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=== Music definition === | === Music definition === | ||
==== Major bosses ==== | ==== Major bosses ==== | ||
Major bosses in ''Pikmin 4'' can be defined by the dramatic sting that begins and ends their unique battle themes, similar in tone to the boss themes of ''Pikmin 2'' and ''Pikmin 3'' | Major bosses in ''Pikmin 4'' can be defined by the dramatic sting that begins and ends their unique battle themes, similar in tone to the boss themes of ''Pikmin 2'' and ''Pikmin 3''. This also includes enemies that have completely unique battle themes that do not include any element of the sting, specifically the [[Giant Breadbug]] and [[Ancient Sirehound]]. | ||
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==== Minor bosses ==== | ==== Minor bosses ==== | ||
These are bosses that are typically fought above ground or at the bottom of short caves. They are typically accompanied by a drumline cadence | These are bosses that are typically fought above ground or at the bottom of short caves. They are typically accompanied by a drumline cadence. | ||
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==== Tough enemy encounters ==== | ==== Tough enemy encounters ==== | ||
Sometimes, a tougher enemy acts as a boss in easier caves or a mini-boss partway through of a cave. They typically use a slower battle theme in these instances | Sometimes, a tougher enemy acts as a boss in easier caves or a mini-boss partway through of a cave. They typically use a slower battle theme in these instances. These are not particularly bosses on the same level as the ones above, and are more situational encounters. Some enemies which are typically not bosses (such as the [[Dwarf Bulborb]]) are fought in some of these encounters alongside other enemies, and can be considered bosses under this definition because the battle music doesn't end until all the enemies in the encounter are defeated. | ||
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