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|pikmin2 = y | |pikmin2 = y | ||
|pikmin4 = y | |pikmin4 = y | ||
|image = | |image = Breadbug P4 icon.png | ||
|size = | |size = 270px | ||
|icon = Breadbug P4 icon.png | |icon = Breadbug P4 icon.png | ||
|namecustom = ''Pansarus gluttonae''<br>''Pansarus gluttoniae'' (''Pikmin'' | |namecustom = ''Pansarus gluttonae''<br>''Pansarus gluttoniae'' (''Pikmin'') | ||
|family = Breadbug | |family = Breadbug | ||
|areas = [[The Forest Navel]] | |areas = [[The Forest Navel]] | ||
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|challenge = [[The Impact Site]], [[The Forest Navel]], [[Snack Pit]] | |challenge = [[The Impact Site]], [[The Forest Navel]], [[Snack Pit]] | ||
|2p = [[Dim Labyrinth]] | |2p = [[Dim Labyrinth]] | ||
|attacks = Steal objects, bringing Pikmin with them, shaking | |attacks = Steal objects, bringing Pikmin with them, shaking (''Pikmin'' only) | ||
}} | }} | ||
{{otheruses|the creature|the biological family|Breadbug family}} | |||
'''Breadbugs''' ({{j|パンモドキ|Pan Modoki|Pseudo Bread}}) are enemies in {{p1}}, {{p2}} and {{p4}}. These creatures remarkably resemble bread rolls, and are the namesake of the [[Breadbug family]]. They cannot harm leaders or [[Pikmin family|Pikmin]] directly, but they can drag small objects (in ''Pikmin'') or both small and rather large objects (in ''Pikmin 2'') into their dwellings. If Pikmin are holding onto something when a Breadbug pulls it into its nest, they will die. In ''Pikmin 4'', their segments now resemble cuts in bread more than fat rolls. | |||
A boss variant of the Breadbug, the [[Giant Breadbug]], appears in ''Pikmin 2'' and ''Pikmin 4''. | |||
==Stats== | ==Stats== | ||
{{enemy stats | {{enemy stats | ||
|weight1 = 3 |weight2 = 3 |weight4 = 3 | |weight1 = 3 |weight2 = 3 |weight4 = 3 | ||
|carriers1 = 6 |carriers2 = 6 |carriers4 = | |carriers1 = 6 |carriers2 = 6 |carriers4 = | ||
|seeds1 = 3 |seeds2 = 4 |seeds4 = 5 | |seeds1 = 3 |seeds2 = 4 |seeds4 = 5 | ||
|value2 = 3 |value4 = 3 | |value2 = 3 |value4 = 3 | ||
|hp1 = 5000 |hp2 = 1100 |hp4 = | |hp1 = 5000 |hp2 = 1100 |hp4 = | ||
|regen1 = Unknown |regen2 = 0 |regen4 = | |regen1 = Unknown |regen2 = 0 |regen4 = | ||
}} | }} | ||
{{ | {{Notes|reel=y|olimar=y|louie=y|voyage=y}} | ||
===''Pikmin'' Nintendo Player's Guide=== | |||
{{transcript|The adult breadbug competes for many of the same food sources as Pikmin, but its thick-skinned hide allows it to withstand most Pikmin group attacks. However, some researchers claim to have observed the breadbug being overwhelmed by massive numbers of Pikmin and then reduced to food.|block=y}} | |||
{{transcript|The breadbug is a scavenger and will drag away lightweight Pikmin food. Don't bother attacking the breadbug. Instead, send Pikmin to go after the piece of food that the breadbug is dragging. With enough Pikmin, your team will be able to overpower the breadbug and drag it back to an onion. When the onion beams up the bug, the pest will take major damage.|block=y}} | |||
===''Pikmin'' Nintendo Power Booklet description=== | |||
{{transcript|The breadbug is a scavenger and competes with Pikmin for food. Its thick hide protects it from most Pikmin assaults, but it prefers not to feed on live food sources.}} | |||
===''Pikmin 2'' Nintendo Player's Guide=== | |||
{{transcript|Breadbugs steal treasures and the bodies of downed baddies. If a Breadbug takes a prize into its hole, you'll have to defeat it to make the treasure resurface. You can damage Breadbugs by stomping them or by pulling them towards your ship and having the ship's tractor beam do the work.|block=y}} | |||
===Dalmo's notes=== | |||
{{Transcript|It looks like your breakfast table's longtime staple: a loaf of bread with perfect color and buttery shine. Just from looking at it, I swear the aroma of baking wafts past my nose. But you've never seen your bread loafing about like this. If you observe them for a while, you might catch them dragging things around with their mouths. It's heart-meltingly adorable!}} | |||
==Behavior== | ==Behavior== | ||
Each Breadbug owns a den from which it emerges at the beginning of the day or the sublevel. Normally it trots freely around the area, ignoring Pikmin and other creatures. Once it comes across something it can drag, it will begin heading towards it. If it reaches such an object, it will grab it with its mouth and drag it back to its den. In ''Pikmin 2'', Breadbugs heal themselves completely when they successfully retrieve an object. If Pikmin are already carrying an object, Breadbugs will ignore it. | |||
Breadbugs have a large amount of tough blubber, making them immune to [[swarm]]ing. In ''Pikmin'', Olimar can [[punch]] them to damage them, but they will attempt to shake him off if damaged too much. When they are defeated in ''Pikmin 2'', their dens release all the [[treasure]]s they captured. Corpses and pellets that Breadbugs successfullly pull into their dens will permanently disappear and cannot be retrieved. | |||
In ''Pikmin 4'', the Breadbug behaves a little different. It will still bumble around stealing whatever its grubby jaws clamp onto, but it now lacks a den, instead bringing object to predetermined dirt mounts to bury them, as well as leaving them in planet growth, the same growths the player can hide in. Because of this, it cannot heal, or kill Pikmin. It has also has a smaller limit on what it can take. If no hiding spots are available, it will still grab the object, but will wander aimlessly with them. When it spots an object, it will run straight for it. It has strength of 10. If pulling something with Pikmin on it, it will shake the object to get the Pikmin off. It cannot do this if it is being dragged. If both forces equal 10, the object will not move until the Breadbug shakes off some Pikmin. It will still hit its head when carried into the tractor beam of the [[SS Beagle]], however it will not flip over. | |||
It can still be hit directly with a Pikmin, doing so will squish the creature and cause it to run around in a panic, yelping. Once done running, it will catch its breath and return to normal. If hit by a Purple Pikmin's shockwave, it will behave the same way, but instead of being squished, it will roll backwards. | |||
==Carrying power== | |||
Breadbugs in ''Pikmin'' will only drag objects with a [[weight]] of 1 | Breadbugs in ''Pikmin'' will only drag objects with a [[weight]] of 1, all of which require two Pikmin to overpower. In ''Pikmin 2'', objects dragged by Breadbugs vary in how much strength is needed to overpower them, depending on the weight of the object and its maximum carriers. The exact formula is unknown and it's possible that one does not exist, as the game may use a lookup table instead. However, a formula that works in every case is: | ||
In ''Pikmin 2'', objects dragged by Breadbugs vary in how much strength is needed to overpower them, depending on the weight of the object and its maximum | |||
{{equation|Breadbug carrying equation.png}} | {{equation|Breadbug carrying equation.png}} | ||
So in other words: the object's weight, plus one-half of the carrying support slots, plus 1, rounded down | So in other words: the object's weight, plus one-half of the carrying support slots, plus 1, rounded down equals the amount of Pikmin needed to overpower a Breadbug. | ||
Breadbugs will ignore objects with a [[weight]] heavier than 10, as well as all treasures in the [[Explorer's Friend Series]]. They are also unable to drag very small or flat treasures such as the [[Science Project]] or [[Luck Wafer]]. | Breadbugs will ignore objects with a [[weight]] heavier than 10, as well as all treasures in the [[Explorer's Friend Series]]. They are also unable to drag very small or flat treasures such as the [[Science Project]] or [[Luck Wafer]]. Giant Breadbugs are no stronger than regular ones and all the same rules apply. The following table lists all possible combinations of weights and max carriers with their respective amounts needed to overpower. Most of these results cannot be observed without hacking. | ||
{|class="wikitable scrollable" style="width: 60em;" | {|class="wikitable scrollable" style="width: 60em;" | ||
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|- style="text-align: center;" | |- style="text-align: center;" | ||
! Strength needed | ! Strength needed | ||
| {{tt|2|Non-Purples cannot overpower}} || 2 || 4 || 5 || 4 || 5 || 5 || 6 || 7 || 7 || 8 || 9 || 10 || 11 || 12 || 12 || 13 || | | {{tt|2|Non-Purples cannot overpower}} || 2 || 4 || 5 || 4 || 5 || 5 || 6 || 7 || 7 || 8 || 9 || 10 || 11 || 12 || 12 || 13 || 12 || 15 || 16 || 18 | ||
|} | |} | ||
In ''[[Pikmin 4]]'' | In ''[[Pikmin 4]]'' the breadbug always has a carrying strength of 10. Once the pikmins' total carrying strength exceeds 10 the breadbug will be dragged across the floor. | ||
==Strategy== | ==Strategy== | ||
The easiest way to kill a Breadbug is to wait until it takes hold of an object, then swarm Pikmin onto that object and return it to the Onion | ===Pikmin=== | ||
The easiest way to kill a Breadbug is to wait until it takes hold of an object, then swarm Pikmin onto that object and return it to any [[Onion]] or the Ship's [[research Pod|pod]]. The Onion or the Ship receives the object and the Breadbug takes damage by banging its head on the Onion/Ship. This method usually has to be done twice, though the first hit is so strong, it may just take one Pikmin [[throw]]n on its back to finish it off. So to better multitask, the best strategy would be to throw Pikmin on top of it once or twice and then have it drag an object and use Pikmin to carry it the opposite way. The Pikmin should deliver the object, and more often than not, get the now-dead Breadbug and deliver it as well. | |||
It is also possible to defeat a Breadbug by throwing Pikmin on top of it, but this is slow as there is a period of immunity after each successful throw. Luckily, after being hit with a Pikmin, and finishing its pain animation, it will look left and right for some brief seconds, and during this time, it is vulnerable. By carefully timing, or by throwing a small barrage of Pikmin during this time, it is possible to hit the Breadbug again without having to move the cursor or the leader | It is also possible to defeat a Breadbug by throwing Pikmin on top of it, but this is slow as there is a period of immunity after each successful throw. Luckily, after being hit with a Pikmin, and finishing its pain animation, it will look left and right for some brief seconds, and during this time, it is vulnerable. By carefully timing, or by throwing a small barrage of Pikmin during this time, it is possible to hit the Breadbug again without having to move the cursor or the leader. The members of this species encountered in ''Pikmin'' move more swiftly than those in ''Pikmin 2'', making them even more difficult to kill via this method. Using [[Purple Pikmin]] makes this method faster since their heavy weight will hurt the Breadbug, and they also try to home in as they land. With good enough timing, whistling Pikmin off of a tug of war with a Breadbug will stun the creature for a brief moment, possibly allowing an attack. | ||
Another quick way to kill it in ''Pikmin 2'' is to use an [[ultra-bitter spray]] to petrify it, which will make it vulnerable to [[swarming]]. | Another quick way to kill it in ''Pikmin 2'' is to use an [[ultra-bitter spray]] to petrify it, which will make it vulnerable to [[swarming]]. | ||
===Leaders=== | |||
Strangely, [[Olimar]] can damage the Breadbug by [[punch]]ing it in ''Pikmin'' even though the Pikmin cannot. In ''Pikmin 2'', neither Olimar nor [[Louie]] are capable of punching the Breadbug. However, with its high amount of HP due to the unorthodox damaging methods normally used, attacking with Olimar is a severe waste of time. Interestingly, the Breadbug can attempt to shake off Olimar when harassed. | |||
==Technical information== | ==Technical information== | ||
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==Other information== | ==Other information== | ||
{{enemy other info | {{enemy other info | ||
|size | |size = Body length: {{mm|37}} | ||
|piklopedia | |piklopedia = 57 | ||
|technical = Vanilla Breadbug | |||
|technical | |||
}} | }} | ||
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|jpcommon = {{j|パンモドキ|Pan Modoki|Pseudo Bread}}. | |jpcommon = {{j|パンモドキ|Pan Modoki|Pseudo Bread}}. | ||
|jpname = {{j|マキパンモドキ|Makipan modoki|Pseudo Bread Roll}}. | |jpname = {{j|マキパンモドキ|Makipan modoki|Pseudo Bread Roll}}. | ||
|scientific = ''Pansarus gluttonae''. | |scientific = ''Pansarus gluttonae''. "Pansarus" may come from "pan", spanish for "bread", referring to its physical shape. ''Gluttonae'' comes from "glutton", referring to its scavenging and food-hoarding behavior. The specific epithet is spelled "''gluttoniae''" in the ''Pikmin'' Nintendo Player's Guide. | ||
|internal = The internal name in ''Pikmin'', <code>collec</code>, is likely short for "collect" or "collector". In ''Pikmin 2'', it's just the same as the Japanese nickname, <code>panmodoki</code>. The nest the creature hides in has its own internal name. In ''Pikmin'', it is <code>hollec</code>, perhaps a pun between "hole" and the enemy's internal name, while in ''Pikmin 2'', it's a combination of {{j|パン|pan|bread|f=tp}} and "house" – <code>panhouse</code>. | |internal = The internal name in ''Pikmin'', <code>collec</code>, is likely short for "collect" or "collector". In ''Pikmin 2'', it's just the same as the Japanese nickname, <code>panmodoki</code>. The nest the creature hides in has its own internal name. In ''Pikmin'', it is <code>hollec</code>, perhaps a pun between "hole" and the enemy's internal name, while in ''Pikmin 2'', it's a combination of {{j|パン|pan|bread|f=tp}} and "house" – <code>panhouse</code>. | ||
}} | }} | ||
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===Names in other languages=== | ===Names in other languages=== | ||
{{foreignname | {{foreignname | ||
|Jap | |Jap = パンモドキ | ||
|JapR = Pan Modoki | |JapR = Pan Modoki | ||
|JapM = Pseudo Bread | |JapM = Pseudo Bread | ||
|Fra = Scaratax | |Fra = Scaratax | ||
|FraM = From '' | |FraM = From ''scarabée'' (beetle) | ||
| | |Ita = Saprofago Ladro | ||
|ItaM = Thief Scavenger | |||
|Ger = Diebischer Saprophag | |Ger = Diebischer Saprophag | ||
|GerM = Thieving Saprophage | |GerM = Thieving Saprophage | ||
|Spa = Chinche Carroñero (''Pikmin'')<br>Chinche carroñera (''Pikmin 2'') | |||
|Spa | |||
|SpaM = Scavenger Bug | |SpaM = Scavenger Bug | ||
| | |Kor=빵닮은꼴 | ||
| | |KorM=Form that looks like bread | ||
}} | }} | ||
==Gallery== | ==Gallery== | ||
<gallery> | <gallery> | ||
Breadbug.png|Artwork of the Breadbug from ''[[Pikmin (game)|Pikmin]]''. | |||
Adorable Breadbug.png|A Breadbug in the [[Piklopedia (Pikmin 2)|Piklopedia]]. | |||
Reel3 Breadbug.png|A Breadbug in the [[enemy reel]] of ''Pikmin''. | |||
Nest.jpg|A Breadbug's nest in ''Pikmin 2''. | |||
Nest 2.jpg|A Breadbug dragging a Female Sheargrub corpse into its hole. | |||
Early Breadbug P1 screenshot.png|A Breadbug in an [[Pikmin prerelease information|earlier]] version of ''Pikmin''. | |||
P1 Breadbug Sketch.png|Drawings of the Breadbug from the ''Pikmin'' Official Player's Guide. | P1 Breadbug Sketch.png|Drawings of the Breadbug from the ''Pikmin'' Official Player's Guide. | ||
121.jpg|Cropped version, including only the render. | |||
VanillaBreadBug4.png|A Breadbug in promotional material for ''[[Pikmin 4]]''. | |||
AgatsumaBreadbug.jpeg|An Agatsuma Breadbug [[merchandise|figurine]]. | |||
Y16.JPG|The creature's [[e-card]], #60 (16<sup>th</sup> yellow card). | |||
Breadbug | |||
Y16.JPG|The | |||
</gallery> | </gallery> | ||
==Trivia== | ==Trivia== | ||
*The Breadbug is one of few enemies to have a figurine modeled after them. | *The Breadbug is one of few enemies to have a [[Merchandise/Figures|figurine]] modeled after them. | ||
*Its nest is very similar in appearance to the [[Hermit Crawmad]]'s hole in ''Pikmin 2''. | *Its nest is very similar in appearance to the [[Hermit Crawmad]]'s hole in ''Pikmin 2''. | ||
*Breadbugs seem to have cannibalistic tendencies: in ''Pikmin 2'', they will carry dead Breadbugs into their nests and eat them. | *Breadbugs seem to have cannibalistic tendencies: in ''Pikmin 2'', they will carry dead Breadbugs into their nests and eat them. | ||
*In ''Pikmin'', if a Breadbug gets stuck, it will burrow into the ground after about 8 seconds and respawn out of its hole.{{cite youtube|c_I03_U0Dx4|demonstrating how Breadbugs respawn when they get stuck.}} | *In ''Pikmin'', if a Breadbug gets stuck, it will burrow into the ground after about 8 seconds and respawn out of its hole.{{cite youtube|c_I03_U0Dx4|demonstrating how Breadbugs respawn when they get stuck.}} | ||
*Breadbugs exhibit behavior typical of real world {{w|ferret}}s, which are known to take random items and drag them into burrows or other enclosed areas. | *Breadbugs exhibit behavior typical of real world {{w|ferret}}s, which are known to take random items and drag them into burrows or other enclosed areas. | ||
*A roughly exact copy of the Breadbug in ''Pikmin 2'' exists [[Unused content in Pikmin 3|unused inside ''Pikmin 3'''s files]]. | *A roughly exact copy of the Breadbug in ''Pikmin 2'' exists [[Unused content in Pikmin 3|unused inside ''Pikmin 3'''s files]]. | ||
*The Breadbug's | *The Breadbug's enemy mix in Pikmin 4 is the only one known so far to reference another theme from the series, in this case, the mix is a squeakier version of the snorting heard in the Giant Breadbug's theme. | ||
*In Pikmin 4, the Breadbug will occasionally hum [https://www.pikminwiki.com/Music_in_Pikmin_2#Giant_Breadbug Giant Breadbug] while running. | |||
==See also== | ==See also== | ||
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{{refs}} | {{refs}} | ||
{{p1enemies}} | {{p1enemies}} | ||
{{p2enemies}} | {{p2enemies}} | ||
{{P4enemies}} | {{P4enemies}} | ||
[[Category:Wandering enemies]] | [[Category:Wandering enemies]] | ||
[[Category:Pikmin 1 Challenge Mode]] | |||
[[Category:The Forest Navel]] | [[Category:The Forest Navel]] | ||
[[Category:Glutton's Kitchen]] | [[Category:Glutton's Kitchen]] | ||
[[Category:Dream Den]] | [[Category:Dream Den]] | ||