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#REDIRECT [[Throw#Swarm trick]]
{{game icons|p=y|p2=y}}
[[File:Pikmin_thrown_c-stick.jpg|thumb|262px|The C-stick tactic being used on a [[Red Bulborb]] in the [[Pikmin (game)|first game]]]]
The '''C-stick tactic''' is a strategy in the first two [[Pikmin series|''Pikmin'' titles]] on the [[Nintendo GameCube]] that allows [[Pikmin family|Pikmin]] to be thrown more quickly. It makes killing many types of enemies, such as mature [[Bulborb]]s, easier, quicker and safer.
 
It involves swarming the Pikmin that are under the [[Leader|captain]]'s control towards him, keeping the group centered around him, and rotating {{button|gcn|C}} as necessary. While doing this, rapidly pressing the {{button|gcn|A}} button will throw Pikmin more quickly.
 
The strategy works by removing the need to wait a fraction of a second for a Pikmin to approach the pilot to be thrown. It saves very little time on a single throw, but can make a significant difference when throwing large groups. In ''[[Pikmin 2]]'', Pikmin take less time to move into position anyway, so this strategy makes less difference than in ''[[Pikmin (game)|Pikmin]]''.
 
In the ''[[New Play Control!]]'' games, this strategy works slightly differently, because the equivalent of the C-stick is a button, {{button|wii|Paddown}}. By gently pressing the button to move the Pikmin towards the enemy, and hence, the leader, they can be positioned closer and be thrown faster. This is, however, harder than the original C-stick method. As an alternate solution, seeing as it is possible to aim the cursor independently of moving, the captain can run around in the group of Pikmin while throwing them with {{button|wii|A}}, which, if done right, will throw them more quickly.
 
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