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{{game icons|p2=y|p3 | {{game icons|p2=y|p3=y}} | ||
{{title}} | {{title}} | ||
{{otheruses|the rocks that fall from the sky|other rock-like objects|rock}} | {{otheruses|the rocks that fall from the sky|other rock-like objects|rock}} | ||
{{image|An image for the top of the article. Maybe something like a full-screen screenshot showing several boulders falling at once.}} | |||
'''Boulders''' are [[obstacle]]s in the [[Pikmin series|''Pikmin'' series]]. They are large rocks that fall from the sky, often in groups, and can [[Crushing|crush]] anything they land on. They can be identified by the growing shadow they cast on the floor as they fall, as well as the {{w|sliding whistle}} sound that accompanies their descent. These signs give players a warning that a rock is about to fall where the shadow is, giving them time to get out of the way. It should be noted that boulders in Bingo Battle fall faster than the ones in ''Pikmin 2''. Rock Pikmin are also immune to boulder attacks in Bingo Battle. | |||
With ideal placing and timing, players can trigger a boulder drop such that it lands on top of an [[enemy]], causing massive damage to the creature. | |||
With ideal placing and timing, players can trigger a boulder drop such that it lands on top of an [[enemy]], causing massive damage to the creature. | |||
==Triggers== | ==Triggers== | ||
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*In [[cave]]s, boulders can fall from the ceiling by themselves when a leader or Pikmin gets close to their spawn point. | *In [[cave]]s, boulders can fall from the ceiling by themselves when a leader or Pikmin gets close to their spawn point. | ||
*The [[Empress Bulblax]] and the [[Segmented Crawbster]] can make boulders fall from the ceiling when they slam against a wall. These boulders spawn where the active leader is at. | *The [[Empress Bulblax]] and the [[Segmented Crawbster]] can make boulders fall from the ceiling when they slam against a wall. These boulders spawn where the active leader is at. | ||
*In [[2-Player Battle]] and [[Bingo Battle]], a [[Cupid's Grenade|cherry]] power-up allows players to drop a shower of boulders where their opponent's active leader is | *In [[2-Player Battle]] and [[Bingo Battle]], a [[Cupid's Grenade|cherry]] power-up allows players to drop a shower of boulders where their opponent's active leader is. | ||
Because some of these triggers spawn boulders where the active leader is, players can anticipate a boulder downpour and quickly switch leaders to avoid having the boulders drop on leaders that have several Pikmin following them. | Because some of these triggers spawn boulders where the active leader is, players can anticipate a boulder downpour and quickly switch leaders to avoid having the boulders drop on leaders that have several Pikmin following them. | ||
==Locations== | ==Locations== | ||
*[[Cave of Pain]]: 8 boulders. | |||
*[[Frontier Cavern]]: 13 boulders in sublevel 7. | *[[Frontier Cavern]]: 13 boulders in sublevel 7. | ||
*[[Shower Room]]: 3 boulders in sublevel 1. | *[[Shower Room]]: 3 boulders in sublevel 1. | ||
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*[[Hole of Heroes]]: 1 boulder in sublevel 7. | *[[Hole of Heroes]]: 1 boulder in sublevel 7. | ||
*[[Dream Den]]: 4 boulders in sublevel 12. | *[[Dream Den]]: 4 boulders in sublevel 12. | ||
*[[Carpet Plain]]: occasional boulders. | *[[Carpet Plain]]: occasional boulders. | ||
==Boulder jump glitch== | ==Boulder jump glitch== | ||
{{main|Glitches in Pikmin 2#Boulder jump glitch|t1=Boulder jump glitch}} | {{main|Glitches in Pikmin 2#Boulder jump glitch|t1=Boulder jump glitch}} | ||
It is possible to exploit a glitch in the way the game handles [[Lie down|lying down]], and using it to make the leader jump quite high. By lying down in a specific time while a boulder is dropping on the leader, he will be sent flying into the air. | |||
==Technical information== | ==Technical information== | ||
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==Gallery== | ==Gallery== | ||
<gallery> | <gallery> | ||
File:Sky p2.jpg|A boulder falling from the sky in ''Pikmin 2''. | File:Sky p2.jpg|A boulder falling from the sky in ''Pikmin 2''. | ||
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*[[Lithopod family]] | *[[Lithopod family]] | ||
*[[Iron ball]] | *[[Iron ball]] | ||
{{obstacles}} | {{obstacles}} |