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{{infobox challenge
{{infobox challenge
|image=P2 Bully Den Waterwraith.png
|image=Bully Den.jpg
|size=250px
|size=250px
|sublevels=1
|sublevels=1
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* '''Time''': 300 (600 seconds)
* '''Time''': 300 (600 seconds)
* '''Starting Pikmin''':
* '''Starting Pikmin''':
** {{icon|Purple Pikmin|v=P2|y}} × 25 (flower)
** {{icon|Purple Pikmin|y}} × 25 (flower)
* '''Treasures''':
* '''Treasures''':
** {{icon|Crystallized Telekinesis|y}} × 2 (inside Anode Dweevils)
** {{icon|Crystallized Telekinesis|y}} × 2 (inside Anode Dweevils)
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** {{icon|Volatile Dweevil|y}} × 2
** {{icon|Volatile Dweevil|y}} × 2
** {{icon|Waterwraith|y}} × 2
** {{icon|Waterwraith|y}} × 2
** {{icon|Wollyhop|y}} × 1
** {{icon|Wollywog|y}} × 1
** {{icon|Yellow Wollyhop|y}} × 1
** {{icon|Yellow Wollywog|y}} × 1
* '''Obstacles''':
* '''Obstacles''':
** None
** None
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{{see also|Waterwraith#Strategy|t1=Waterwraith strategy}}
{{see also|Waterwraith#Strategy|t1=Waterwraith strategy}}


Besides the pair of Waterwraiths, other creatures make an appearance in the Den as well. There are two [[Volatile Dweevil]]s and two [[Anode Dweevil]]s hiding in the hallway filled with small metal pipes. Throwing [[Purple Pikmin]] in the open areas and in the tunnel will cause shock waves, causing more creatures to fall from the ceiling; those creatures being a [[Wollywog]], a [[Yellow Wollywog]], and six [[Anode Beetle]]s. You may want to take them out as fast as you can since they can be irritating when trying to defeat a Waterwraith. You can also risk not trying to meet any of them at all and hope none of them fall while battling the bosses.
Besides the Waterwraiths, other creatures make an appearance in the Den as well. There are two [[Volatile Dweevil]]s and one [[Anode Dweevil]] roaming around. Throwing [[Purple Pikmin]] in the open areas and in the tunnel will cause a shock wave, causing more creatures to fall from the ceiling, those creatures being a [[Wollywog]], a [[Yellow Wollywog]], and six [[Anode Beetle]]s. You may want to take them out as fast as you can since they can be irritating when trying to defeat a Waterwraith. You can also risk not trying to meet any of them at all and hope none of them fall while battling the bosses.


When exactly a minute in the sublevel (once the timer reaches 270), the Waterwraiths fall and begin rolling around the cavern. They can easily be subdued by [[ultra-bitter spray|petrifying]] both and assaulting their rollers once they break free. An alternate strategy employs hiding in one of the tunnels found in the Den and launching an attack from the limited safety they provide. It is recommended that gates should not be destroyed, as they help separate the Waterwraiths.
When the countdown timer reaches 270, the Waterwraiths fall and begin rolling around the cavern. They can easily be subdued by [[ultra-bitter spray|petrifying]] both and assaulting their backsides once they break free. An alternate strategy employs hiding in one of the tunnels found in the Den and launching an attack from the limited safety they provide. It is recommended that gates should not be destroyed, as they help separate the Waterwraiths.


{{cavegen|bd1}}
{{sublevel technical
{{sublevel technical
|cave        = ch_MIYA_trap
|cave        = ch_MIYA_trap
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==Trivia==
==Trivia==
*  This is the only other place in Pikmin 2 to find a [[Waterwraith]] in besides the [[Submerged Castle]].
*  This is the only other place to find a [[Waterwraith]] in besides the [[Submerged Castle]].
*  This is the only place where enemies can fall from the sky when a Purple Pikmin shockwave happens near their spawn position.
*  This is the only place where enemies can fall from the sky when a Purple Pikmin shockwave happens near their spawn position.
*  In two player mode, the Waterwraiths only attack Captain Olimar.
*  In two player mode, the Waterwraiths only attack Captain Olimar.

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