Editing Brawl Yard
Jump to navigation
Jump to search
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 1: | Line 1: | ||
{{game icons|p2=y}} | {{game icons|p2=y}} | ||
[[ | [[Image:Brawl_Yard.png|thumb|300px|Stage preview.]] | ||
'''Brawl Yard''' is | '''Brawl Yard''' is a [[2-Player Battle]] arena in ''[[Pikmin 2]]'', and as its name suggests, it is a yard setting, similar to the second [[sublevel]] in [[Snagret Hole]]. An overturned bucket is in the middle of the stage, which can be used as shelter from the [[Decorated Cannon Beetle]]s. | ||
A [[Glitches in Pikmin 2#Leave boundaries|glitch]] allows a leader to go out of bounds and steal the opponent's marble from behind. This is | A [[Glitches in Pikmin 2#Leave boundaries|glitch]] allows a leader to go out of bounds and steal the opponent's marble from behind. This is however, risky. | ||
== Level information == | == Level information == | ||
*'''Theme''': Garden | *'''Theme''': Garden | ||
*'''Enemies''': | *'''Enemies''': | ||
**{{icon|Cloaking Burrow-nit|y}} | **{{icon|Cloaking Burrow-nit|y}} | ||
Line 15: | Line 13: | ||
**{{icon|Skitter Leaf|y}} | **{{icon|Skitter Leaf|y}} | ||
**{{icon|Shearwig|y}} (under marbles) | **{{icon|Shearwig|y}} (under marbles) | ||
*''' | *'''Hazards''': | ||
**None | **None | ||
*'''Plants | *'''Treasures''': | ||
**{{icon|Crystallized Telekinesis|y}} inside the Decorated Cannon Beetles | |||
*'''Plants''': | |||
**{{icon|Clover|y}} | **{{icon|Clover|y}} | ||
**{{icon|Dandelion|y}} | **{{icon|Dandelion|y}} | ||
**{{icon|Margaret|y}} | **{{icon|Margaret|y}} | ||
*'''Others''': | |||
**{{icon|Pellet Posy|y}} | **{{icon|Pellet Posy|y}} | ||
{{sublevel technical | {{sublevel technical | ||
Line 33: | Line 32: | ||
|capmax = 80 | |capmax = 80 | ||
|rooms = 3 | |rooms = 3 | ||
|geyser = No | |geyser = No | ||
|unitfile = vs_7_kusachi.txt | |unitfile = vs_7_kusachi.txt | ||
Line 41: | Line 39: | ||
|hiddenfloor = 1 | |hiddenfloor = 1 | ||
|units = | |units = | ||
{{!}} colspan = 6 style = "text-align: center;" {{!}} | {{!}} colspan = 6 style = "text-align: center;" {{!}} Pattern 1 | ||
{{!}}- | {{!}}- | ||
{{sublevel units | {{sublevel units | ||
Line 48: | Line 46: | ||
|item_cap_kusachi|Dead end with item (×7) | |item_cap_kusachi|Dead end with item (×7) | ||
}} | }} | ||
{{!}} colspan = 6 style = "text-align: center;" {{!}} | {{!}} colspan = 6 style = "text-align: center;" {{!}} Pattern 2 | ||
{{!}}- | {{!}}- | ||
{{sublevel units | {{sublevel units | ||
Line 61: | Line 59: | ||
|way2_kusachi|Corridor (×1) | |way2_kusachi|Corridor (×1) | ||
}} | }} | ||
{{!}} colspan = 6 style = "text-align: center;" {{!}} | {{!}} colspan = 6 style = "text-align: center;" {{!}} Pattern 3 | ||
{{!}}- | {{!}}- | ||
{{sublevel units | {{sublevel units | ||
Line 68: | Line 66: | ||
|way2_kusachi|Corridor (×4) | |way2_kusachi|Corridor (×4) | ||
|item_cap_kusachi|Dead end with item (×2) | |item_cap_kusachi|Dead end with item (×2) | ||
}} | }} | ||
}} | }} | ||
Line 89: | Line 71: | ||
==Gallery== | ==Gallery== | ||
<gallery> | <gallery> | ||
Brawl Yard.jpg|The Brawl Yard in-game. | File:Brawl Yard.jpg|The Brawl Yard in-game. | ||
</gallery> | </gallery> | ||
{{2PB}} | {{2PB}} |