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{{ | {{images|The image in the enemy infobox is quite dark and at a generally odd angle.}} | ||
{{Infobox enemy | {{Infobox enemy | ||
|pikmin2 = y | |pikmin2 = y | ||
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}} | }} | ||
'''Bulbmin''' (adults: {{j|ハチャッピー|Ha Chappī|Leaf Chappy}}, juvenile: {{j|コッパチャッピー|Koppa Chappī|Small Leaf Chappy}}) are a parasitic species of [[Pikmin family|Pikmin]] in {{p2}} that | '''Bulbmin''' (adults: {{j|ハチャッピー|Ha Chappī|Leaf Chappy}}, juvenile: {{j|コッパチャッピー|Koppa Chappī|Small Leaf Chappy}}) are a parasitic species of [[Pikmin family|Pikmin]] in {{p2}} that resemble [[Bulborb]]s, hence the name. They are only found in [[cave]]s and there is no way to store them, meaning Bulbmin can only be used in the cave they are found in. They are resistant to all 4 [[hazard]]s defined by the game, and are one of the only ways to gain Pikmin in a cave, making them a valuable asset. | ||
Uniquely for a Pikmin type, they start out as [[Enemy|enemies]] when they appear in a cave. An adult Bulbmin, | Uniquely for a Pikmin type, they start out as [[Enemy|enemies]] when they appear in a cave. An adult Bulbmin, resembling a [[Red Bulborb]], is followed by up to 10 juvenile Bulbmin, which resemble [[Dwarf Red Bulborb]]s with a stem and leaf (or bud or flower) atop their back. They can be found wandering the floors of certain [[cave]]s and behave much like the [[Spotty Bulbear]], patrolling an established path. The adult Bulbmin is quite aggressive, but can be defeated quickly. When the adult Bulbmin is defeated, the juvenile Bulbmin will [[panic]] until [[whistle]]d, at which point they will join the player's [[squad]]. At this point, they can be used like normal Pikmin. When the player uses a [[geyser]] to exit the cave, all Bulbmin in their squad are left behind. | ||
==As Pikmin== | ==As Pikmin== | ||
{{Infobox pikmin | {{Infobox pikmin | ||
|name = Bulbmin (juvenile) | |name = Bulbmin (juvenile) | ||
|image = Bulbmin | |image = Bulbmin young.png | ||
|size = | |size = 270px | ||
|resistance = [[Fire]], [[electricity]], [[water]], [[poison]], and [[tripping]] | |resistance = [[Fire]], [[electricity]], [[water]], [[poison]], and [[tripping]] | ||
|height = 15 | |height = 15 | ||
|strength = Average | |strength = Average (10) | ||
|mobility = Average | |digging = Average (≈1× the norm) | ||
|mobility = Average | |||
|throw = Average | |throw = Average | ||
|carry = 1 | |carry = 1 | ||
}} | }} | ||
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These Pikmin infect [[Bulborb]]s and take control of them, but it is implied by [[Olimar]] that they can take on other hosts as well. There is no information regarding what Bulbmin without a host actually look like. It is possible that they are green, since they appear as green dots on the [[radar]], and since their leaves glow green when idle. Although they may also be orange, given the color of their stem, as well as the color of the conical aiming [[HUD#Cursor|cursor]] when a Bulbmin is in hand, and the color of the trail they produce when [[throw]]n. That said, what is known is that their [[Maturity|buds and flowers]] are white, just like [[Red Pikmin]], [[Yellow Pikmin]] and [[Blue Pikmin]]. | These Pikmin infect [[Bulborb]]s and take control of them, but it is implied by [[Olimar]] that they can take on other hosts as well. There is no information regarding what Bulbmin without a host actually look like. It is possible that they are green, since they appear as green dots on the [[radar]], and since their leaves glow green when idle. Although they may also be orange, given the color of their stem, as well as the color of the conical aiming [[HUD#Cursor|cursor]] when a Bulbmin is in hand, and the color of the trail they produce when [[throw]]n. That said, what is known is that their [[Maturity|buds and flowers]] are white, just like [[Red Pikmin]], [[Yellow Pikmin]] and [[Blue Pikmin]]. | ||
The only way that Bulbmin can be killed before ever being whistled is if they are [[Crushing|crushed]] or they fall over the side of a level into the [[Pit|abyss]] when shaken by an enemy attack, explosion or other sufficient force. When that happens, their deaths will not count for the player's death tally. | The only way that Bulbmin can be killed before ever being whistled is if they are [[Crushing|crushed]], or they fall over the side of a level into the [[Pit|abyss]] when shaken by an enemy attack, explosion, or other sufficient force. When that happens, their deaths will not count for the player's death tally. | ||
Up to 10 juvenile Bulbmin can spawn with an adult Bulbmin, but they count towards the [[Pikmin limit| | Up to 10 juvenile Bulbmin can spawn with an adult Bulbmin, but they count towards the [[Pikmin limit|100 Pikmin limit]] when they spawn, so if the squad has more than 90 Pikmin when entering the sublevel, not all of the juvenile Bulbmin will spawn. | ||
==Stats== | ==Stats== | ||
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{{Notes|olimar=y|louie=y|ship=y}} | {{Notes|olimar=y|louie=y|ship=y}} | ||
==Strategy== | ==Strategy== | ||
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==Technical information== | ==Technical information== | ||
{{p2 enemy technical | {{p2 enemy technical | ||
|name = leafchappy | |name = leafchappy | ||
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|ip07 = 25 | |ip07 = 25 | ||
|spec = {{p2 enemy property | fp01 | 白ピクミン | [[White Pikmin]] poison damage | 500 }} | |spec = {{p2 enemy property | fp01 | 白ピクミン | [[White Pikmin]] poison damage | 500 }} | ||
}} | }} | ||
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==Naming== | ==Naming== | ||
{{needs translation}} | |||
{{see more|Grub-dog family#Naming}} | {{see more|Grub-dog family#Naming}} | ||
{{naming | {{naming | ||
|common = Bulbmin. It is a combination of "[[Bulborb]]" and "[[Pikmin family|Pikmin]]". | |common = Bulbmin. It is a combination of "[[Bulborb]]" and "[[Pikmin family|Pikmin]]". | ||
|jpcommon = The mature Bulbmin is called {{j|ハチャッピー|Ha Chappī}}, which means "Leaf Chappy"; "leaf" is because of the leaf coming out of their backs, and Chappy is the Japanese name for Bulborb. The juvenile Bulbmin is called {{j|コッパチャッピー|Koppa Chappī}}. | |jpcommon = The mature Bulbmin is called {{j|ハチャッピー|Ha Chappī}}, which means "Leaf Chappy"; "leaf" is because of the leaf (or bud or flower) coming out of their backs, and Chappy is the Japanese name for Bulborb. The juvenile Bulbmin is called {{j|コッパチャッピー|Koppa Chappī}}. | ||
|jpname = {{j|ヤドリピクミンとその宿主|Yadori Pikumin To Sono Yadonushi| | |jpname = {{j|ヤドリピクミンとその宿主|Yadori Pikumin To Sono Yadonushi|Resident Pikmin and its Host}}. | ||
|scientific = ''Parasiticus pikminicus''. ''Parasiticus'' | |scientific = ''Parasiticus pikminicus''. It is made up of ''Parasiticus'', Latin for "parasitic", given that the Bulbmin itself is a parasitic life-form, and ''pikminicus'', like "Pikmin". | ||
|internal = Internally, they are known as <code>leafchappy</code>, which is the translation of their Japanese name. | |internal = Internally, they are known as <code>leafchappy</code>, which is the translation of their Japanese name. | ||
}} | }} | ||
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|JapM=Leaf Chappy; Small Leaf Chappy | |JapM=Leaf Chappy; Small Leaf Chappy | ||
|Ger=Punktmin | |Ger=Punktmin | ||
|GerM=Dotmin; | |GerM=Dotmin; combination of ''Punktkäfer'' ("Dot Beetle", the Bulborbs' German name) and ''Pikmin''. | ||
|Fra=Bulbikmin | |Fra=Bulbikmin | ||
|FraM=From "Bulborb" and "Pikmin" | |FraM=From "Bulborb" and "Pikmin" | ||
|Ita=Colmin | |Ita=Colmin | ||
|ItaM=Portmanteau of "Coleto" (Bulborb in the Italian | |ItaM=Portmanteau of "Coleto" (Bulborb in the Italian adaptations) and "Pikmin" | ||
}} | }} | ||
==Gallery== | ==Gallery== | ||
<gallery> | <gallery> | ||
Bulbmin and young.jpg|Bulbmin in the Piklopedia. | |||
Bulbmin group.jpg|A group of juvenile Bulbmin. | |||
Bulbmin 1.jpg|A [[Red Pikmin]] trying to carry an adult Bulbmin's corpse. The creature's size can be compared to the Bulborb with [[:File:P2 Bulborb corpse.jpg|this image]]. | Bulbmin 1.jpg|A [[Red Pikmin]] trying to carry an adult Bulbmin's corpse. The creature's size can be compared to the Bulborb with [[:File:P2 Bulborb corpse.jpg|this image]]. | ||
Bulbmin | Bulbmin 2.jpg|A Red Pikmin and a juvenile Bulbmin destroying a [[fire geyser]]. | ||
Bulbmindiscovery.jpg|The scene that plays when Bulbmin are discovered. | |||
Bulbmindiscovery.jpg|The | |||
Bulbmin panic.jpg|Juvenile Bulbmin in a [[panic]]. | Bulbmin panic.jpg|Juvenile Bulbmin in a [[panic]]. | ||
Bulbmin carrying a Pellet.jpeg|How the [[carrying]] behavior of Bulbmin works in the field with the use of cheating devices. | |||
Bulbmin map.png|Bulbmin as they appear on the map screen. | |||
Bulbmin3.jpg|Artwork of a mature Bulbmin. | |||
Bulbmin2.jpg|Artwork of a juvenile Bulbmin. | |||
Bulbredpet.jpg|Artwork of a Bulbmin and a Red Pikmin. | |||
Bulbmin E-Card.jpg|The creature's [[e-card]], #12 (13<sup>th</sup> red card). | |||
Bulbmin closeup.jpg|A close-up screenshot of a juvenile Bulbmin. | Bulbmin closeup.jpg|A close-up screenshot of a juvenile Bulbmin. | ||
Bud bulbmin.png|A close up picture of a bud Bulbmin. | |||
Bud bulbmin.png|A | |||
</gallery> | </gallery> | ||
==Trivia== | ==Trivia== | ||
[[File:Bulbmin sprouts.png|thumb|right|The three [[Maturity|stages]] of Bulbmin sprouts in the ground.]] | |||
[[File:Bulbmin sprouts.png|thumb|The three [[Maturity|stages]] of Bulbmin sprouts in the ground.]] | *The only place where Bulbmin can be buried – and hence, the only place where one can observe Bulbmin with buds – is the [[Frontier Cavern]], on sublevels 4 and 5. [[Swooping Snitchbug]]s can plant them in the ground on sublevel 4, and they can be planted by [[Mamuta]]s on sublevel 5. | ||
*The only place where Bulbmin can be buried – and hence, the only place where one can observe Bulbmin with buds – is the [[Frontier Cavern]], on | *If the game is altered such that it allows Bulbmin on the surface, they will take refuge in the [[Hocotate ship|ship]]'s storage when the day ends, just like [[Purple Pikmin]] and [[White Pikmin]]. They will still count towards Olimar's Pikmin count, but they cannot be taken out of the ship the next morning. Like the other ship-dwelling colors, they will take fallen foes or [[pellets]] to a random [[Onion]] and will tote any other objects, like berries, to their correct location. They will still be immune to all hazards. | ||
*If the game is altered such that it allows Bulbmin on the surface, they will take refuge in the [[Hocotate ship|ship]]'s storage when the day ends, just like [[Purple Pikmin]] and [[White Pikmin]]. They will still count towards Olimar's Pikmin count, but they cannot be taken out of the ship the next morning. Like the other ship-dwelling | |||
*Although all Bulbmin are immune to poison gas, the adult Bulbmin will take a fair amount of damage upon eating a White Pikmin. | *Although all Bulbmin are immune to poison gas, the adult Bulbmin will take a fair amount of damage upon eating a White Pikmin. | ||
*Bulbmin can actually be found in the game files of ''Pikmin 3'', despite them being absent in-game. Because of their model being identical to the one in ''Pikmin 2'', it can be assumed that the idea of them returning was scrapped early in development. | *Bulbmin can actually be found in the game files of ''Pikmin 3'', despite them being absent in-game. Because of their model being identical to the one in ''Pikmin 2'', it can be assumed that the idea of them returning was scrapped early in development. | ||
*It seems that the only Bulborb that the Bulbmin tends to take hostage is the [[ | *It seems that the only Bulborb that the Bulbmin tends to take hostage is the [[Red Bulborb]], even when it would make more sense to take control of a [[Hairy Bulborb]] in cold caves. This is generally in line with real-life biology, where a parasite will be specialized to take only one specific species as a host. | ||
*Bulbmin are the only Pikmin that were created before ''[[Super Smash Bros. Brawl]]'' and do not appear in that game in any way, or in any other subsequent ''Smash'' title. | *Bulbmin are the only Pikmin that were created before ''[[Super Smash Bros. Brawl]]'' and do not appear in that game in any way, or in any other subsequent ''Smash'' title. | ||
*A Bulbmin appears on the ''[[New Play Control! Pikmin 2]]'' Channel Screen. | *A Bulbmin appears on the ''[[New Play Control! Pikmin 2]]'' Channel Screen. | ||
*Strangely enough, the young Bulbmin do not die when caught in an [[explosion]] while under the control of the mature Bulbmin. However, when under the player's control, they can die by explosions. This is more of a useful tip, since the mature Bulbmin can die from it, and the young will remain fine. | *Strangely enough, the young Bulbmin do not die when caught in an [[explosion]] while under the control of the mature Bulbmin. However, when under the player's control, they can die by explosions. This is more of a useful tip, since the mature Bulbmin can die from it, and the young will remain fine. | ||
*When juvenile Bulbmin perish, their souls appear as any other enemies' souls, not as Pikmin souls. This may likely be due to how the Bulbmin find a bulborb host, in which the host ends up losing its life as well. | *When juvenile Bulbmin perish, their souls appear as any other enemies' souls, not as Pikmin souls. This may likely be due to how the Bulbmin find a bulborb host, in which the host ends up losing its life, as well. | ||
*Bulbmin | *Bulbmin, along with [[Yellow Pikmin]], [[Winged Pikmin]], and [[Rock Pikmin]] make different noises than other Pikmin. | ||
*They, along with [[Breadbug]]s, can be cannibalistic, as the adult Bulbmin will eat juvenile Bulbmin following a leader. | *They, along with [[Breadbug]]s, can be cannibalistic, as the adult Bulbmin will eat juvenile Bulbmin following a leader. | ||
*The Pikmin appear to be orange, as hinted by the picture above, and by the orange coloration seen at the tip where the stem meets the leaf/bud/flower. If this is the case, they would be the only Pikmin type to have a separate idle glow/map icon color than their main coloration. | *The Pikmin appear to be orange, as hinted by the picture above, and by the orange coloration seen at the tip where the stem meets the leaf/bud/flower. If this is the case, they would be the only Pikmin type to have a separate idle glow/map icon color than their main coloration. | ||
**That being said, the orange coloration of the stem could be explained to be a translation of the orange gradient that separates the yellow front and the red back of the Bulbmin, or simply an arbitrary aesthetic choice to distinguish their stems from Red Pikmin. | **That being said, the orange coloration of the stem could be explained to be a translation of the orange gradient that separates the yellow front and the red back of the Bulbmin, or simply an arbitrary aesthetic choice to distinguish their stems from Red Pikmin. | ||
* Besides the size, adult Bulbmin and juvenile Bulbmin can be distinguished by the | * Besides the size, adult Bulbmin and juvenile Bulbmin can be distinguished by the amount of spots on their backs. | ||
==See also== | ==See also== | ||
*[[Pikmin family]] | *[[Pikmin family]] | ||
*[[ | *[[Red Bulborb]] | ||
*[[Captain Olimar#As a Pikmin|Captain Olimar as a Pikmin]] | *[[Captain Olimar#As a Pikmin|Captain Olimar as a Pikmin]] | ||
{{featured|{{date|3|December|2008}}|{{date|26|January|2009}}}} | {{featured|{{date|3|December|2008}}|{{date|26|January|2009}}}} |