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**{{icon|Searing Acidshock|y}} ([[Garden of Hope]], inside the crystal): Normally, a bridge must be built using fragments, some of which are underwater, but it is possible to build half the bridge and throw [[Rock Pikmin]] and Winged Pikmin across the gap, allowing the crystal to be broken and the fruit to be carried back.
**{{icon|Searing Acidshock|y}} ([[Garden of Hope]], inside the crystal): Normally, a bridge must be built using fragments, some of which are underwater, but it is possible to build half the bridge and throw [[Rock Pikmin]] and Winged Pikmin across the gap, allowing the crystal to be broken and the fruit to be carried back.
**{{icon|Searing Acidshock|y}} ([[Tropical Wilds]]): The fruit is held by a [[Calcified Crushblat]], and to access the enemy, an underwater [[Gate#Dirt wall|dirt wall]] must be destroyed. This can be done with any type of Pikmin by using the invincible Pikmin glitch.
**{{icon|Searing Acidshock|y}} ([[Tropical Wilds]]): The fruit is held by a [[Calcified Crushblat]], and to access the enemy, an underwater [[Gate#Dirt wall|dirt wall]] must be destroyed. This can be done with any type of Pikmin by using the invincible Pikmin glitch.
**{{icon|Sunseed Berry|v=FF|y}} ([[Garden of Hope]], near the Blue Onion): This fruit is fully underwater next to a dirt wall, but can be collected by using Winged Pikmin via the invincible Pikmin glitch with any of the area's [[fire]] hazards.
**{{icon|Sunseed Berry|v=FF|y}} ([[Garden of Hope]], near the Blue Onion): This fruit is fully underwater next to a dirt wall, but can be collected by using Winged Pikmin via the invincible Pikmin glitch with any of the area’s [[fire]] hazards.


*Enemies
*Enemies
**{{icon|Puckering Blinnow|y}}: These enemies usually remain underwater, but can be harmed if they jump out to snatch a Winged Pikmin or onto land.
**{{icon|Puckering Blinnow|y}}: These enemies usually remain underwater, but can be harmed if they jump out to snatch a Winged Pikmin or onto land.
**{{icon|Sputtlefish|y}}: These enemies are also underwater enemies, and can only be defeated without Blue Pikmin by employing the invincible Pikmin glitch.
**{{icon|Sputtlefish|y}}: These enemies are also underwater enemies, and can only be defeated without Blue Pikmin by employing the invincible Pikmin glitch.
**{{icon|Toady Bloyster|v=P3|y}}: These enemies are always found underwater in Story Mode, but can be slowly taken out with a leader's [[Punch|punches]].
**{{icon|Toady Bloyster|v=P3|y}}: These enemies are always found underwater in Story Mode, but can be slowly taken out with a leader’s [[Punch|punches]].


===Recommended uses===
===Recommended uses===
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{{notes|voyage=y}}
{{notes|voyage=y}}
=== Olimar's Voyage Log (''Pikmin 4'') ===
[[File:P4 Voyage Log Olimar 17.png|left|200px]]
{{transcript|At a glance, the {{color|Blue Pikmin|darkorange}} appear to have mouthlike gills and are notably able to function even underwater. Thanks to their {{color|water resistance|darkorange}} and {{color|swimming talents|darkorange}}, I can now transport things found in the water.|block=y}}
{{clear}}


=== Dalmo's notes ===
=== Dalmo's notes ===

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