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[[File:Bingo_Battle_mode_menu_stage.png|thumb]] | |||
[[File: | Like in ''[[Pikmin 2]]'', ''[[Pikmin 3]] '' has a 2-Player Battle mode called '''Bingo Battle'''. The overall rules have changed, but many of the same concepts return. The mode can be played in 1 vs 1 or 2 vs 2. Enemies in each arena change each time you play. | ||
==Maps== | ==Maps== | ||
There are 12 stages to choose from in Bingo Battle. | There are 12 stages to choose from in Bingo Battle. (Only 2 of the names are known) | ||
*[[Shaded Terrace]] | |||
*[[Stagant Sea|Stagnant Sea]] | |||
==Basic Rules== | |||
One player will play as [[Alph]], while the other will play as [[Captain Olimar]]. In a 2vs2 match, the first two players are Alph and Brittany, while the second two are Olimar and Louie. On the bottom of each player's screen, there will be a 4x4 bingo card lined with random objects, which range from enemies to fruits to treasures. The player that collects all of the objects in a row, (horizontal, vertical, or diagonal) will win, similar to bingo. | |||
==Pikmin== | |||
Unlike in ''Pikmin 2, ''each player can have any type of [[Pikmin family|Pikmin]]. The only difference is that the color of the Pikmin's leaves, buds, or flowers will correspond with the player. (Player 1: Blue. Player 2: Pink). | |||
== | ==Controls== | ||
[[File:Controls_2p.jpg|thumb|left|This shows how the Controls work for 2-P Battle]] | |||
Similar to ''Pikmin 2'', this game mode involves 2 Players using the Wi Remote Plus and Nunchuck (or possibly a pro controller). Most standard controls apply, but down on the D-Pad now activates items. The Gamepad serves as a map and can show where either player is. | |||
[[File: | |||
==Items== | ==Items== | ||
[[File:Bingo_Mode_3.png|thumb|The lightning bolt item is used by Player 2.]] | |||
Once again, the player can get items by carrying [[Cupid's Grenade|Cherries]] back to the assigned onion. These are the items currently confirmed: | |||
[[File: | |||
*Rocks - Cause rocks to fall onto enemy Pikmin | |||
*Lightning - Strikes opponents with an immobilizing currently of lightning | |||
*Ghost - An item that is used to kill all enemies onscreen | |||
*Spray - Adds an extra spray to your counter | |||
*+5 and +10 Pikmin | |||
*An item that temporarily disables the opponent's ability to whistle | |||
*"Lucky Marble" fills up a no-longer-available space on your Bingo card | |||
*An item that scrambles up your opponent's Bingo card | |||
*An item that gives the player [[Bomb Rock]]s | |||
*An item that teleports your opponent back to their Onion, leaving their Pikmin unattended | |||
* | *An alarm that activates when the team opposing the team who threw the pikmin with the alarm, when it activates... pikmin from the other team will run away from the object | ||
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==Gallery== | ==Gallery== | ||
<gallery> | <gallery widths="97"> | ||
Bingo | Bingo Mode 1.png|The blue team placing an apple in the Onion | ||
Bingo Mode 2.png|The blue team has one object away to winning! | |||
Bingo Mode 2.png|The blue team | wollysdead.PNG|The laser power-up being used to instantly take care of the Yellow Wollywog | ||
moo.PNG|Here we can see that the ghost power-up caused the laser beam | |||
2P Bingo Battle.png|Louie is also going to be in the game! | |||
Bingo Battle | 2P Bingo Battle 2.png|Some sort of Co-op play | ||
rockypoint.PNG|2vs2 battle, blue team activates falling rocks | |||
robo.PNG|A Pikmin must carry the machine like a bomb rock | |||
YellowZone.PNG|A team's Pikmin tries to carry fruit; notice the alarm hasn't gone off because the alarm came from their team | |||
RedZone.PNG|The opposing team tries to collect the fruit, but the Pikmin seem to be running away | |||
Skeeterskate scan.PNG|Charlie is also available in bingo battle which means the player is able to select their own characters, to an extent. | |||
</gallery> | </gallery> | ||
[[Category:Pikmin 3]] | |||
[[Category:2-Player Battle]] | |||
[[Category:Bingo Battle]] | |||
[[Category:Bingo Battle | |||