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{{game icons|p=y|p2=y|p3 | {{game icons|p=y|p2=y|p3=y}} | ||
[[File:Bridge.png|thumb|Some [[Blue Pikmin]] constructing a bridge at the [[Wistful Wild]].]] | [[File:Bridge.png|thumb|Some [[Blue Pikmin]] constructing a bridge at the [[Wistful Wild]].]] | ||
'''Bridges''' are common | '''Bridges''' are common obstacles in the [[Pikmin series|''Pikmin'' series]] that appear above ground only. Naturally, their purpose is to help cross a gap, normally a body of [[water]]. Pikmin are tasked with building the bridge, which cannot be crossed until it is completed. Their appearance and building method depends on the game. | ||
==Stick | ==Stick bridges== | ||
In | In ''[[Pikmin (game)|Pikmin]]'' and ''[[Pikmin 2]]'', bridges are found as a pile of wood on one side of the gap, which [[Pikmin family|Pikmin]] can be set to work on. Doing so will cause them to construct the wood into a bridge that spans the obstruction. Sloped bridges may also be found near a ledge and provide a ramp up/down the ledge once built. When being worked on, the bridge grows in chunks at intervals, marked with a cloud of dust. [[Cloaking Burrow-nit]]s and members of the [[Mandiblard]] family chew apart stick bridges and progressively roll them back into piles. | ||
To note is that in the second game, bridges will only take the usual time to build if it is the first time the player is on the area. If the player goes to the area again on a later day, or simply goes inside a [[cave]] and comes back out, the bridge construction progresses from one checkpoint to the next instantly, with the only delay being the time it takes for the clouds to dissipate and for the Pikmin to move to the next pile. | To note is that in the second game, bridges will only take the usual time to build if it is the first time the player is on the area. If the player goes to the area again on a later day, or simply goes inside a [[cave]] and comes back out, the bridge construction progresses from one checkpoint to the next instantly, with the only delay being the time it takes for the clouds to dissipate and for the Pikmin to move to the next pile. | ||
In ''[[Pikmin 2]]'', there is | In ''[[Pikmin 2]]'', there is a bridge that is surrounded by [[Hazard#Poison gas|poison]], just like some [[gate]]s. Naturally, only [[White Pikmin]] can approach it, but once a few segments have been built, the poison pipes may be destroyed, allowing other Pikmin to assist them in completing the bridge. | ||
A number of [[glitches]] are associated with these bridges, generally involving Pikmin or [[Enemy|enemies]] getting stuck in or under them. | A number of [[glitches]] are associated with these bridges, generally involving Pikmin or [[Enemy|enemies]] getting stuck in or under them. | ||
== | ==Ceramic bridges== | ||
[[File:Pikmin 3 Complete Bridge.png|thumb|left|A fully-built red bridge in ''Pikmin 3''.]] | [[File:Pikmin 3 Complete Bridge.png|thumb|left|A fully-built red bridge in ''Pikmin 3''.]] | ||
In | In ''[[Pikmin 3]]'', bridges are made of [[#Fragments|fragments]], rather than wood, as in the previous games. Bridges are made from varying numbers of fragments (the shortest being 30, and the longest being 84), and come in several different colors, with some bridges already being partially completed by the time they're encountered. Unfinished bridges are slightly slanted upwards, and an invisible wall will prevent leaders from crossing past the last existing row of six fragments. Depending on the bridge, it may or may not be possible to [[throw]] Pikmin and leaders from the bridge (an example where it doesn't work is the light blue bridge leading to the Winged Onion). To build a bridge, Pikmin must carry fragments over to it, which they then put into place. Once all fragments are delivered, the bridge is completed, and lowers into place in the process, an act that can knock leaders over if they are standing too close. Leaders on the bridge itself will not be knocked down. The fragments give bridges a distinct ceramic look, and because they are made of a hard material, enemies cannot destroy them as they can wooden bridges. | ||
{{clear}} | |||
==Locations== | |||
{{game help|p3|Add locations in ''Pikmin 3'''s non-story modes.}} | |||
===''Pikmin''=== | |||
*Story mode | |||
**[[The Forest of Hope]]: Two bridges must be built to create a path between some islands to obtain the [[Sagittarius]]. | |||
**[[The Forest Navel]]: Two sloped bridges can be built down the central ledges to provide shortcuts. Two other sloped bridges must be built up to a plateau holding the [[Gravity Jumper]]. One last bridge must be built across the abyss to reach the island where the [[Libra]] is located. | |||
**[[The Distant Spring]]: There is a bridge near the landing site that will lead across the water to a beach. Two other bridges near the [[Gluon Drive]] must be built into eachother to form a single larger bridge to carry the part across. | |||
**[[The Final Trial]]: Two bridges must be built across the main part of the level to reach the final boss arena. | |||
*[[Challenge Mode (Pikmin)|Challenge Mode]] | |||
**[[The Forest of Hope]]: Same as story mode, with the addition of a sloped bridge leading down from the area where an [[Armored Cannon Beetle]] is usually found in story mode. | |||
**[[The Forest Navel]]: Same as story mode. | |||
**[[The Distant Spring]]: Same as story mode. | |||
**[[The Final Trial]]: Same as story mode. | |||
===''Pikmin 2''=== | |||
Bridges only appear in overworld locations, and only in the game's story mode. | |||
*[[Valley of Repose]]: One bridge is built above the water in the central part of the level, while a sloped bridge must be built to reach a small plateau with the entrance to [[Frontier Cavern]]. | |||
*[[Awakening Wood]]: One bridge is near the [[Geographic Projection]] and two more are located near the [[Air Brake]], one of which has gas pipes and requires White Pikmin to start it. | |||
*[[Perplexing Pool]]: One is located near the pair of [[Burgeoning Spiderwort]]s, one is by the entrance to [[Citadel of Spiders]], and another is near the beach leading to the [[Shower Room]] entrance. | |||
*[[Wistful Wild]]: A single bridge is located in the water filled area on [[The Impact Site]] half of the level. | |||
===''Pikmin 3''=== | |||
*[[Tropical Wilds]]: A brown bridge is built on day 1 to demonstrate Pikmin abilities. Another must be built to reach the [[Sandbelching Meerslug]], while a red bridge is located near the landing site leading to the northern portion of the level. | |||
*[[Garden of Hope]]: A brown bridge and red bridge are near the area where [[Rock Pikmin]] are discovered, while a blue bridge is built on the way to the [[Armored Mawdad]] arena. A red bridge and blue bridge can be built near the entrance to the [[Quaggled Mireclops]] arena. | |||
*[[Distant Tundra]]: [[Brittany]] must build a red bridge and [[Alph]] must build a blue bridge in the center of the map so that they can reunite when separated in the beginning. One other red bridge can be built in the [[Vehemoth Phosbat]] arena to reach an [[electrode]]. | |||
*[[Twilight River]]: A light blue bridge must be built to discover [[Winged Pikmin]]; this is the longest bridge in the game. A red bridge must be built afterword to reach the [[Scornet Maestro]] arena. | |||
*[[Formidable Oak]]: An optional red bridge is found in the cavern, while a blue bridge must be built to to get through the cavern. | |||
*[[Tropical Forest]]: The bridge is optional, but is extremely recommended to get back to the SPERO faster. | |||
==Fragment== | ==Fragment== | ||
[[File:Pikminology14.jpg|250px|thumb|Fragments explained | [[File:Pikminology14.jpg|250px|thumb|Fragments explained.]] | ||
'''Fragments''' are tiles | {{cleanup|The fragment data we do have is incredibly raw, and could use formatting for wiki use.}} | ||
'''Fragments''' are ceramic tiles that are used to build bridges in ''[[Pikmin 3]]''. Fragments are clustered together in piles, and the [[Pikmin family|Pikmin]] will [[carry]] them to the bridge of the corresponding fragment color, then return to the pile, even if there aren't any fragments left. However, if a Pikmin [[carrying]] a fragment is [[Whistle|called]] back, that fragment will vanish and reappear at the pile it came from. Pikmin carrying fragments can also be pushed, making them carry it faster. | |||
Each bridge is made out of a certain number of fragments (brown bridges are made of 30, red and blue of 60, and light blue of 84), and they have multiple piles of fragments that need to be assembled. Fragments are occasionally buried in [[dirt mound]]s or encased inside [[crystal]]s. Additionally, in one case, in the [[Garden of Hope]], fragments are used to build an overturned plant pot, not a bridge. When it is finished, it is used as a platform to [[throw]] [[leader]]s and Pikmin across. It's worth noting that even though [[Winged Pikmin]] can't reach submerged fragments of the pot, they can still build it underwater by carrying non-submerged fragments over and tossing them to where they belong. | |||
Because each bridge has its own color, fragments from one color cannot be used to build a bridge of a different one. Many of the fragments actually come from nearby broken pots. Fragments are placed in rows of six, and any given row must be completed before the next row may be started – this is most noticeable when a large group of Pikmin carrying fragments arrives at the same time. | |||
===Story Mode=== | |||
*[[Tropical Wilds]] | |||
**Brown bridge near Alph’s crash site - groups of 3 and 12 tiles | |||
**Brown bridge near landing site - groups of 8 and 10 tiles | |||
**Red bridge - groups of 10 and 46 tiles (34 buried) | |||
*[[Garden of Hope]] | |||
**Brown bridge near landing site - groups of 14 and 15 tiles | |||
**Red bridge near landing Site - groups of 20 (in crystal) and 26 tiles | |||
**Blue bridge near Armored Mawdad - groups of 20 (in crystal) and 30 tiles | |||
**Red bridge after Louie escapes - 2 groups of 27 tiles | |||
**China pot - 2 groups of 30 tiles | |||
**Blue bridge near Quaggled Mireclops - groups of 20 (in crystal) and 30 tiles (20 buried) | |||
*[[Distant Tundra]] | |||
**Red bridge - groups of 20 and 30 tiles | |||
**Blue bridge - groups of 20 and 30 tiles | |||
**Brown Bridge - 2 groups of 25 tiles | |||
*[[Twilight River]] | |||
**Light blue bridge- group of 20 (in crystal) and 2 groups of 30 tiles | |||
**Brown bridge - groups of 15 (under clipboard), 18, and 24 tiles | |||
*[[Formidable Oak]] | |||
**Red bridge - groups of 20 and 30 tiles | |||
**Blue bridge - 2 groups of 25 tiles | |||
===Collect Treasure!=== | |||
*[[Tropical Forest]] | |||
**Red bridge - 50 tiles | |||
*[[Silver Lake]] | |||
**Red bridge - 45 tiles | |||
*[[Thirsty Desert]] | |||
**Brown bridge near Joustmite - 24 tiles | |||
**Brown bridge near Pyroclasmic Slooch - 20 tiles | |||
*[[Twilight Hollow]] | |||
**Brown bridge - 24 tiles | |||
*[[Tropical Forest Remix]] | |||
**Red bridge - groups of 15 and 30 tiles | |||
*[[Silver Lake Remix]] | |||
**Red bridge – 30 tiles | |||
**Brown bridge - 20 tiles | |||
*[[Twilight Hollow Remix]] | |||
**Brown bridge - groups of 10 and 20 tiles | |||
*[[The Rustyard]] | |||
**Light blue bridge - 20 tiles | |||
*[[Clockwork Chasm]] | |||
**Brown bridge - groups of 10 and 20 tiles | |||
===Battle Enemies!=== | |||
*[[Silver Lake]] | |||
**Blue bridge - 40 tiles | |||
**Brown bridge - 25 tiles | |||
*[[Thirsty Desert]] | |||
**Brown bridge near Rock Onion - 24 tiles | |||
**Brown bridge near Blue Onion - 24 tiles | |||
*[[Twilight Hollow]] | |||
**Brown bridge - 24 tiles | |||
*[[Tropical Wilds Remix]] | |||
**Brown bridge - groups of 8 and 10 tiles | |||
*[[Garden of Hope Remix]] | |||
**Brown bridge - 25 tiles | |||
**Red bridge - 40 tiles | |||
**Blue bridge - 45 tiles | |||
*[[Twilight River Remix]] | |||
**Light blue bridge - 30 tiles | |||
===Bingo Battle=== | |||
*[[Stagnant Sea]] | |||
**Layout A | |||
***Red bridge 1 - 2 groups of 10 tiles | |||
***Red bridge 2 - 2 groups of 10 tiles | |||
**Layout B | |||
***Red bridge 1 - 2 groups of 10 tiles | |||
***Red bridge 2 - 2 groups of 10 tiles | |||
**Layout C | |||
***Red bridge 1 - fully assembled | |||
***Red bridge 2 - fully assembled | |||
*[[Parched Brook]] | |||
**Layout A | |||
***Red bridge 1 - 3 groups of 10 tiles | |||
***Red bridge 2 - 3 groups of 10 tiles | |||
**Layout B | |||
***Red bridge 1 - 20 tiles | |||
***Red bridge 2 - 20 tiles | |||
==Hay== | ==Hay== | ||
[[File:Hay.jpg|thumb|left|A pile of hay.]] | [[File:Hay.jpg|thumb|left|A pile of hay.]] | ||
'''Hay''' is | '''Hay''' is an obstacle in ''Pikmin 3'' that essentially replaces the sloped bridges from the previous games. While bridges are made out of fragments, and link two pieces of land over a gap, hay is grabbed in chunks and piled up against walls to serve as a ramp to go up. A large and tidy pile of hay sits in one place, and Pikmin grab chunks off of it, one by one, like fragments. When they reach the wall that needs to be overcome (which can be recognized with some faint strands of hay on the floor), they toss their hay on the floor, so that it piles up. When it's done, the "task complete" sound plays, and Pikmin and leaders can use the new ramp to climb up the wall. | ||
{{clear}} | {{clear}} | ||
===Locations=== | |||
;[[Distant Tundra]] | |||
* A pile of hay is located near the two [[Bearded Amprat]]s and [[Citrus Lump]] on a ledge that can only normally be accessed by [[Bouncy Mushroom]]. This pile of hay allows a shortcut back down to the landing site to be created. | |||
;[[Forgotten Cove]] | |||
* Three piles of hay are spread about in short proximity to one side, near the [[Medusal Slurker]]s. Each are used in place of the sloped bridges in ''Pikmin'''s [[The Forest Navel]]. | |||
;[[Tropical Wilds Remix]] | |||
* A pile of hay is located in the first [[Baldy Long Legs]] arena. It is used to access the second. | |||
;[[Formidable Oak Remix]] | |||
* A pre-made slope is found opposite Brittany's starting position, on the other side of the [[Orange Bulborb]]s. | |||
==Gallery== | ==Gallery== | ||
{{image|Get images of all colors and patterns of fragment in the entire game, amongst other images.}} | |||
<gallery> | <gallery> | ||
ZlCfzRE4Yk4QPrxX58.jpg|Red fragments. | |||
Brown fragments.jpg|A pile of fragments. | |||
Pikmin3Screen5.jpg|The appearance of bridges in [[Pikmin 3 prerelease information|an early version of ''Pikmin 3'']]. | |||
FragmentDirtMound.jpg|Fragments being released from a [[dirt mound]]. | FragmentDirtMound.jpg|Fragments being released from a [[dirt mound]]. | ||
ChinaFragments.jpg|A pile of china fragments. | |||
Crystal fragments blue.jpeg|Light blue fragments encased in a [[crystal]]. | |||
TileAssembly.jpg|Red fragments being taken to their bridge. | TileAssembly.jpg|Red fragments being taken to their bridge. | ||
GardenPot.jpg|The completed china pot in the [[Garden of Hope]]. | GardenPot.jpg|The completed china pot in the [[Garden of Hope]]. | ||
BundleHay.jpg|A bundle of hay with 30 parts. | BundleHay.jpg|A bundle of hay with 30 parts. | ||
</gallery> | </gallery> | ||
== | ==Names in other languages== | ||
'''Bridge''' | '''Bridge''' | ||
{{foreignname | {{foreignname | ||
|PorP = Ponte | |PorP = Ponte | ||
|PorPM = Bridge | |PorPM = Bridge | ||
|PorPN = Translation taken from the ''Pikmin'' instruction manual. | |PorPN = Translation taken from the ''Pikmin'' instruction manual. | ||
|notes = y | |notes = y | ||
|Fra | |Fra = Pont | ||
|FraM | |FraM = Bridge | ||
}} | }} | ||
'''Fragments''' | '''Fragments''' | ||
{{foreignname | {{foreignname | ||
| | |Ger=Scherben | ||
}} | }} | ||
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*[[Gate]] | *[[Gate]] | ||
{{Obstacles}} | |||
{{ | |||