Editing Canon
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Some media, like movies, have a specifically defined canon, in which what happens in the movie is objective truth in the movie's universe, and cannot be altered. Games, however, vary according to each player's experience, so some aspects of the gameplay cannot be correctly considered canon or non-canon. | Some media, like movies, have a specifically defined canon, in which what happens in the movie is objective truth in the movie's universe, and cannot be altered. Games, however, vary according to each player's experience, so some aspects of the gameplay cannot be correctly considered canon or non-canon. | ||
For instance, it is no truer that "Captain Olimar first recovered the [[UV Lamp]] and then the [[Massage Machine]]" as it is the other way around. For this, common sense dictates that varying truths are not accounted for in the lore. Following the previous example, it is canon that Captain Olimar recovered his [[ship part]]s, but their order of collection is not confirmed. There are times where such events are confirmed in a different game, however, normally in the form of a [[ | For instance, it is no truer that "Captain Olimar first recovered the [[UV Lamp]] and then the [[Massage Machine]]" as it is the other way around. For this, common sense dictates that varying truths are not accounted for in the lore. Following the previous example, it is canon that Captain Olimar recovered his [[ship part]]s, but their order of collection is not confirmed. There are times where such events are confirmed in a different game, however, normally in the form of a [[captain]] outright saying it (e.g. in [[Olimar's notes|his notes]] in ''[[Pikmin 2]]''). Naturally, this does not change what a player might have actually done in their playthrough, but it does define the "standard", canon-wise. | ||
The ending obtained in a game is also not relevant to the decision of the canon. Rather, the events that unfold in a following game decide which ending is the canon one. | The ending obtained in a game is also not relevant to the decision of the canon. Rather, the events that unfold in a following game decide which ending is the canon one. |