Editing Bulblax Kingdom
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There are two methods of reaching the Bulblax Kingdom. | There are two methods of reaching the Bulblax Kingdom. The method you use depends on personal preference. | ||
*Beyond the [[White Flower Garden]] is a poison gate. Destroying it reveals a pair of [[Seesaw block|scales]] that may be used to reach the ledge where the [[Chance Totem]] is found. From here, a squad of [[Yellow Pikmin]] can be used to reach the [[ | *Beyond the [[White Flower Garden]] is a poison gate. Destroying it reveals a pair of [[Seesaw block|scales]] that may be used to reach the ledge where the [[Chance Totem]] is found. From here, a squad of [[Yellow Pikmin]] can be used to reach the electric [[gate]] guarding the cave. | ||
*If [[Blue Pikmin]] have been discovered, they can be used to destroy the [[clog]] near the landing site, revealing a regular gate that can be destroyed to allow both leaders and all Pikmin to reach the ledge and get to the electric gate. | *If [[Blue Pikmin]] have been discovered, they can be used to destroy the [[clog]] near the landing site, revealing a regular gate that can be destroyed to allow both leaders and all Pikmin to reach the ledge and get to the electric [[gate]]. | ||
Although there is water to be found in this cave, Blue Pikmin are not required to collect any treasure, and water hazards are not indicated in the cave's preview window. | Although there is water to be found in this cave, [[Blue Pikmin]] are not required to collect any treasure, and water hazards are not indicated in the cave's preview window. Your squad should thus exclude [[Blue Pikmin]]. Of the other types of Pikmin, [[Purple Pikmin]] should be brought in great numbers to defeat the [[Emperor Bulblax]], and a considerable amount of Red and Yellow Pikmin should be brought to make use of the Candypop Buds. Keep in mind that enough [[Red Pikmin]] to carry the [[Gyroid Bust]] should be on hand. | ||
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** None | ** None | ||
This first sublevel should be rather easy, as long as | This first sublevel should be rather easy, as long as you have brought plenty of [[Purple Pikmin]]. Find the [[Orange Bulborb]] that possesses the [[Crystal Clover]], making sure you deal with the smaller [[Dwarf Orange Bulborb|Dwarfs]] when needed. There is always one of the two Orange Bulborbs in an alcove near the ship's pod's site, but its back often faces the wall, so you'll need to be cautious and defeat it quickly with your Purple Pikmin if it has the treasure. | ||
Deal with the | Deal with the other Bulborb(s) if you want or need to. There is also a [[Crimson Candypop Bud]] that you may use, but you probably shouldn't use it, because you'll need to conserve your [[Yellow Pikmin]] for sublevel 4. | ||
{{cavegen|bk1}} | {{cavegen|bk1}} | ||
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* '''Treasures''': | * '''Treasures''': | ||
** {{icon|Crystal King|y}} (inside Iridescent Glint Beetle) | ** {{icon|Crystal King|y}} (inside Iridescent Glint Beetle) | ||
** {{icon|Unknown Merit|y}} (inside | ** {{icon|Unknown Merit|y}} (inside Wollywog) | ||
* '''Enemies''': | * '''Enemies''': | ||
** {{icon|Anode Beetle|y}} × 5 | ** {{icon|Anode Beetle|y}} × 5 | ||
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** None | ** None | ||
This sublevel is a lot harder than the earlier ones because it is jam-packed with electrical wires and [[Anode Beetle]]s, and requires you to engage in close-range combat. There is also a [[ | This sublevel is a lot harder than the earlier ones because it is jam-packed with electrical wires and [[Anode Beetle]]s, and requires you to engage in close-range combat. There is also a [[Wollywog]]. The goal is to collect the two treasures, the [[Unknown Merit]] and [[Crystal King]]. The Unknown Merit is held by the Wollywog that will fall from the sky, so be cautious when moving. The Crystal King is held by an [[Iridescent Glint Beetle]]. | ||
First you will want to take your [[Yellow Pikmin]] and have them destroy the electrical wires, then have your [[Purple Pikmin]] flip over and defeat all of the Anode Beetles. If you haven't spotted either treasure-bearing enemy, use the [[Treasure Gauge]] to scout them out. When you see the Iridescent Glint Beetle, throw a Purple Pikmin on or near it to topple it over and make it drop the treasure. If you don't get its treasure and it burrows back into the ground, it will reappear somewhere else in the sublevel. | First you will want to take your [[Yellow Pikmin]] and have them destroy the electrical wires, then have your [[Purple Pikmin]] flip over and defeat all of the Anode Beetles. If you haven't spotted either treasure-bearing enemy, use the [[Treasure Gauge]] to scout them out. When you see the Iridescent Glint Beetle, throw a Purple Pikmin on or near it to topple it over and make it drop the treasure. If you don't get its treasure and it burrows back into the ground, it will reappear somewhere else in the sublevel. | ||
After you get that, look for the | After you get that, look for the Wollywog. Once it lands on the ground, get out of its view (so it won't jump) and throw purples onto its head. Once you are finished, you may transform 10 of your Pikmin into Purple Pikmin with the two [[Violet Candypop Bud]]s located in the alcoves of the cave, though one or both might not appear through no fault of the player, as detailed [[Pikmin 2 cave generation|here]] and [[Mistake#Missing sublevel objects|here]]. If this happens, you may want to reset the console to restart the sublevel, and see if they will appear then. Remember, you're going to need many Purple Pikmin in the future, and more urgently, for the boss. | ||
There are also two [[Common Glowcap]]s that each hide a [[Honeywisp]]. They are especially useful to you if many of your Pikmin were deflowered on the third sublevel. If you return here, the Iridescent Glint Beetle will still appear, but you won't have a radar to find it and it won't appear again if you miss the chance to get its [[nectar]] and [[spray]]s. | There are also two [[Common Glowcap]]s that each hide a [[Honeywisp]]. They are especially useful to you if many of your Pikmin were deflowered on the third sublevel. If you return here, the Iridescent Glint Beetle will still appear, but you won't have a radar to find it and it won't appear again if you miss the chance to get its [[nectar]] and [[spray]]s. | ||
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|- | |- | ||
| 2 | | 2 | ||
| {{icon| | | {{icon|Wollywog|y}} | ||
| 1 | | 1 | ||
| Falls from the sky | | Falls from the sky | ||
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{{see also|Emperor Bulblax#Strategy|t1=Emperor Bulblax strategy}} | {{see also|Emperor Bulblax#Strategy|t1=Emperor Bulblax strategy}} | ||
The Emperor Bulblax, the final boss of the [[Pikmin (game)|first ''Pikmin'' game]], returns in this sublevel, though if you've played the first game, be aware that this boss is | The Emperor Bulblax, the final boss of the [[Pikmin (game)|first ''Pikmin'' game]], returns in this sublevel, though if you've played the first game, be aware that this boss is much easier in ''Pikmin 2''. Before fighting the boss, destroy the fire geysers in the way. Then, rapidly throw Purple Pikmin at the boss's protruding eyes in the ground, which should take out most of its health. If not already defeated, finish the battle using the strategy linked above. Once defeated, the boss will drop the [[Forged Courage]], an item that will grant you the [[Scorch Guard]], an armor making your leaders' suits to be impervious to fire. | ||
After collecting the upgrade, destroy the gate on the far side of the boss arena to reveal a room where the upgrade will be used. Despite the presence of [[water]] in this room, Blue Pikmin are not required. Go to either side of the room and throw your [[Red Pikmin]] up on the ledge. Then lead your leader up the narrow strip of land rising up that is dotted with fire geysers. Now that you have the Scorch Guard, you needn't worry about trying to cleverly dodge when those geysers release fire. Call the Pikmin you tossed up, and have them start carrying this sublevel's other treasure, the [[Gyroid Bust]]. Don't worry, they won't carry it into the water. After you get the final treasure in this cave, exit via the geyser. | After collecting the upgrade, destroy the gate on the far side of the boss arena to reveal a room where the upgrade will be used. Despite the presence of [[water]] in this room, Blue Pikmin are not required. Go to either side of the room and throw your [[Red Pikmin]] up on the ledge. Then lead your leader up the narrow strip of land rising up that is dotted with fire geysers. Now that you have the Scorch Guard, you needn't worry about trying to cleverly dodge when those geysers release fire. Call the Pikmin you tossed up, and have them start carrying this sublevel's other treasure, the [[Gyroid Bust]]. Don't worry, they won't carry it into the water. After you get the final treasure in this cave, exit via the geyser. |