Editing Cave unit
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File:P2CU_room_north2x2_1_metal.jpg|'''room_north2x2_1_metal''': T-shaped room with only one exit. | File:P2CU_room_north2x2_1_metal.jpg|'''room_north2x2_1_metal''': T-shaped room with only one exit. | ||
File:P2CU_room_north_1_metal.jpg|'''room_north_1_metal''': Circular room with only one exit. | File:P2CU_room_north_1_metal.jpg|'''room_north_1_metal''': Circular room with only one exit. | ||
File:P2CU_room_white14x12_metal.jpg|'''room_white14x12_metal''': Soil room with shine lighting through the ceiling, connected to a metal room and a small circular room by corridors. | File:P2CU_room_white14x12_metal.jpg|'''room_white14x12_metal''': Soil room with shine lighting through the ceiling, connected to a metal room and a small circular room by corridors. This is where [[White Pikmin]] are found, and is only used on sublevel 3 of the [[White Flower Garden]]. | ||
File:P2CU_way2x2_metal.jpg|'''way2x2_metal''': Straight corridor, 1x2. | File:P2CU_way2x2_metal.jpg|'''way2x2_metal''': Straight corridor, 1x2. | ||
File:P2CU_way2_metal.jpg|'''way2_metal''': Straight corridor. | File:P2CU_way2_metal.jpg|'''way2_metal''': Straight corridor. | ||
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</gallery> | </gallery> | ||
===Snow | ===Snow=== | ||
Units in the snow theme have their names end with "snow" or "renga" ({{j|レンガ|renga|brick}}), due to the brick walls they have. | Units in the snow theme have their names end with "snow" or "renga" ({{j|レンガ|renga|brick}}), due to the brick walls they have. | ||
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</gallery> | </gallery> | ||
=== | ===Tiles=== | ||
Units in the | Units in the tiles theme have their names end with "pipe" or "tile". | ||
<gallery> | <gallery> | ||
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File:P2CU_room_dangomushi_tile.jpg|'''room_dangomushi_tile''': One large square room connected to two smaller subrooms. This is where the [[Segmented Crawbster]] is fought. "dangomushi" is the boss' internal name. | File:P2CU_room_dangomushi_tile.jpg|'''room_dangomushi_tile''': One large square room connected to two smaller subrooms. This is where the [[Segmented Crawbster]] is fought. "dangomushi" is the boss' internal name. | ||
File:P2CU_room_drypool5x5_5_tile.jpg|'''room_drypool5x5_5_tile''': Same as the pool room, but without the water. | File:P2CU_room_drypool5x5_5_tile.jpg|'''room_drypool5x5_5_tile''': Same as the pool room, but without the water. | ||
File:P2CU_room_north2x2_1_tile.jpg|'''room_north2x2_1_tile''': | File:P2CU_room_north2x2_1_tile.jpg|'''room_north2x2_1_tile''': T-shaped room with only one exit. | ||
File:P2CU_room_north4x4l_1_tile.jpg|'''room_north4x4l_1_tile''': Corridor that leads to a dead end, after a U-turn.|alt=room_north4x4l_1 | File:P2CU_room_north4x4l_1_tile.jpg|'''room_north4x4l_1_tile''': Corridor that leads to a dead end, after a U-turn.|alt=room_north4x4l_1 | ||
File:P2CU_room_oootakara_tile.jpg|'''room_oootakara_tile''': Large square sink, with no drain, and scattered pieces of tiles around. Home of the [[Titan Dweevil]]. "oootakara" is the boss' internal name on some files. | File:P2CU_room_oootakara_tile.jpg|'''room_oootakara_tile''': Large square sink, with no drain, and scattered pieces of tiles around. Home of the [[Titan Dweevil]]. "oootakara" is the boss' internal name on some files. | ||
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File:P2CU_way2x2_pipe.jpg|'''way2x2_pipe''': Straight corridor, 1x2. | File:P2CU_way2x2_pipe.jpg|'''way2x2_pipe''': Straight corridor, 1x2. | ||
File:P2CU_way2_pipe.jpg|'''way2_pipe''': Straight corridor. | File:P2CU_way2_pipe.jpg|'''way2_pipe''': Straight corridor. | ||
File:P2CU_way3_pipe.jpg|'''way3_pipe''': Three-way crossing | File:P2CU_way3_pipe.jpg|'''way3_pipe''': Three-way crossing. | ||
File:P2CU_way4_pipe.jpg|'''way4_pipe''': Four-way crossing. | File:P2CU_way4_pipe.jpg|'''way4_pipe''': Four-way crossing. | ||
File:P2CU_wayl_pipe.jpg|'''wayl_pipe''': Turning corridor. | File:P2CU_wayl_pipe.jpg|'''wayl_pipe''': Turning corridor. |