge and use [[White Pikmin]] to find it. When everything is collected and safe, go down the hole.


{{cavegen|coc3}}
{{sublevel technical
{{sublevel technical
|cave        = last_1
|cave        = last_1
Line 455: Line 452:
| Gate spots
| Gate spots
|}
|}
:''For details on how objects are spawned, and how some may fail to spawn, see [[Pikmin 2 cave generation|here]].''
:''For details on how objects are spawned, and how some may fail to spawn, see [[Cave#Generation|here]].''


==Sublevel 4==
==Sublevel 4==
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{{see also|Emperor Bulblax#Strategy|t1=Emperor Bulblax strategy}}
{{see also|Emperor Bulblax#Strategy|t1=Emperor Bulblax strategy}}


The Emperor Bulblax makes a return in this wet sublevel, but this time, there are two of them &ndash; usually one on land and one submerged in water. At first, it is helpful to find which of the Bulblaxes has the treasure using the treasure gauge. With one leader, take all the Pikmin, or stash them in a crevice. Take the other leader out alone and wake up the Emperor Bulblax. When it is on or near land, lure it so that a [[bomb rock]] is in front of it. It will try to eat the bomb-rock, which will explode in its mouth, taking some damage and stunning it.
The Emperor Bulblax makes a return in this wet sublevel, but this time, there are two of them &ndash; usually one on land and one submerged in water. At first, it is helpful to find which of the Bulblaxes has the treasure using the treasure gauge. With one leader, take all the Pikmin, or stash them in a crevice. Take the other leader out alone and wake up the Emperor Bulblax. When it is on or near land, lure it so that a bomb-rock is in front of it. It will try to eat the bomb-rock, which will explode in its mouth, taking some damage and stunning it.


With the other leader, take the Pikmin and throw [[Purple Pikmin]] onto its face while it is stunned. This will take away a good chunk of its [[HP|health]]. Repeat until it is dead, and then do the same thing for the other Bulblax, or just ignore it if it isn't disturbing you. You may want to use [[Red Pikmin]] to disable fire geysers before you start.
With the other leader, take the Pikmin and throw [[Purple Pikmin]] onto its face while it is stunned. This will take away a good chunk of its [[HP|health]]. Repeat until it is dead, and then do the same thing for the other Bulblax, or just ignore it if it isn't disturbing you. You may want to use [[Red Pikmin]] to disable fire geysers before you start.
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There is also a treasure, the [[Milk Tub]], above ground, usually behind a gate. Take both treasures back and then leave this watery sublevel. If you are in need of Blue Pikmin to collect the treasures, a [[Queen Candypop Bud]] will drop in one of the alcoves.
There is also a treasure, the [[Milk Tub]], above ground, usually behind a gate. Take both treasures back and then leave this watery sublevel. If you are in need of Blue Pikmin to collect the treasures, a [[Queen Candypop Bud]] will drop in one of the alcoves.


{{cavegen|coc4}}
{{sublevel technical
{{sublevel technical
|cave        = last_1
|cave        = last_1
Line 624: Line 620:
|}
|}
<references group="Sublevel 4 note"/>
<references group="Sublevel 4 note"/>
:''For details on how objects are spawned, and how some may fail to spawn, see [[Pikmin 2 cave generation|here]].''
:''For details on how objects are spawned, and how some may fail to spawn, see [[Cave#Generation|here]].''


==Sublevel 5==
==Sublevel 5==
* '''Theme''': Soil
* '''Theme''': Soil
* '''Music''': ''[[Music in Pikmin 2#Relax|Relax]]''
* '''Music''': ''[[Music in Pikmin 2#Rest|Rest]]''
* '''Treasures''':
* '''Treasures''':
** None
** None
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This is the only rest level in the Cavern of Chaos. It contains two [[Iridescent Flint Beetle]]s, an [[Ivory Candypop Bud]], a [[Violet Candypop Bud]], a [[Queen Candypop Bud]], and falling eggs that contain nectar or sprays. Regroup your Pikmin, go up the geyser if you need to, or continue down the hole.
This is the only rest level in the Cavern of Chaos. It contains two [[Iridescent Flint Beetle]]s, an [[Ivory Candypop Bud]], a [[Violet Candypop Bud]], a [[Queen Candypop Bud]], and falling eggs that contain nectar or sprays. Regroup your Pikmin, go up the geyser if you need to, or continue down the hole.


{{cavegen|coc5}}
{{sublevel technical
{{sublevel technical
|cave        = last_1
|cave        = last_1
Line 733: Line 728:
| Dead ends
| Dead ends
|}
|}
:''For details on how objects are spawned, and how some may fail to spawn, see [[Pikmin 2 cave generation|here]].''
:''For details on how objects are spawned, and how some may fail to spawn, see [[Cave#Generation|here]].''


==Sublevel 6==
==Sublevel 6==
* '''Theme''': Concrete
* '''Theme''': Concrete
* '''Music''': ''[[Music in Pikmin 2#Concrete 2|Concrete 2]]''
* '''Music''': ''[[Music in Pikmin 2#Concrete 3|Concrete 3]]''
* '''Treasures''':
* '''Treasures''':
** {{icon|Growshroom|y}} (partially buried)
** {{icon|Growshroom|y}} (partially buried)
** {{icon|Princess Pearl|y}} (inside Wollyhop)
** {{icon|Princess Pearl|y}} (inside Wollywog)
* '''Enemies''':
* '''Enemies''':
** {{icon|Anode Beetle|y}} &times; 6
** {{icon|Anode Beetle|y}} &times; 6
** {{icon|Water Dumple|y}} &times; 5
** {{icon|Water Dumple|y}} &times; 5
** {{icon|Wollyhop|y}} &times; 2
** {{icon|Wollywog|y}} &times; 2
* '''Obstacles''':
* '''Obstacles''':
** {{icon|Electrical wire|y}} &times; 2
** {{icon|Electrical wire|y}} &times; 2
Line 752: Line 747:
** None
** None


This area is home to two hazards &ndash; water and electrical wires. There are also [[Wollyhop]]s, [[Water Dumple]]s, and [[Anode Beetle]]s which make it even harder. Start by using [[Yellow Pikmin]] to disable electrical wires near your area, unless an enemy is dangerously close to it. Kill anything near your starting area with Purple Pikmin, and then go out with leaders, defeating Water Dumples. Avoid Wollyhops for now.
This area is home to two hazards &ndash; water and electrical wires. There are also [[Wollywog]]s, [[Water Dumple]]s, and [[Anode Beetle]]s which make it even harder. Start by using [[Yellow Pikmin]] to disable electrical wires near your area, unless an enemy is dangerously close to it. Kill anything near your starting area with Purple Pikmin, and then go out with leaders, defeating Water Dumples. Avoid Wollywogs for now.


After the coast is clear, go back to your starting area, grab [[Purple Pikmin]], and use them to defeat Wollyhops, being careful to avoid Anode Beetles, water, and electrical wires you missed. After that, go back to camp, grab your Yellows, and use them to kill the Anode Beetles (use Blue Pikmin if they are in water).
After the coast is clear, go back to your starting area, grab [[Purple Pikmin]], and use them to defeat Wollywogs, being careful to avoid Anode Beetles, water, and electrical wires you missed. After that, go back to camp, grab your Yellows, and use them to kill the Anode Beetles (use Blue Pikmin if they are in water).


As soon as the coast is clear, you will see that one of the Wollyhops was carrying the [[Princess Pearl]]; take it back to camp (you may need [[Blue Pikmin]] if it was dropped in the water). The [[Growshroom]] is always half-buried and can be anywhere in the sublevel, usually in a puddle. Take back both treasures and any carcasses you want, and then continue down to the next sublevel.
As soon as the coast is clear, you will see that one of the Wollywogs was carrying the [[Princess Pearl]]; take it back to camp (you may need [[Blue Pikmin]] if it was dropped in the water). The [[Growshroom]] is always half-buried and can be anywhere in the sublevel, usually in a puddle. Take back both treasures and any carcasses you want, and then continue down to the next sublevel.


One of the Wollyhops can get stuck in a small crevice and will continuously bounce from wall to wall. It cannot get out of this state without killing it.
One of the Wollywogs can get stuck in a small crevice and will continuously bounce from wall to wall. It cannot get out of this state without killing it.


{{cavegen|coc6}}
{{sublevel technical
{{sublevel technical
|cave        = last_1
|cave        = last_1
Line 804: Line 798:
|-
|-
| 2
| 2
| {{icon|Wollyhop|y}}
| {{icon|Wollywog|y}}
| 1
| 1
| None
| None
Line 814: Line 808:
|-
|-
| 3
| 3
| {{icon|Wollyhop}
| {{icon|Wollywog|y}}
| 1
| 1
| None
| None
Line 857: Line 851:
| Treasure spots
| Treasure spots
|}
|}
:''For details on how objects are spawned, and how some may fail to spawn, see [[Pikmin 2 cave generation|here]].''
:''For details on how objects are spawned, and how some may fail to spawn, see [[Cave#Generation|here]].''


==Sublevel 7==
==Sublevel 7==
* '''Theme''': Concrete
* '''Theme''': Concrete
* '''Music''': ''[[Music in Pikmin 2#Concrete 3|Concrete 3]]''
* '''Music''': ''[[Music in Pikmin 2#Concrete 2|Concrete 2]]''
* '''Treasures''':
* '''Treasures''':
** {{icon|Fuel Reservoir|y}} (US/Europe) / {{icon|Omegatron|y}} (Japan)
** {{icon|Fuel Reservoir|y}} (US/Europe) / {{icon|Omegatron|y}} (Japan)
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** {{icon|Withering Blowhog|y}} &times; 3
** {{icon|Withering Blowhog|y}} &times; 3
* '''Obstacles''':
* '''Obstacles''':
** {{icon|Poison emitter|v=P2|y}} &times; 6
** {{icon|Gas pipe|y}} &times; 6
* '''Vegetation''':
* '''Vegetation''':
** {{icon|Shoot|y}} (large) &times; 2
** {{icon|Shoot|y}} (large) &times; 2
Line 879: Line 873:
** {{icon|Egg|y}} &times; 2
** {{icon|Egg|y}} &times; 2


Several [[Puffy Blowhog]]s, [[Withering Blowhog]]s, [[Cloaking Burrow-nit]]s, and poisonous gas pipes inhabit this sublevel. However, the strategy is very simple &ndash; use [[White Pikmin]] to disable the poison, and then send [[Purple Pikmin]] or [[Red Pikmin]] to attack the Blowhogs and Burrow-Nits. Be careful of the Blowhogs' nasal blasts &ndash; they will knock most of your Pikmin over (and you too if you don't have the [[Rush Boots]]) and, in the case of the Withering Blowhog, [[Maturity|de-flower]] them.
Several [[Puffy Blowhog]]s, [[Withering Blowhog]]s, [[Cloaking Burrow-Nit]]s, and gas pipes inhabit this sublevel. However, the strategy is very simple &ndash; use [[White Pikmin]] to disable gas pipes, and then send [[Purple Pikmin]] or [[Red Pikmin]] to attack the Blowhogs and Burrow-Nits. Be careful of the Blowhogs' nasal blasts &ndash; they will knock most of your Pikmin over (and you too if you don't have the [[Rush Boots]]) and, in the case of the Withering Blowhog, [[Maturity|de-flower]] them.


One Puffy Blowhog contains the [[Impenetrable Cookie]], and the [[Fuel Reservoir]] can be anywhere above ground, but likely behind gates. Be careful not to miss Cloaking Burrow-Nits behind walls; they might eat unwatched Pikmin at the worst possible times. Take back the treasures, find the hole, and continue down.
One Puffy Blowhog contains the [[Impenetrable Cookie]], and the [[Fuel Reservoir]] can be anywhere above ground, but likely behind gates. Be careful not to miss Cloaking Burrow-Nits behind walls; they might eat unwatched Pikmin at the worst possible times. Take back the treasures, find the hole, and continue down.


{{cavegen|coc7}}
{{sublevel technical
{{sublevel technical
|cave        = last_1
|cave        = last_1
Line 949: Line 942:
|-
|-
| 5
| 5
| {{icon|Poison emitter|v=P2|y}}
| {{icon|Gas pipe|y}}
| 2
| 2
| None
| None
Line 955: Line 948:
|-
|-
| 6
| 6
| {{icon|Poison emitter|v=P2|y}}
| {{icon|Gas pipe|y}}
| 2
| 2
| None
| None
Line 961: Line 954:
|-
|-
| 7
| 7
| {{icon|Poison emitter|v=P2|y}}
| {{icon|Gas pipe|y}}
| 2
| 2
| None
| None
Line 1,012: Line 1,005:
| Gate spots
| Gate spots
|}
|}
:''For details on how objects are spawned, and how some may fail to spawn, see [[Pikmin 2 cave generation|here]].''
:''For details on how objects are spawned, and how some may fail to spawn, see [[Cave#Generation|here]].''


==Sublevel 8==
==Sublevel 8==
Line 1,018: Line 1,011:


* '''Theme''': Tiles
* '''Theme''': Tiles
* '''Music''': ''[[Music in Pikmin 2#Tile|Tile]]''
* '''Music''': ''[[Music in Pikmin 2#Tile 1|Tile 1]]''
* '''Treasures''':
* '''Treasures''':
** {{icon|Fruit Guard|y}} (US) / {{icon|Empty Space Container|y}} (Europe/Japan)
** {{icon|Fruit Guard|y}} (US) / {{icon|Empty Space Container|y}} (Europe/Japan)
Line 1,040: Line 1,033:
Eventually in the sublevel, you will get to its only treasure in a dead end somewhere: the [[Fruit Guard]] in the US version, or the [[Empty Space Container]] in Europe or Japan. If you've already cleared the area of Dwarf Red Bulborbs, that's great – take the treasure back. If not, go back and clear it, as the Bulborbs will try to eat your Pikmin on the way back. After you're sure all Gatling Groinks and Dwarf Red Bulborbs are dead and they are all taken back to your base, and all your Pikmin are safe, you can start taking back the massive amount of carcasses. Find the hole that leads to the next sublevel, and then jump down.
Eventually in the sublevel, you will get to its only treasure in a dead end somewhere: the [[Fruit Guard]] in the US version, or the [[Empty Space Container]] in Europe or Japan. If you've already cleared the area of Dwarf Red Bulborbs, that's great – take the treasure back. If not, go back and clear it, as the Bulborbs will try to eat your Pikmin on the way back. After you're sure all Gatling Groinks and Dwarf Red Bulborbs are dead and they are all taken back to your base, and all your Pikmin are safe, you can start taking back the massive amount of carcasses. Find the hole that leads to the next sublevel, and then jump down.


{{cavegen|coc8}}
{{sublevel technical
{{sublevel technical
|cave        = last_1
|cave        = last_1
Line 1,156: Line 1,148:
| Dead ends
| Dead ends
|}
|}
:''For details on how objects are spawned, and how some may fail to spawn, see [[Pikmin 2 cave generation|here]].''
:''For details on how objects are spawned, and how some may fail to spawn, see [[Cave#Generation|here]].''


==Sublevel 9==
==Sublevel 9==
* '''Theme''': Tiles
* '''Theme''': Tiles
* '''Music''': ''[[Music in Pikmin 2#Jellyfloat|Jellyfloat]]''
* '''Music''': ''[[Music in Pikmin 2#Tile 2|Tile 2]]''
* '''Treasures''':
* '''Treasures''':
** {{icon|Maternal Sculpture|y}}
** {{icon|Maternal Sculpture|y}}
Line 1,168: Line 1,160:
** {{icon|Careening Dirigibug|y}} &times; 2
** {{icon|Careening Dirigibug|y}} &times; 2
* '''Obstacles''':
* '''Obstacles''':
** {{icon|Poison emitter|v=P2|y}} &times; 5
** {{icon|Gas pipe|y}} &times; 5
* '''Vegetation''':
* '''Vegetation''':
** None
** None
Line 1,174: Line 1,166:
** None
** None


When you begin, you will probably be close to some poison emitters &ndash; disable these before going any further. Take note of the pool of water that will probably be near your starting area when you begin &ndash; its walls are too high for Pikmin to come out of. If any of your Pikmin fall in, you will have to move to the slope and try to call them back from there. After all the poison emitters around your area are disabled, clear out any Careening Dirigibugs in your starting area with [[Yellow Pikmin]].
When you begin, you will probably be close to some gas pipes &ndash; disable these before going any further. Take note of the pool of water that will probably be near your starting area when you begin &ndash; its walls are too high for Pikmin to come out of. If any of your Pikmin fall in, you will have to move to the slope and try to call them back from there. After all the gas pipes around your area are disabled, clear out any Careening Dirigibugs in your starting area with [[Yellow Pikmin]].


After you're done with that, place your Pikmin in a dead-end and go out with one leader. Find a Careening Dirigibug, and try to lure it so that it destroys poison pipes with its bomb-rocks. This will save a trip for your [[White Pikmin]]. After the poison pipes are cleared out, use [[Blue Pikmin]] to take care of any enemies in water, and then go after the Careening Dirigibugs to clear out this level.
After you're done with that, place your Pikmin in a dead-end and go out with one leader. Find a Careening Dirigibug, and try to lure it so that it destroys gas pipes with its bomb-rocks. This will save a trip for your [[White Pikmin]]. After the gas pipes are cleared out, use [[Blue Pikmin]] to take care of any enemies in water, and then go after the Careening Dirigibugs to clear out this level.


The [[Maternal Sculpture]] and the [[Wiggle Noggin]] can be anywhere above ground, even in the water (in which you will need Blue Pikmin to reach it). When the treasures aren't in the water, you can maybe get through this sublevel without killing any water enemies. If you're lucky, they might even be right next to the [[Research Pod]]. After collecting carcasses and treasures, look for the hole and jump down.
The [[Maternal Sculpture]] and the [[Wiggle Noggin]] can be anywhere above ground, even in the water (in which you will need Blue Pikmin to reach it). When the treasures aren't in the water, you can maybe get through this sublevel without killing any water enemies. If you're lucky, they might even be right next to the [[Research Pod]]. After collecting carcasses and treasures, look for the hole and jump down.


{{cavegen|coc9}}
{{sublevel technical
{{sublevel technical
|cave        = last_1
|cave        = last_1
Line 1,225: Line 1,216:
|-
|-
| 2
| 2
| {{icon|Poison emitter|v=P2|y}}
| {{icon|Gas pipe|y}}
| 1
| 1
| None
| None
Line 1,231: Line 1,222:
|-
|-
| 3
| 3
| {{icon|Poison emitter|v=P2|y}}
| {{icon|Gas pipe|y}}
| 1
| 1
| None
| None
Line 1,237: Line 1,228:
|-
|-
| 4
| 4
| {{icon|Poison emitter|v=P2|y}}
| {{icon|Gas pipe|y}}
| 1
| 1
| None
| None
Line 1,249: Line 1,240:
|-
|-
| 6
| 6
| {{icon|Poison emitter|v=P2|y}}
| {{icon|Gas pipe|y}}
| 2
| 2
| None
| None
Line 1,270: Line 1,261:
| Treasure spots
| Treasure spots
|}
|}
:''For details on how objects are spawned, and how some may fail to spawn, see [[Pikmin 2 cave generation|here]].''
:''For details on how objects are spawned, and how some may fail to spawn, see [[Cave#Generation|here]].''


==Sublevel 10==
==Sublevel 10==
Line 1,289: Line 1,280:
The battle with the [[Segmented Crawbster]] will be a difficult one, so it is best to take only [[Red Pikmin]] (and maybe [[Purple Pikmin]] also, if they are flowered). This is also a great place to use your [[ultra-spicy spray]]s, as the Crawbster will be much, much easier to defeat with them. Use the in-depth strategy linked above for defeating the boss, and then take back the [[Silencer]]. Use the eggs that might have fallen from above during the battle to give your Pikmin flowers if you need to, look for the geyser, and escape. Oddly, this sublevel actually becomes [[Solar System#Cavern of Chaos 10|darker if the player has the Solar System]].
The battle with the [[Segmented Crawbster]] will be a difficult one, so it is best to take only [[Red Pikmin]] (and maybe [[Purple Pikmin]] also, if they are flowered). This is also a great place to use your [[ultra-spicy spray]]s, as the Crawbster will be much, much easier to defeat with them. Use the in-depth strategy linked above for defeating the boss, and then take back the [[Silencer]]. Use the eggs that might have fallen from above during the battle to give your Pikmin flowers if you need to, look for the geyser, and escape. Oddly, this sublevel actually becomes [[Solar System#Cavern of Chaos 10|darker if the player has the Solar System]].


{{cavegen|coc10}}
{{sublevel technical
{{sublevel technical
|cave        = last_1
|cave        = last_1
Line 1,326: Line 1,316:
| colspan="3" | Carried inside entry with ID 1
| colspan="3" | Carried inside entry with ID 1
|}
|}
:''For details on how objects are spawned, and how some may fail to spawn, see [[Pikmin 2 cave generation|here]].''
:''For details on how objects are spawned, and how some may fail to spawn, see [[Cave#Generation|here]].''


==Gallery==
==Gallery==
Line 1,341: Line 1,331:
|Jap=混沌の魔窟
|Jap=混沌の魔窟
|JapR=Konton no Makutsu
|JapR=Konton no Makutsu
|JapM=Devil-Cave of Chaos
|JapM=
|JapN="魔窟" literally means "Devil-Cave", but is often used to describe high-crime or otherwise dangerous areas.
|ChiTrad=渾沌魔窟
|ChiTradM=Devil-Cave of Chaos
|SpaA=Caverna del Caos
|SpaA=Caverna del Caos
|SpaAM=Cavern of Chaos
|SpaAM=Cavern of Chaos
Line 1,353: Line 1,340:
|Ger=Chaos-Kaverne
|Ger=Chaos-Kaverne
|GerM=Chaos-Cavern
|GerM=Chaos-Cavern
|notes=y
}}
}}


==See also==
==See also==

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