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|pikmin2 = y | |pikmin2 = y | ||
|pikmin4 = y | |pikmin4 = y | ||
|image = | |image = P4 Breadbug.png | ||
|size = | |size = 270px | ||
|icon = Breadbug P4 icon.png | |icon = Breadbug P4 icon.png | ||
|namecustom = ''Pansarus gluttonae''<br>''Pansarus gluttoniae'' (''Pikmin'' Player's Guide) | |namecustom = ''Pansarus gluttonae''<br>''Pansarus gluttoniae'' (''Pikmin'' Player's Guide) | ||
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|attacks = Steal objects, bringing Pikmin with them, shaking | |attacks = Steal objects, bringing Pikmin with them, shaking | ||
}} | }} | ||
{{featured|{{date|1|August|2024}}}} | |||
The '''Breadbug''' ({{j|パンモドキ|Pan Modoki|Pseudo Bread}}) is an [[enemy]] in {{p1}}, {{p2}} and {{p4}}. Breadbugs resemble {{w|Bread roll|bread rolls}}, and are the namesake of the [[Breadbug family]]. They cannot harm leaders or [[Pikmin family|Pikmin]] directly, but can drag objects into their nests, making them harder for the player to retrieve. Breadbugs are typically found in underground areas. | The '''Breadbug''' ({{j|パンモドキ|Pan Modoki|Pseudo Bread}}) is an [[enemy]] in {{p1}}, {{p2}} and {{p4}}. Breadbugs resemble {{w|Bread roll|bread rolls}}, and are the namesake of the [[Breadbug family]]. They cannot harm leaders or [[Pikmin family|Pikmin]] directly, but can drag objects into their nests, making them harder for the player to retrieve. Breadbugs are typically found in underground areas. | ||
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In ''Pikmin'' and ''Pikmin 2'', each Breadbug has a nest from which it emerges at the beginning of the day or the sublevel, and this nest is the location that it drags objects to. When it reaches the nest, it will go inside with the object, and then emerge to start walking around again. In ''Pikmin 2'', Breadbugs will heal all their [[health]] when they collect an object. Enemy corpses carried into the nest cannot be retrieved, but [[treasures]] in ''Pikmin 2'' are released from the nest when the Breadbug associated with that nest is defeated. In ''Pikmin 4'', Breadbugs do not have nests, and drag objects to various predetermined locations around the sublevel, such as mounds of dirt and grass hiding spots. If no locations are available, they will drag the treasure around aimlessly. Pikmin can [[dig]] objects out of the mounts of dirt and carry them back, or carry them out of the grass. | In ''Pikmin'' and ''Pikmin 2'', each Breadbug has a nest from which it emerges at the beginning of the day or the sublevel, and this nest is the location that it drags objects to. When it reaches the nest, it will go inside with the object, and then emerge to start walking around again. In ''Pikmin 2'', Breadbugs will heal all their [[health]] when they collect an object. Enemy corpses carried into the nest cannot be retrieved, but [[treasures]] in ''Pikmin 2'' are released from the nest when the Breadbug associated with that nest is defeated. In ''Pikmin 4'', Breadbugs do not have nests, and drag objects to various predetermined locations around the sublevel, such as mounds of dirt and grass hiding spots. If no locations are available, they will drag the treasure around aimlessly. Pikmin can [[dig]] objects out of the mounts of dirt and carry them back, or carry them out of the grass. | ||
The main way to deal damage to Breadbugs is by dragging them to the [[Onion]], [[Research Pod]], or [[S.S. Beagle]]. Pikmin can attempt to [[carry]] the object a Breadbug is carrying. Breadbugs have a carrying strength that is different in each game, and if enough Pikmin are carrying the object to overpower that strength, then the Pikmin will begin carrying the object and the Breadbug, dragging the Breadbug towards the base. When the object is collected, the Breadbug will be pulled up with the object, then fall off and take a large amount of damage. In ''Pikmin'' and ''Pikmin 2'', if not enough Pikmin are carrying the object to overpower the Breadbug, the Breadbug will drag them along with the object to the nest, and the Pikmin will die when the object enters the nest. In ''Pikmin 4'', if not enough Pikmin are carrying the object, the Breadbug will shake the object to shake some of the Pikmin off. | The main way to deal damage to Breadbugs is by dragging them to the [[Onion]], [[Research Pod]], or [[S.S. Beagle]]. Pikmin can attempt to [[carry]] the object a Breadbug is carrying. Breadbugs have a carrying strength that is different in each game, and if enough Pikmin are carrying the object to overpower that strength, then the Pikmin will begin carrying the object and the Breadbug, dragging the Breadbug towards the base (interestingly, there will be some black smoke coming from the Breadbug's legs when being dragged). When the object is collected, the Breadbug will be pulled up with the object, then fall off and take a large amount of damage. In ''Pikmin'' and ''Pikmin 2'', if not enough Pikmin are carrying the object to overpower the Breadbug, the Breadbug will drag them along with the object to the nest, and the Pikmin will die when the object enters the nest. In ''Pikmin 4'', if not enough Pikmin are carrying the object, the Breadbug will shake the object to shake some of the Pikmin off. | ||
Breadbugs cannot be attacked by simply throwing Pikmin at them, [[swarming]], or [[Charge|charging]]. In ''Pikmin'', Olimar can [[punch]] them to damage them, but they will attempt to shake him off if damaged too much. They take a small amount of damage when a Pikmin is [[throw]]n precisely on top of them, and this causes them to roll over and drop the treasure they're carrying in ''Pikmin'' and ''Pikmin 2'', or to run around for a while in ''Pikmin 4''. | Breadbugs cannot be attacked by simply throwing Pikmin at them, [[swarming]], or [[Charge|charging]]. In ''Pikmin'', Olimar can [[punch]] them to damage them, but they will attempt to shake him off if damaged too much. They take a small amount of damage when a Pikmin is [[throw]]n precisely on top of them, and this causes them to roll over and drop the treasure they're carrying in ''Pikmin'' and ''Pikmin 2'', or to run around for a while in ''Pikmin 4''. | ||
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==Locations== | ==Locations== | ||
===''Pikmin''=== | ===''Pikmin''=== | ||
Only one Breadbug is present in Story Mode, in [[The Forest Navel]]. It wanders around the area so it doesn't have a set location, but its nest is found near the [[Gravity Jumper]] so it can be spotted there often, such as when carrying back objects or at the start of the day. | |||
It is also present in [[Challenge Mode (Pikmin)|Challenge Mode]], being in both [[The Impact Site]] and The Forest Navel. | |||
===''Pikmin 2''=== | ===''Pikmin 2''=== | ||
In Story Mode, Breadbugs can be found in sublevels 2, 3, 4, and 6 of the [[Glutton's Kitchen]], and in sublevel 11 of the [[Dream Den]]. | |||
They can be found in [[Challenge Mode (Pikmin 2)|Challenge Mode]], in the [[Snack Pit]] stage. They can also be found in [[2-Player Battle]], in the [[Dim Labyrinth]] stage. | |||
===''Pikmin 4''=== | ===''Pikmin 4''=== | ||
Breadbugs are only present in the [[Plunder Palace]] cave, on sublevels 1 and 4. | |||
==Strategy== | ==Strategy== | ||
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|jpcommon = {{j|パンモドキ|Pan Modoki|Pseudo Bread}}. | |jpcommon = {{j|パンモドキ|Pan Modoki|Pseudo Bread}}. | ||
|jpname = {{j|マキパンモドキ|Makipan modoki|Pseudo Bread Roll}}. | |jpname = {{j|マキパンモドキ|Makipan modoki|Pseudo Bread Roll}}. | ||
|scientific = ''Pansarus gluttonae''. ''Pansarus'' may come from " | |scientific = ''Pansarus gluttonae''. ''Pansarus'' may come from "pan", Spanish for "bread", referring to its physical shape. ''Gluttonae'' comes from "glutton", referring to its scavenging and food-hoarding behavior. The specific epithet is spelled "''gluttoniae''" in the ''Pikmin'' Nintendo Player's Guide. | ||
|internal = The internal name in ''Pikmin'', <code>collec</code>, is likely short for "collect" or "collector". In ''Pikmin 2'', it's just the same as the Japanese nickname, <code>panmodoki</code>. The nest the creature hides in has its own internal name. In ''Pikmin'', it is <code>hollec</code>, perhaps a pun between "hole" and the enemy's internal name, while in ''Pikmin 2'', it's a combination of {{j|パン|pan|bread|f=tp}} and "house" – <code>panhouse</code>. | |internal = The internal name in ''Pikmin'', <code>collec</code>, is likely short for "collect" or "collector". In ''Pikmin 2'', it's just the same as the Japanese nickname, <code>panmodoki</code>. The nest the creature hides in has its own internal name. In ''Pikmin'', it is <code>hollec</code>, perhaps a pun between "hole" and the enemy's internal name, while in ''Pikmin 2'', it's a combination of {{j|パン|pan|bread|f=tp}} and "house" – <code>panhouse</code>. | ||
}} | }} | ||
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Breadbug P4 Runs.jpg|A scared Breadbug running away. | Breadbug P4 Runs.jpg|A scared Breadbug running away. | ||
Breadbug P4 icon.png|The [[Piklopedia (Pikmin 4)|Piklopedia]] icon of the Breadbug. | Breadbug P4 icon.png|The [[Piklopedia (Pikmin 4)|Piklopedia]] icon of the Breadbug. | ||
</gallery> | </gallery> | ||
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*Breadbugs seem to have cannibalistic tendencies: in ''Pikmin 2'', they will carry dead Breadbugs into their nests and eat them. | *Breadbugs seem to have cannibalistic tendencies: in ''Pikmin 2'', they will carry dead Breadbugs into their nests and eat them. | ||
*In ''Pikmin'', if a Breadbug gets stuck, it will burrow into the ground after about 8 seconds and respawn out of its hole.{{cite youtube|c_I03_U0Dx4|demonstrating how Breadbugs respawn when they get stuck.}} | *In ''Pikmin'', if a Breadbug gets stuck, it will burrow into the ground after about 8 seconds and respawn out of its hole.{{cite youtube|c_I03_U0Dx4|demonstrating how Breadbugs respawn when they get stuck.}} | ||
*Breadbugs exhibit behavior typical of real world {{w|ferret}}s, which are known to take random items and drag them into burrows or other enclosed areas. | *Breadbugs exhibit behavior typical of real world {{w|ferret}}s, which are known to take random items and drag them into burrows or other enclosed areas. | ||
*A roughly exact copy of the Breadbug in ''Pikmin 2'' exists [[Unused content in Pikmin 3|unused inside ''Pikmin 3'''s files]]. | *A roughly exact copy of the Breadbug in ''Pikmin 2'' exists [[Unused content in Pikmin 3|unused inside ''Pikmin 3'''s files]]. | ||
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{{refs}} | {{refs}} | ||
{{p1enemies}} | {{p1enemies}} | ||
{{p2enemies}} | {{p2enemies}} |