Editing Calcified Crushblat
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|attacks = Crush, plant, and kick Pikmin | |attacks = Crush, plant, and kick Pikmin | ||
}} | }} | ||
The '''Calcified Crushblat''' ({{j|ホシオトシ|Hoshi Otoshi|Star Dropper}}) is an [[Enemy|enemy]] that makes its debut in ''[[Pikmin 3]]''. It is a strange creature, apparently just a head with long, chicken-like legs. Its head is usually protected by a thick layer of silica which can only be broken off by [[Rock Pikmin]] and [[bomb rock]]s. It is a rare creature, appearing only once in one area in story mode, but appears quite often in [[Mission Mode]] and [[Bingo Battle]], along with [[Side Stories]] in {{P3d}}. It has the qualifications of a mini-[[boss]], but is not considered as one, as the mini-boss music does not play when fighting it. | The '''Calcified Crushblat''' ({{j|ホシオトシ|Hoshi Otoshi|Star Dropper}}) is an [[Enemy|enemy]] that makes its debut in ''[[Pikmin 3]]''. It is a strange creature, apparently just a head with long, chicken-like legs. Its head is usually protected by a thick layer of silica which can only be broken off by [[Rock Pikmin]] and [[bomb rock]]s. It is a rare creature, appearing only once in one area in story mode, but appears quite often in [[Mission Mode]] and [[Bingo Battle]], along with [[Side Stories]] in {{P3d}}. It has the qualifications of a mini-[[boss]], but is not considered as one, as the mini-boss music does not play when fighting it. While it does not appear in ''[[Pikmin 4]]'', it is mentioned in the logs for the [[Skutterchuck]]. | ||
==Stats== | ==Stats== | ||
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|SpaA = Sapo patilargo | |SpaA = Sapo patilargo | ||
|SpaAM = Long legged toad | |SpaAM = Long legged toad | ||
|Ger = Panzerstelzer | |Ger = Panzerstelzer | ||
|GerM = Armor Stilter | |GerM = Armor Stilter | ||
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*The Calcified Crushblat can kill enemies in the same manner as [[Yellow Wollyhop]]s, with or without its shell. | *The Calcified Crushblat can kill enemies in the same manner as [[Yellow Wollyhop]]s, with or without its shell. | ||
*If the enemy is seen from behind a transparent object, its shell will not be visible. This is a common problem with transparency in game development. | *If the enemy is seen from behind a transparent object, its shell will not be visible. This is a common problem with transparency in game development. | ||
==See also== | ==See also== |