Editing Burrowing Snagret
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== Behavior == | == Behavior == | ||
When idle, the Burrowing Snagret will stay hidden underground; only emerging once [[Pikmin family|Pikmin]] or a [[leader]] enters its area. Once Pikmin or a leader enter its area, it will emerge from the ground and will begin to attack. In {{p1}} and {{p2}}, Snagrets usually emerge from the ground extremely quickly, although they infrequently get stuck in the ground, significantly stalling their accents and leaving their heads wide open to Pikmin attacks, especially by [[swarm]]ing in ''Pikmin''. In {{p3}} and {{p4}}, they will always struggle to unburrow themselves. It does this by first emerging, and then shaking its head, before fully appearing. If the leader and/or Pikmin leave its territory, it will burrow itself back into the ground until its territory is once again approached. If the leader or Pikmin are in its territory, but far away enough that it cannot attack, it will stay above ground and keep watch. | |||
When idle, the Burrowing Snagret will stay hidden underground; only emerging once [[Pikmin family|Pikmin]] or a [[leader]] enters its | |||
The Burrowing Snagret's main method of attack is to quickly peck nearby Pikmin and grab them. It will attack any Pikmin its beak can reach, giving the creature a deceptively large range of attack. Once Pikmin are caught in its beak | The Burrowing Snagret's main method of attack is to quickly peck nearby Pikmin and grab them. It will attack any Pikmin its beak can reach, giving the creature a deceptively large range of attack. Once Pikmin are caught in its beak it will swallow them soon after, although Snagrets prefer to grab other currently reachable Pikmin before doing so, allowing it to only swallow after multiple consecutive pecks. In the first two games, the Snagret is able to grab 3 Pikmin in its beak before having to swallow. In ''Pikmin 3'', the Snagret will be able to grab 5 Pikmin before swallowing. In ''Pikmin 4'', the Snagret will attack 3-4 Pikmin before it stops to swallow; although it will peck at the ground 5 times. Whilst it gets attacked in {{p1}} and {{p2}}, it rocks its head back and forth; In ''Pikmin'', the amount of rocks it does depends on how many Pikmin are attacking it, while in ''Pikmin 2'' it will always be four in a row, followed by an attack if any Pikmin are in range. In ''Pikmin 3'' and ''Pikmin 4'', it gains an additional attack. This attack has the Snagret stab its beak into the ground to attack the leader. If the leader is caught, the Snagret swallow them, damage them slightly, and then regurgitate them; although if it misses, it will slam its beak into the ground, leaving it immobile for a few seconds. If enough Pikmin are attacking its head, it will shake off all attackers before quickly burrowing itself back into the ground. In ''Pikmin'', if a Snagret has Pikmin in its beak and is receiving heavy damage, it will sometimes re-burrow itself without swallowing, killing the ensnared Pikmin in the process. In ''Pikmin 3'' and ''Pikmin 4'', once a Burrowing Snagret receives enough damage, it begins to lose the feathers off of its head, until it becomes wholly featherless. | ||
In ''Pikmin'', Burrowing Snagrets can be harmed by [[bomb rock]]s | In ''Pikmin'', In ''Pikmin'', Burrowing Snagrets can be harmed by [[bomb rock]]s and eat bomb rock holding [[Yellow Pikmin]] the same as it eats any other Pikmin; although bomb rock explosions deal miniscule damage. In ''Pikmin 3'' and ''Pikmin 4'', they are only capable of eating one bomb rock at a time, which take out a third of its health. Additionally, they only grab the bomb rock, leaving whoever was holding it unscathed. Once the bomb rock is eaten, its stomach expands due to the explosion before it quickly burrows itself back into the ground. This is also the case for [[mine]]s and [[trackonator]]s. | ||
The Burrowing Snagret has had a different death animation in each game. In ''Pikmin'', it will scream into the sky before falling onto the floor in the direction it was facing. Its body will then lightly | The Burrowing Snagret has had a different death animation in each game. In ''Pikmin'', it will scream into the sky before falling onto the floor in the direction it was facing. Its body will then lightly and harmlessly explode, leaving a trail of dust and feathers, starting from its head and leading to the end of its exposed torso. In its place, there will be a randomly colored five-pellet where its head was and seven randomly colored one-pellets where its torso once was; although the last one pellet, created by the explosion of the last exposed bit of the Snagret's body, will instead be the [[Geiger Counter]] in the case of the Snagret holding the [[ship part]] in [[The Forest of Hope]]. | ||
In ''Pikmin 2'', the Snagret goes limp the same way as it does in ''Pikmin'', however the explosion is more violent (though still ultimately harmless) and is limited to its torso, starting at the bottom and ending at its top. The explosion's force causes the Snagret's head to briefly go airborne, before crashing back down to the ground as a collectable corpse. While exploding, scales and, in the case of its top body segment, a mess of feathers, fly out of the exploding creature before quickly disappearing. In addition, the scream it does in ''Pikmin 2'' echoes far more compared to its scream in ''Pikmin'', making it appear louder. In ''Pikmin 3'', the Snagret will jump out of the ground and scream, revealing a single avian leg, before falling on to the floor, leaving its whole body behind to be dragged by the head by the Pikmin. The same behavior happens in ''Pikmin 4'', except its body coils up after it jumps out of the ground instead of lying straight, allowing the Pikmin to more easily carry it. | |||
== Locations == | == Locations == |