Editing Boss
Jump to navigation
Jump to search
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 74: | Line 74: | ||
In terms of progression, none of these bosses are specifically required to be defeated to complete the story, except for the final boss, the [[Ancient Sirehound]]. Many of them guard [[castaway]]s, either inside of them or behind [[numbered gate]]s, requiring the boss to be defeated to rescue them. Boss battles being part of progression (seen in ''Pikmin 3'') is replaced with [[Dandori Battle]]s against [[Olimar]] and [[Louie]], all of which are required to complete the game's story. | In terms of progression, none of these bosses are specifically required to be defeated to complete the story, except for the final boss, the [[Ancient Sirehound]]. Many of them guard [[castaway]]s, either inside of them or behind [[numbered gate]]s, requiring the boss to be defeated to rescue them. Boss battles being part of progression (seen in ''Pikmin 3'') is replaced with [[Dandori Battle]]s against [[Olimar]] and [[Louie]], all of which are required to complete the game's story. | ||
Sometimes the other [[Rescue Corps]] members would cheer or encourage you during a boss battle like the [[Bug- | Sometimes the other [[Rescue Corps]] members would cheer or encourage you during a boss battle like the [[Bug-eyed Crawmad]] for example, which this symbol (*) would mean. | ||
=== Music definition === | === Music definition === |