Editing Bulborb
Jump to navigation
Jump to search
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 3: | Line 3: | ||
|pikmin2 = y | |pikmin2 = y | ||
|pikmin3 = y | |pikmin3 = y | ||
|heypikmin = y | |heypikmin = y | ||
|image = | |image = Red Bulborb P3Art.png | ||
|size = x250px | |size = x250px | ||
|icon = Bulborb | |icon = Bulborb P3 icon.png | ||
| | |name = Oculus kageyamii russus | ||
|family = Grub-dog | |family = Grub-dog | ||
|areas = [[The Forest of Hope]], [[Valley of Repose]], [[Awakening Wood]], [[Garden of Hope]], [[Tropical Wilds]], [[Formidable Oak]] | |areas = [[The Forest of Hope]], [[Valley of Repose]], [[Awakening Wood]], [[Garden of Hope]], [[Tropical Wilds]], [[Formidable Oak]], [[The Shadow in the Brush]] | ||
|underground = [[Hole of Beasts]], [[Hole of Heroes]], [[Dream Den | |underground = [[Hole of Beasts]], [[Hole of Heroes]], [[Dream Den]] | ||
|challenge = [[The Forest of Hope]], [[The Distant Spring]], [[Explorer's Cave]], [[Lost Toy Box]], [[Red Chasm]], [[Collector's Room]], [[Breeding Ground]], [[Emperor's Realm]] | |challenge = [[The Forest of Hope]], [[The Distant Spring]], [[Explorer's Cave]], [[Lost Toy Box]], [[Red Chasm]], [[Collector's Room]], [[Breeding Ground]], [[Emperor's Realm]] | ||
|missionct = [[Tropical Forest]], [[Twilight Hollow]], [[Shaded Garden]], [[Tropical Forest Remix]], [[Twilight Hollow Remix]], [[Beastly Caverns]] | |missionct = [[Tropical Forest]], [[Twilight Hollow]], [[Shaded Garden]], [[Tropical Forest Remix]], [[Twilight Hollow Remix]], [[Beastly Caverns]] | ||
|missionbe = [[Tropical Forest]], [[Silver Lake]], [[Thirsty Desert]], [[Shaded Garden]], [[Garden of Hope Remix]], [[Formidable Oak Remix]] | |missionbe = [[Tropical Forest]], [[Silver Lake]], [[Thirsty Desert]], [[Shaded Garden]], [[Garden of Hope Remix]], [[Formidable Oak Remix]] | ||
|sidestories = [[Inside Forest]], [[Pikmin Reunion]], [[Creature Hunting]], [[Big Fruit Carnival]] | |sidestories = [[Inside Forest]], [[Pikmin Reunion]], [[Creature Hunting]], [[Big Fruit Carnival]] | ||
|2p = [[Angle Maze]] | |2p = [[Angle Maze]] | ||
|bingo = [[Shaded Terrace]], [[Stagnant Sea]], [[Twisted Cavern]], [[Arid Metropolis]], [[Rusted Labyrinth]], [[Jigsaw Fortress]], [[Blooming Terrace]], [[Parched Brook]], [[Buried Pond]], [[Sandbox Kingdom]], [[Corroded Maze]], [[Jigsaw Colosseum]] | |bingo = [[Shaded Terrace]], [[Stagnant Sea]], [[Twisted Cavern]], [[Arid Metropolis]], [[Rusted Labyrinth]], [[Jigsaw Fortress]], [[Blooming Terrace]], [[Parched Brook]], [[Buried Pond]], [[Sandbox Kingdom]], [[Corroded Maze]], [[Jigsaw Colosseum]] | ||
|attacks = Eat Pikmin | |attacks = Eat Pikmin | ||
}} | }} | ||
{{otheruses|the red [[grub-dog]]|other uses|Bulborb (disambiguation)}} | {{otheruses|the red [[grub-dog]]|other uses|Bulborb (disambiguation)}} | ||
'''Bulborbs''' ({{j|チャッピー|Chappii|Chappy}}) are common [[Enemy|enemies]] in the {{pg}}, and they are among the most well-known enemies in the series. They were originally called '''Spotty Bulborbs''' in {{p}}, and then '''Red Bulborbs''' in {{p2}}, before being simply called Bulborbs in {{p3}} and later games. | |||
Due to their prominence in the series, they are often just as much a staple for the games as the [[Pikmin family|Pikmin]] themselves, getting significant exposure via marketing and spin-off media. | |||
==Stats== | ==Stats== | ||
{{game help|hp|Find out its health in ''Hey! Pikmin'' by retreiving the value from the game files.}} | |||
{{enemy stats | {{enemy stats | ||
|weight1 = 10 |weight2 = 10 |weight3 | |weight1 = 10 |weight2 = 10 |weight3 = 10 | ||
|carriers1 = 20 |carriers2 = 20 |carriers3 | |carriers1 = 20 |carriers2 = 20 |carriers3 = 20 | ||
|seeds1 = 12 |seeds2 = 12 |seeds3 = 10 | |seeds1 = 12 |seeds2 = 12 |seeds3 = 10 |seedsh = 0 | ||
|value2 = 7 |value3 = 50 | |value2 = 7 |value3 = 50 | ||
|hp1 = 1100 |hp2 = 750 |hp3 = 1000 | |hp1 = 1100 |hp2 = 750 |hp3 = 1000 |hph = Unknown | ||
|regen1 = | |regen1 = Unknown |regen2 = 0 |regen3 = Unknown |regenh = Unknown | ||
}} | }} | ||
==Behavior== | ==Behavior== | ||
[[File:Red Bulborb.jpg|thumb|A Bulborb sleeping during the day.]] | [[File:Red Bulborb.jpg|thumb|A Bulborb sleeping during the day.]] | ||
Bulborbs are nocturnal creatures, and sleep in open locations during the day. In the main series of games, this exposes them to being attacked by Pikmin, as they won't wake up until they are [[Combat|attacked]]. However, [[Dwarf | Bulborbs are nocturnal creatures, and sleep in open locations during the day. In the main series of games, this exposes them to being attacked by Pikmin, as they won't wake up until they are [[Combat|attacked]]. However, [[Dwarf Bulborbs]] in {{p}} will let out a screech when agitated, awaking any nearby Bulborbs. | ||
Once awake, they become aggressive, and will run towards nearby Pikmin and lunge at them to try and eat them. If it manages to catch any Pikmin, it will stand up and eat them; otherwise it will | Once awake, they become aggressive, and will run towards nearby Pikmin and lunge at them to try and eat them. If it manages to catch any Pikmin, it will stand up and eat them; otherwise it will try again. If there are a lot of Pikmin attacking it at once, it will shake them off and then start trying to eat again. If their eyestalks are attacked, they will panic and break off whatever they are doing to shake away their assailants. | ||
In {{hp}}, a Bulborb takes on the role of the [[boss]] of the [[Brilliant Garden]]. It is larger and moves slower, but is also more aggressive, and is no longer nocturnal. When defeated, it drops the [[Flashy Monument]]. | |||
==Locations== | ==Locations== | ||
Line 56: | Line 52: | ||
===''Pikmin''=== | ===''Pikmin''=== | ||
[[Swarm]]ing a large group of 50 or so Pikmin | [[Swarm]]ing a Bulborb with a large group of 50 or so Pikmin, preferably [[Red Pikmin]] due to their increased attack power, proves quite effective most of the time. If only a few Pikmin are available, they should be [[throw]]n onto the Bulborb's back repeatedly while retreating if the enemy starts charging at them. Waiting until it goes back to sleep takes longer, but is a lot safer. If [[bomb-rock]]s are used, the Bulborb will die with two blasts. If you attack its back it will usually do a quarter-turn right, hiding some of its back from your current position. | ||
===''Pikmin 2''=== | ===''Pikmin 2''=== | ||
Rather than swarming it, continuously tossing Pikmin onto its back is preferable when the army is at least 30 Pikmin strong, even if some are shaken off. A few [[Purple Pikmin]] can cause serious damage, especially if they stun the | Rather than swarming it, continuously tossing Pikmin onto its back is preferable when the army is at least 30 Pikmin strong, even if some are shaken off. A few [[Purple Pikmin]] can cause serious damage, especially if they stun the Bulborb. If it is accidentally awakened before being attacked by Pikmin, you should run away until it turns around, then make a new pass at it. | ||
If the Pikmin army is very small, | If the Pikmin army is very small, the creature can also be woken up and made to chase the leader until it leaves its territory, at which point it will turn around and return to its original sleeping spot. At this point, the player must follow it and wait for it to reach its spot. Once there it will yawn, fall asleep, then wake up and attack again if provoked. Beginning the attack at the moment the creature yawns provides the player with a few crucial seconds in which the Bulborb is entirely immobilized and harmless. | ||
In some metal-themed [[cave]]s, | In some metal-themed [[cave]]s, Bulborbs can be led off of the stage by awakening it and quickly running around a hole in the sublevel, causing it to fall off. | ||
===''Pikmin 3''=== | ===''Pikmin 3''=== | ||
[[File:Wii-U-Pikmin-3.png|thumb|left|A Bulborb in ''Pikmin 3'', hit on the eye in a [[Pikmin 3 prerelease information|prerelease version]].]] | [[File:Wii-U-Pikmin-3.png|thumb|left|A Bulborb in ''Pikmin 3'', hit on the eye in a [[Pikmin 3 prerelease information|prerelease version]].]] | ||
[[ | The first game's tactic of swarming the creature from behind returns in this game, though here it is far more effective. If the Pikmin [[charge]] at the creature's behind, they will flawlessly cling to it and continue attacking as it rises, making 20 Red Pikmin enough to take it down before it has any chance of resistance. | ||
If it is awake, repeatedly throw Pikmin at its eyes, even when it's shaking in pain, and whistle them when they scatter around and you end up low on Pikmin to throw. You can also escape from a Bulborb by [[hiding]] under a tall plant. | |||
If | |||
{{clear}} | {{clear}} | ||
===''Hey! Pikmin''=== | ===''Hey! Pikmin''=== | ||
[[File:The Shadow in the Brush cutscene.jpg|thumb|The Bulborb cutscene.]] | [[File:The Shadow in the Brush cutscene.jpg|thumb|right|The Bulborb cutscene.]] | ||
In {{hp}}, the Bulborb is a [[boss]], and is fought in a standalone battle | In {{hp}}, the Bulborb is a [[boss]], and is fought in a standalone battle. Olimar starts the fight with 20 [[Red Pikmin]]. The objective is to deplete the Bulborb's health by throwing Pikmin at its backside. If the Bulborb is facing towards Olimar, then wait for it to bend over and throw a Pikmin at its eye. This will stun it and give you time to run under it to the other side. Once on the other side, proceed to throw the Pikmin onto its vulnerable backside until it shakes them off. The Bulborb will periodically jump into the blades of grass in the backdrop and shuffle around in them until eventually popping back out at the last place Olimar was standing. The player can tell when it will jump out because right before it does it will rustle in a single place. If the Bulborb is attacked once it has shaken off any attacking Pikmin, then it'll slowly turn around to face the group, snarling aggressively, before swooping around once in a circle, attempting to snatch up any Pikmin. After it does this, it'll proceed to do its attack from the grass. While it is bending over, if Olimar or a Pikmin are in its line of sight it will run forward and attempt to eat them. | ||
{{clear}} | {{clear}} | ||
==Biology== | ==Biology== | ||
Bulborbs are among the creatures with the most diverse physiology in the ''Pikmin'' series. They possess traits similar to those of amphibians, reptiles, and mammals. They have large bulbous eyes set in stalks, as opposed to the compound eyes of most insects. These eyes are purple in ''Pikmin'' and ''Pikmin 2'', but appear more | Bulborbs are among the creatures with the most diverse physiology in the ''Pikmin'' series. They possess traits similar to those of amphibians, reptiles, and mammals. They have large bulbous eyes set in stalks, as opposed to the compound eyes of most insects. These eyes are purple in ''Pikmin 1'' and ''Pikmin 2'', but appear more anthropomorphic in ''Pikmin 3'', with large black pupils and blue irises. | ||
Olimar mentions the Bulborbs having a set of mandibles. Mandibles are a pair of appendages near an insect's mouth, used for grinding and chewing food. The so-called mandibles Olimar mentions in his notes look nothing like normal mandibles and are instead most likely saber-teeth, used for breaking exoskeletons of prey insects and digging through the soil for roots. (That being said, "mandible" is also a technical term for the jaws, in which case its use is unremarkable.) Their diet is, however, quite the mystery, as they are equipped with eating both animal and vegetable life, but they are known to fully ignore [[Flitterbie family|Spectralids]]. | Olimar mentions the Bulborbs having a set of mandibles. Mandibles are a pair of appendages near an insect's mouth, used for grinding and chewing food. The so-called mandibles Olimar mentions in his notes look nothing like normal mandibles and are instead most likely saber-teeth, used for breaking exoskeletons of prey insects and digging through the soil for roots. (That being said, "mandible" is also a technical term for the jaws, in which case its use is unremarkable.) Their diet is, however, quite the mystery, as they are equipped with eating both animal and vegetable life, but they are known to fully ignore [[Flitterbie family|Spectralids]]. | ||
It seems that the juvenile Bulborb is the favored host of the parasitic Pikmin | It seems that the juvenile Bulborb is the favored host of the parasitic Pikmin known as [[Bulbmin]]. This type of [[Pikmin (species)|Pikmin]] appears to control its host, causing the animal to behave less like a Bulborb and much more like a Pikmin, following a [[leader]] (which is naturally an older Bulbmin) and hunting in packs. Bulborbs are not observed at the two stages of development displayed by Bulbmin anywhere else in-game (unlike the [[Spotty Bulbear]]), so it is unknown whether Bulbmin are a common stage in Bulborb initial development or not, as symbiotic cooperation from the parasite would give this slightly weaker form of [[Grub-dog]] an advantage in the subterranean environment that all stages of the Bulborb species are found in. | ||
==Development history== | ==Development history== | ||
Bulborbs were created before the concept for {{ | Bulborbs were created before the concept for {{p}} was established. When a game called ''[[Adam and Eve]]'' was being worked on, the Bulborb had been created to serve as a mammoth-like beast. When the concept for the game was scrapped, the Bulborbs were reused for ''Pikmin''. As clued by the internal name for this enemy and the [[Dwarf Bulborb]], the Dwarf Bulborb may have very well been the original Bulborb, and the Bulborb was created afterward in development. Although the "mammoth" properties of the beast, as mentioned by [[Shigeru Miyamoto]], suggest that the first "Bulborb" creature to be developed was large, and hence, not the Dwarf Bulborb. | ||
Their name in ''Pikmin'' is "Spotty Bulborb", and at this point, only one type of Bulborb was planned to exist (besides the false variations of Bulborb, the [[Dwarf Bulborb]]s). For {{p2}}, it was decided that further types of Bulborb would be developed, but because they would all be Bulborbs and have spots on their backs, the original one needed a rename. Due to it being red while the others are [[Orange Bulborb|orange]] and [[Hairy Bulborb|hairy]], the name "Red Bulborb" was given to this enemy. | |||
In the [[New Play Control! Pikmin|''New Play Control!'' remake of ''Pikmin'']], their sounds were changed to be much higher-pitched, although this is likely an oversight. | |||
For {{p3}}, perhaps with the purpose to simplify things, its name became known simply as "Bulborb", despite two other types of Bulborb existing in the game: the [[Orange Bulborb]] and the [[Whiptongue Bulborb]]. In an attempt to flesh out this iconic enemy, its behavior was made slightly more complex in this game, in the form of it reacting to Pikmin thrown at its eyes with a flinch, and by looking at Pikmin while it chases them. These behaviors also happen with the other Bulborbs. | |||
{{notes|reel=y|olimar=y|louie=y|voyage=y|heypikmin=y|p3dpalphus=y|p3dpalpheu=y|p3dpbrittany=y|p3dpcharlie=y|p3dplouie=y|p3dpolimarus=y|p3dpolimareu=y}} | {{notes|reel=y|olimar=y|louie=y|voyage=y|heypikmin=y|p3dpalphus=y|p3dpalpheu=y|p3dpbrittany=y|p3dpcharlie=y|p3dplouie=y|p3dpolimarus=y|p3dpolimareu=y}} | ||
===''Pikmin 3'' Nintendo Player's Guide=== | |||
===''Pikmin | |||
{{transcript|The weakest of the larger Bulborbs, the Red Bulborb can still hold its own against a good-sized Pikmin squad. Since it is a nocturnal species, most of the Red Bulborbs that you encounter in the daytime will be asleep to start. Sneak up on them from behind and hit them with a stream of flying Pikmin.|block=y}} | {{transcript|The weakest of the larger Bulborbs, the Red Bulborb can still hold its own against a good-sized Pikmin squad. Since it is a nocturnal species, most of the Red Bulborbs that you encounter in the daytime will be asleep to start. Sneak up on them from behind and hit them with a stream of flying Pikmin.|block=y}} | ||
===''Pikmin 3'' website=== | ===''Pikmin 3'' website=== | ||
Line 134: | Line 100: | ||
===''Pikmin 3'' Prima Guide=== | ===''Pikmin 3'' Prima Guide=== | ||
{{transcript|These large creatures use their jaws to gobble up several Pikmin with each bite. Whenever possible, use a large squad of Pikmin to charge the creature from the rear. If brute force isn’t an option, throw Red Pikmin and Rock Pikmin onto the creature’s back. During an extended battle, it’s important to retrieve your Pikmin as the Bulborb shakes them off.|block=y}} | {{transcript|These large creatures use their jaws to gobble up several Pikmin with each bite. Whenever possible, use a large squad of Pikmin to charge the creature from the rear. If brute force isn’t an option, throw Red Pikmin and Rock Pikmin onto the creature’s back. During an extended battle, it’s important to retrieve your Pikmin as the Bulborb shakes them off.|block=y}} | ||
==In the ''Super Smash Bros.'' series== | ==In the ''Super Smash Bros.'' series== | ||
Line 188: | Line 106: | ||
A Bulborb is the main stage hazard on the [[PNF-404#In the Super Smash Bros. series|Distant Planet]] stage in {{ssbb}}, {{ssb4}}, and {{ssbu}}. It is considerably larger than a Bulborb in the {{ps}}, and will periodically appear on the right side of the stage. It occasionally opens its mouth, and any fighters that fall in will be eaten and taken away, resulting in a KO. | A Bulborb is the main stage hazard on the [[PNF-404#In the Super Smash Bros. series|Distant Planet]] stage in {{ssbb}}, {{ssb4}}, and {{ssbu}}. It is considerably larger than a Bulborb in the {{ps}}, and will periodically appear on the right side of the stage. It occasionally opens its mouth, and any fighters that fall in will be eaten and taken away, resulting in a KO. | ||
In the Smash Run mode of ''Super Smash Bros. for Nintendo 3DS'', a Bulborb appears as one of many enemies featured in the mode. It is one of the largest enemies in the game and has a comparable amount of knockback resistance. Its attacks are also deadly, KOing fighters with minimal effort. | In the Smash Run mode of ''Super Smash Bros. for Nintendo 3DS'', a Bulborb appears as one of many enemies featured in the mode. It is one of the largest enemies in the game and has a comparable amount of knockback resistance. Its attacks are also deadly, KOing fighters with minimal effort. | ||
A Bulborb appears in the background of the [[Garden of Hope]] stage in ''Super Smash Bros. for Wii U'' and ''Ultimate'', but its purpose is merely cosmetic. | A Bulborb also appears in the background of the [[Garden of Hope]] stage in ''Super Smash Bros. for Wii U'' and ''Ultimate'', but its purpose is merely cosmetic. There is a [[Super Smash Bros. Brawl#Stickers|sticker]] for a Bulborb in ''Super Smash Bros. Brawl'', where it uses the final name "Bulborb". | ||
Finally, a Bulborb also appears as a Spirit in {{ssbu}}'s Spirit Mode. It can be evolved into the [[Empress Bulblax]] Spirit at level 99. | |||
{{clear}} | {{clear}} | ||
Line 202: | Line 118: | ||
{{smash trophy | {{smash trophy | ||
|image = Bulborb trophy SSBB.png | |image = Bulborb trophy SSBB.png | ||
|desc = {{Notes:Bulborb/ssbb}} | |desc = {{Notes:Red Bulborb/ssbb}} | ||
|type = Stage | |type = Stage | ||
|obtain = Random appearance. | |obtain = Random appearance. | ||
Line 211: | Line 127: | ||
{{smash trophy | {{smash trophy | ||
|image = Bulborb3DSTrophy.png | |image = Bulborb3DSTrophy.png | ||
|usdesc = {{Notes:Bulborb/ssb43dsus}} | |usdesc = {{Notes:Red Bulborb/ssb43dsus}} | ||
|eudesc = {{Notes:Bulborb/ssb43dseu}} | |eudesc = {{Notes:Red Bulborb/ssb43dseu}} | ||
|type = Enemy | |type = Enemy | ||
|obtain = Random appearance. | |obtain = Random appearance. | ||
Line 220: | Line 136: | ||
{{smash trophy | {{smash trophy | ||
|image = BulborbTrophySSBU.png | |image = BulborbTrophySSBU.png | ||
|usdesc = {{Notes:Bulborb/ssb4wiiuus}} | |usdesc = {{Notes:Red Bulborb/ssb4wiiuus}} | ||
|eudesc = {{Notes:Bulborb/ssb4wiiueu}} | |eudesc = {{Notes:Red Bulborb/ssb4wiiueu}} | ||
|type = Stage | |type = Stage | ||
|box = 61. Distant Planet & Indigenous Creatures | |box = 61. Distant Planet & Indigenous Creatures | ||
|obtain = Random appearance. | |obtain = Random appearance. | ||
}} | }} | ||
==Technical information== | ==Technical information== | ||
Line 295: | Line 201: | ||
|ip06 = 20 | |ip06 = 20 | ||
|ip07 = 22 | |ip07 = 22 | ||
|spec = {{p2 enemy property | fp01 | 足元範囲 | | |spec = {{p2 enemy property | fp01 | 足元範囲 | Unknown (foot range?) | 30 }} | ||
{{!}}- | {{!}}- | ||
{{p2 enemy property | fp02 | 白ピクミン毒 | [[White Pikmin]] poison damage | 750 }} | {{p2 enemy property | fp02 | 白ピクミン毒 | [[White Pikmin]] poison damage | 750 }} | ||
Line 312: | Line 218: | ||
|value = 50 | |value = 50 | ||
}} | }} | ||
{{game help|hp|add more info.}} | |||
{{hp enemy technical | {{hp enemy technical | ||
|name = boss_chappy | |name = boss_chappy | ||
Line 323: | Line 229: | ||
|size = Body length: {{mm|90}} | |size = Body length: {{mm|90}} | ||
|piklopedia = 1 | |piklopedia = 1 | ||
}} | }} | ||
==Naming== | ==Naming== | ||
{{naming | {{naming | ||
|common = Bulborb. Its name is simplified to this as it's the most "basic" bulborb, compared to other ones; in fact, | |common = Bulborb. Its name is simplified to this as it's the most "basic" bulborb, compared to other ones; in fact, the alternative name "basic bulborb" is even used in Olimar's notes.{{cite quote|{{notes:Bulborb/p3dpolimarus}}|[[Captain Olimar]]|his entry on the Bulborb in {{p3d}}.}} See [[Grub-dog family#Naming|here]] for details on the word "Bulborb". In ''Pikmin 2'', it was called "Red Bulborb", referring to its primarily red coloration. The term "Spotty Bulborb" was initially used to refer to this enemy in ''Pikmin'', until other types of Bulborbs were made for ''Pikmin 2''. The "Spotty" in this name is due to the spots it has on its back. | ||
|jpcommon = {{j|チャッピー| | |jpcommon = {{j|チャッピー|Chappii}}, or {{j|アカチャッピー|Aka Chappii}}. Translate to "Chappy", or "Red Chappy". See [[Grub-dog family#Naming|here]] for details on the word "Chappy". | ||
|jpname = {{j|ベニデメマダラ|Beni Deme Madara}}. | |jpname = {{j|ベニデメマダラ|Beni Deme Madara}}. Translates to "Spotted Crimson Bug-eye", as pointed out by the {{ssbb}} trophy. | ||
|scientific = ''Oculus kageyamii russus''. '' | |scientific = ''Oculus kageyamii russus''. ''russus'' is Latin for "red". See [[Grub-dog family#Naming|here]] for details on the genus and species. | ||
|internal = Its internal name in ''Pikmin'' is <code>swallow</code>, given that the name <code>chappy</code> is already used by the [[Dwarf Bulborb]]. The internal name in ''Pikmin 2'' and ''Pikmin 3'' is also <code>chappy</code>, the same as the Japanese name for Bulborb. | |internal = Its internal name in ''Pikmin'' is <code>swallow</code>, given that the name <code>chappy</code> is already used by the [[Dwarf Bulborb]]. The internal name in ''Pikmin 2'' and ''Pikmin 3'' is also <code>chappy</code>, the same as the Japanese name for Bulborb. Finally, in ''Hey! Pikmin'', the enemy's internal and generator names are both <code>boss_chappy</code>, the same as before, but now acknowledging that it is a boss. | ||
|prerelease = In an early script left inside ''Pikmin 2'', the creature used to have the technical name ''Oculus kageyamii ssp RED''.{{cite web|https://tcrf.net/Pikmin_2/Early_English_Script#Red_Bulborb|Pikmin 2/Early English Script|The Cutting Room Floor}} The "ssp RED" means "subspecies RED" and is presumably a placeholder used until a proper word for "red" was found. | |prerelease = In an early script left inside ''Pikmin 2'', the creature used to have the technical name ''Oculus kageyamii ssp RED''.{{cite web|https://tcrf.net/Pikmin_2/Early_English_Script#Red_Bulborb|Pikmin 2/Early English Script|The Cutting Room Floor}} The "ssp RED" means "subspecies RED" and is presumably a placeholder used until a proper word for "red" was found. | ||
}} | }} | ||
===Names in other languages=== | ===Names in other languages=== | ||
{{ | {{Foreignname | ||
|Jap | |Jap = チャッピー (''Pikmin 3'')<br>アカチャッピー (''Pikmin 2'') | ||
|JapR = | |JapR = Chappii<br>Aka Chappii | ||
|JapM = Chappy<br>Red Chappy | |JapM = Chappy<br>Red Chappy | ||
|ChiTrad | |ChiTrad=恰比 | ||
|ChiTradR = Qiàbǐ | |ChiTradR= Qiàbǐ | ||
|ChiTradM = Chappy | |ChiTradM= Chappy | ||
|ChiSimp | |ChiSimp=恰比 | ||
|ChiSimpR = Qiàbǐ | |ChiSimpR= Qiàbǐ | ||
|ChiSimpM = Chappy | |ChiSimpM= Chappy | ||
|Dut | |Dut=Bulborb | ||
|DutM = | |DutM=- | ||
|Fra | |Fra = Bulborbe (''Pikmin 3'')<br>Bulborbe rouge (''Pikmin 2'')<br>Bulborbe à pois (''Pikmin'') | ||
|FraM = | |FraM = Bulborb<br>Red Bulborb<br>Spotty Bulborb | ||
|Ger = Punktkäfer (''Pikmin 3'')<br>Roter Punktkäfer (''Pikmin 2'') | |||
|Ger = | |GerM = Dot Beetle<br>Red Dot Beetle | ||
|GerM = | |Ita=Coleto (''Hey! Pikmin'')<br>Coleto Rosso (''Pikmin 2'') | ||
|ItaM=Red Coleto (''Pikmin 2'') | |||
|Ita | |ItaN="Coleto" may come from "boletus" (Latin for mushroom), as a bulborb's spots resemble those found on certain mushrooms. | ||
|ItaM = Red Coleto (''Pikmin 2 | |Kor=차피 | ||
|ItaN = | |KorR=Chappi | ||
|KorM=Chappy | |||
|Kor | |Spa=Bulbo (''Pikmin 3'')<br>Bulbo rojo (''Pikmin 2'') | ||
|KorR = | |SpaM=Bulb<br>Red bulb | ||
|KorM = Chappy | |||
|Spa | |||
|SpaM = | |||
|PorP = Olborbo | |PorP = Olborbo | ||
|PorPM = | |PorPM = From "Bulborb", the masculine suffix ''-o'', and possibly ''bolbo'' (bulb) or ''olho'' (eye) | ||
|PorPN = Name taken from the ''[[Super Smash Bros. for Nintendo 3DS and Wii U|Super Smash Bros. for Nintendo 3DS]]'' trophy. | |||
|Rus | |Rus=Клубнеголов | ||
|RusR = Klubnegolov | |RusR=Klubnegolov | ||
|RusM = | |RusM=From клубника ''klubnika'' (strawberry) and голова ''golova'' (head) | ||
|RusN=Name taken from ''Super Smash Bros. Ultimate'' spirit | |||
|notes = y | |notes=y | ||
}} | }} | ||
Line 381: | Line 279: | ||
===''Pikmin''=== | ===''Pikmin''=== | ||
<gallery> | <gallery> | ||
Red Bulborb P1 art.png|Artwork of | Red Bulborb P1 art.png|Artwork of a Bulborb in ''Pikmin''. | ||
Bulborb Fight.jpg|Olimar and his Pikmin fighting a Bulborb. | Bulborb Fight.jpg|Olimar and his Pikmin fighting a Bulborb in ''Pikmin''. | ||
Red Bulborb spots.gif| | Red Bulborb spots.gif|An animation showing the dots on its back oscillating in size, in ''Pikmin''. | ||
Reel23 Spotty Bulborb.png|The Bulborb in the [[enemy reel]] | Reel23 Spotty Bulborb.png|The Bulborb in the [[enemy reel]] from ''Pikmin''. | ||
Red Bulborb early death.jpg|A dead Bulborb being [[Carry|carried]] off in an [[Pikmin prerelease information|early version]] of ''Pikmin''. Note how it is upside-down, unlike the final game, where it is simply slumped over. | |||
Red Bulborb early death.jpg|A dead Bulborb being [[Carry|carried]] off in an [[Pikmin prerelease information|early version]] of ''Pikmin''. Note how it is upside-down, unlike the final game, where it is simply slumped over. | |||
</gallery> | </gallery> | ||
===''Pikmin 2''=== | ===''Pikmin 2''=== | ||
<gallery> | <gallery> | ||
Red Bulborb.png|A Bulborb in the [[Piklopedia (Pikmin 2)|Piklopedia]]. | Red Bulborb.png|A Bulborb in the [[Piklopedia (Pikmin 2)|Piklopedia]]. | ||
Pikmin 2 title screen bulborb.png|The Bulborb in the title screen. | Pikmin 2 title screen bulborb.png|The Bulborb in the title screen. | ||
P2 Bulborb corpse.jpg|A Bulborb's corpse. | P2 Bulborb corpse.jpg|A Bulborb's corpse. | ||
Bulborb Clay.jpg|Promotional clay artwork of a Bulborb fighting some Pikmin. | |||
Bulborb E-Card.jpg|The creature's [[e-card]], #01 (2<sup>nd</sup> red card). | |||
</gallery> | </gallery> | ||
===''Pikmin 3''=== | ===''Pikmin 3''=== | ||
<gallery> | <gallery> | ||
Red Bulborb | Pikmin3ScreenND7.jpg|Close-up screenshot of a Bulborb in ''Pikmin 3''. | ||
Bulborb Pikmin 3 | Bulborb Bite.jpg|A Bulborb about to bite [[Alph]]. | ||
Bulborb Pikmin 3 | Alph tossed on a Red Bulborb.jpg|[[Alph]] getting tossed onto a Bulborb. Note how the Bulborb woke up. | ||
Pikmin3ScreenND4.jpg|An image of a Red Bulborb sleeping in ''Pikmin 3''. | |||
Red Bulborb P3 analysis.png|Analysis of a Bulborb. | |||
Pikmin 3 Red Bulborb Eating.png|A Bulborb from ''Pikmin 3'' eating some Red Pikmin. | |||
Bulborb Burp Bingo Battle.jpg|A Bulborb (on the left) burping after eating some Pikmin in [[Bingo Battle]]. | |||
Bulbsnot.jpeg|A Bulborb's snot bubble. | |||
Bulborbburp.jpg|A Bulborb burping after a meal. | |||
Buborb.jpg|[[KopPad]] photo of a Bulborb. The {{w|Tapetum lucidum#Eyeshine|eyeshine}} effect can be seen. | Buborb.jpg|[[KopPad]] photo of a Bulborb. The {{w|Tapetum lucidum#Eyeshine|eyeshine}} effect can be seen. | ||
RedBulborbPikmin3.png|Pikmin attacking a Red Bulborb in the E3 2012 trailer for ''Pikmin 3''. | RedBulborbPikmin3.png|Pikmin attacking a Red Bulborb in the E3 2012 trailer for ''Pikmin 3''. | ||
Pikmin3Bulborb.png|Artwork of the Bulborb for the Official Nintendo Magazine. Notice how the spots on its back appear to stick out. | |||
Bulborb Pikmin 3 Artwork 01.jpg|''Pikmin 3'' artwork. | |||
Bulborb Pikmin 3 Artwork 02.jpg|''Pikmin 3'' artwork. | |||
Pikmin | |||
Bulborb | |||
Pikmin | |||
</gallery> | </gallery> | ||
===''Hey! Pikmin''=== | ===''Hey! Pikmin''=== | ||
<gallery> | <gallery> | ||
Hey! Pikmin Bulborb under.jpg| | Hey! Pikmin Bulborb under.jpg|Walking under the Bulborb in {{hp}}. | ||
Hey! Pikmin Bulborb defeated.jpg|The Bulborb in | Hey! Pikmin Bulborb defeated.jpg|The Bulborb defeated in ''Hey! Pikmin''. | ||
Bulborb Creature Log.png| | Bulborb Creature Log.png|In the [[Creature Log]]. | ||
Pikmin 3DS cutscene with red bulborb.jpg|The Bulborb encounter in a [[Hey! Pikmin prerelease information|prerelease version of ''Hey! Pikmin'']]. | Pikmin 3DS cutscene with red bulborb.jpg|The Bulborb encounter in a [[Hey! Pikmin prerelease information|prerelease version of ''Hey! Pikmin'']]. | ||
</gallery> | </gallery> | ||
Line 443: | Line 323: | ||
=== Other === | === Other === | ||
<gallery> | <gallery> | ||
Red Bulborb in Brawl.png|A Bulborb, as it appears in ''[[Super Smash Bros. Brawl]]''. | |||
Red Bulborb in Brawl.png|A Bulborb | |||
</gallery> | </gallery> | ||
{{see more|Category:Bulborb images|t1=Bulborb images category}} | {{see more|Category:Bulborb images|t1=Bulborb images category}} | ||
==Trivia== | ==Trivia== | ||
*On the [[title screen]] of {{p2}}, pressing {{button|gc|x|wii|1}} will summon a Bulborb onto the screen. The player can control it by using {{button|gc|c|wii|pad}} and can eat Pikmin using {{button|gc|z|wii|z}}. | *On the [[title screen]] of {{p2}}, pressing {{button|gc|x|wii|1}} will summon a Bulborb onto the screen. The player can control it by using {{button|gc|c|wii|pad}} and can eat Pikmin using {{button|gc|z|wii|z}}. | ||
*In the North American and Japanese | *In the North American and Japanese version of {{npcp}}, it uses completely different sound clips. Instead of making normal bulborb sounds, they whistle and squeak. | ||
*If a [[bomb rock]] is planted near a Bulborb, the noise produced by the explosion will wake it up. | *If a [[bomb rock]] is planted near a Bulborb, the noise produced by the explosion will wake it up. | ||
*The ''Brawl'' trophy game appearance section claims that the Bulborb first makes an appearance in {{p2}}. This is [[Mistake|incorrect]], as the enemy is present in the [[Pikmin (game)|first game]] as well. The only part about the trophy that debuted in ''Pikmin 2'' is the name "Bulborb" – this enemy was known as "Spotty Bulborb" prior to that game. | |||
*The ''Brawl'' trophy game appearance section claims that the | |||
*In the ''Nintendogs'' games, at the second-hand shop, there is a Bulborb toy on a shelf of products in a pre-rendered background shot. | *In the ''Nintendogs'' games, at the second-hand shop, there is a Bulborb toy on a shelf of products in a pre-rendered background shot. | ||
* | *Along with [[Captain Olimar]], the [[Pikmin family|Pikmin]] and [[Louie]], the Bulborb is available as a [[Merchandise|plush toy]], along with being a secret figurine in the first volume of Pikmin Figures. | ||
* | *Before the Pikmin were even conceptualized, in the ''[[Adam and Eve]]'' prototype, the Bulborbs played a mammoth-like role, impeding on the player's village. | ||
*It could be said that the Bulborb is what represents enemies in general in the ''Pikmin'' | *It could be said that the Bulborb is what represents [[enemies]] in general in the ''Pikmin series'', since it repeatedly appears as the icon whenever the game needs to refer to enemies: a stylized Bulborb icon is used to represent battle deaths in the [[Day results menu]] of ''Pikmin 2'' and the remaining enemy count in the [[Mission_Mode#Battle_enemies!| Battle enemies!]] mode of ''Pikmin 3'', a Bulborb silhouette icon represents the [[poko]]s earned through enemy bodies in the [[Day_results_menu#Cave_results|Cave results menu]] of ''Pikmin 2'' and is used to show how many enemies of a particular type have been killed in the [[Piklopedia (Pikmin 2)|Piklopedia]] of ''Pikmin 2'', and a Bulborb icon is used to represent the Piklopedias of both [[Piklopedia (Pikmin 2)|''Pikmin 2'']] and [[Piklopedia (Pikmin 3 Deluxe)|''Pikmin 3'' Deluxe]]. Bulborbs also appear very prominently in concept art and franchise merchandise. This role as the standard, ubiquitous enemy, however, is instead fulfilled by the [[Mockiwi]] in ''Hey! Pikmin'' | ||
==See also== | ==See also== | ||
*[[ | *[[Grub-dog family]] | ||
*[[Hairy Bulborb]] | *[[Hairy Bulborb]] | ||
*[[Orange Bulborb]] | *[[Orange Bulborb]] | ||
*[[Whiptongue Bulborb]] | *[[Whiptongue Bulborb]] | ||
*[[Spotty Bulbear]] | *[[Spotty Bulbear]] | ||
*[[Mockiwi]] | *[[Mockiwi]] | ||
Line 474: | Line 349: | ||
{{refs}} | {{refs}} | ||
{{ | {{Bosses}} | ||
{{p1enemies}} | {{p1enemies}} | ||
{{p2enemies}} | {{p2enemies}} | ||
{{p3enemies}} | {{p3enemies}} | ||
{{hpenemies}} | {{hpenemies}} | ||
[[Category:Pikmin-eating enemies]] | [[Category:Pikmin-eating enemies]] | ||
Line 492: | Line 365: | ||
[[Category:Tropical Wilds]] | [[Category:Tropical Wilds]] | ||
[[Category:Formidable Oak]] | [[Category:Formidable Oak]] | ||
[[Category:Brilliant Garden]] | [[Category:Brilliant Garden]] | ||
[[Category:Super Smash Bros. series]] | [[Category:Super Smash Bros. series]] | ||