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{{game icons|pb=y}} | {{game icons|pb=y}} | ||
'''Big Flowers''' are plants in {{pb}} that can be found throughout the world at set points of interest. They appear on the [[Pikmin Bloom interface#Map|map screen]] with circles around them with a radius of 40 meters. If a player is [[flower planting|planting flowers]] within the Big Flower's radius, it will contribute towards blooming the Big Flower. After 300 flowers are planted in the radius, the flower will bloom for 23 hours. If a player plants any flowers in the radius of the Big Flower within the first hour after it blooms, they will be rewarded with an [[expedition]] to collect a [[fruit]] from it. (If a player has not yet unlocked the ability to do expeditions, they will not get a reward from a Big Flower.) Any player that walks within 100 meters of a blooming Big Flower can swipe vertically across it while viewing its information page to gain 1- | '''Big Flowers''' are plants in {{pb}} that can be found throughout the world at set points of interest. They appear on the [[Pikmin Bloom interface#Map|map screen]] with circles around them with a radius of 40 meters. If a player is [[flower planting|planting flowers]] within the Big Flower's radius, it will contribute towards blooming the Big Flower. After 300 flowers are planted in the radius, the flower will bloom for 23 hours. If a player plants any flowers in the radius of the Big Flower within the first hour after it blooms, they will be rewarded with with an [[expedition]] to collect a [[fruit]] from it. (If a player has not yet unlocked the ability to do expeditions, they will not get a reward from a Big Flower.) Any player that walks within 100 meters of a blooming Big Flower can swipe vertically across it while viewing its information page to gain 1-2 nectar, even if they have already retrieved the fruit. The nectar provided by the Big Flower and the fruit it rewards will match the bloomed flower type, which depends on the type of flowers that were planted in the radius. | ||
There are some flowers on the map that look like Big Flowers but have a rainbow bud. These are a different kind of flower, called a [[Special Spot]]. | There are some flowers on the map that look like Big Flowers but have a rainbow bud. These are a different kind of flower, called a [[Special Spot]]. | ||
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A Big Flower's eventual bloomed color is determined by the color of the flowers that players plant within, with additional complexity added by white flowers and flowers that aren't available in all 4 colors. For red, blue, and yellow flowers, having a majority of that color of flower planted within the radius will cause the Big Flower to grow into that color, provided that it's available for the determined species. | A Big Flower's eventual bloomed color is determined by the color of the flowers that players plant within, with additional complexity added by white flowers and flowers that aren't available in all 4 colors. For red, blue, and yellow flowers, having a majority of that color of flower planted within the radius will cause the Big Flower to grow into that color, provided that it's available for the determined species. | ||
For Big Flowers where at least 70% of the flowers planted in the radius are white or where the determined species lacks a variant in the most prevalent color, then when the 300 flower goal is reached, the color of the Big Flower will be randomly picked based on [[# | For Big Flowers where at least 70% of the flowers planted in the radius are white or where the determined species lacks a variant in the most prevalent color, then when the 300 flower goal is reached, the color of the Big Flower will be randomly picked based on [[#Color_Odds_Per_Species|odds unique to the species]]. This means that it is impossible to guarantee a white bloom from a Big Flower if there are multiple color variants. | ||
===Flower type predictions=== | ===Flower type predictions=== | ||
The likely eventual color and species of a Big Flower is displayed in the screen that appears when an unbloomed Big Flower is tapped. The type displayed does not guarantee that it will be the final type of the Big Flower, because it could still change as more flowers are planted. The colors "red", "blue", and "yellow" will display in this message if that color of flower is the most common non-white color within the radius, and if the 70% rule for white flowers has not been reached. The color "white" is never displayed here, as if the 70% rule has been reached, the color will be displayed as "???" instead. For example, if there are 40 white flowers and 30 red flowers within a Big Flower's radius, the Big Flower will say it will be red, because there are less than 70% white and non-red flowers. If an additional 20 yellow and 20 blue flowers were planted within, they would contribute to white as they are less common than red flowers, and the Big Flower would display "???" as its eventual color. | The likely eventual color and species of a Big Flower is displayed in the screen that appears when an unbloomed Big Flower is tapped. The type displayed does not guarantee that it will be the final type of the Big Flower, because it could still change as more flowers are planted. The colors "red", "blue", and "yellow" will display in this message if that color of flower is the most common non-white color within the radius, and if the 70% rule for white flowers has not been reached. The color "white" is never displayed here, as if the 70% rule has been reached, the color will be displayed as "???" instead. For example, if there are 40 white flowers and 30 red flowers within a Big Flower's radius, the Big Flower will say it will be red, because there are less than 70% white and non-red flowers. If an additional 20 yellow and 20 blue flowers were planted within, they would contribute to white as they are less common than red flowers, and the Big Flower would display "???" as its eventual color. | ||
When at least one of the seasonal flowers in the current Big Flower Forecast lacks a variant in the current majority color, the display will always read "???" when normal flowers of that color are planted. This is because if the Big Flower mutates into one of the species without a variant in the majority color, it will not bloom into the majority color. For example, whenever Cherry Blossoms (only available in white) are in the Big Flower Forecast, every Big Flower with only normal flowers planted below it will display "???", as white always displays “???”, and Cherry Blossoms are a species that lacks all 3 of the other colors. | When at least one of the seasonal flowers in the current Big Flower Forecast lacks a variant in the current majority color, the display will always read "???" when normal flowers of that color are planted. This is because if the Big Flower mutates into one of the species without a variant in the majority color, it will not bloom into the majority color. For example, whenever Cherry Blossoms (only available in white) are in the Big Flower Forecast, every Big Flower with only normal flowers planted below it will display "???", as white always displays “???”, and Cherry Blossoms are a species that lacks all 3 of the other colors. | ||
===Technical details=== | ===Technical details=== | ||
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* The flower species is determined before the color. | * The flower species is determined before the color. | ||
* Planting 156 or more of a given flower species around a Big Flower usually guarantees that type (unless it [[#Mutations|mutates]], see next bullet point). | * Planting 156 or more of a given flower species around a Big Flower usually guarantees that type (unless it [[#Mutations|mutates]], see next bullet point). | ||
** If enough flowers to spawn to a given species (156 or more) are planted under a Big Flower, there is a small chance (~3%) it will mutate to another flower type, such as the current | ** If enough flowers to spawn to a given species (156 or more) are planted under a Big Flower, there is a small chance (~3%) it will mutate to another flower type, such as the current flower of the month, or other seasonal flowers in the Big Flower Forecast. | ||
* Planting 156 or more of a color locks in the color, provided the color is not white, and that a variant in that color exists for the determined species. | * Planting 156 or more of a color locks in the color, provided the color is not white, and that a variant in that color exists for the determined species. | ||
** If a majority of the flowers planted are white or an unavailable color for the blooming flower species and that species has more than one color variant, it is random which color blooms. | ** If a majority of the flowers planted are white or an unavailable color for the blooming flower species and that species has more than one color variant, it is random which color blooms. | ||
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|Morning Glory | |Morning Glory | ||
|Morning glory, hibiscus, sunflower, frangipani, spider lily, water lily. | |Morning glory, hibiscus, sunflower, frangipani, spider lily, water lily. | ||
|} | |} | ||
==Mutations== | ==Mutations== | ||
A mutation is a rare chance of a Big Flower blooming into a different but related flower. | A mutation is a rare chance of a Big Flower blooming into a different but related flower. | ||
When the game launched initially, there used to be a rarity hierarchy, where Regular Flowers had the possibility to bloom into Pansies, and Pansies had the possibility to bloom into Roses. But once the flower forecast was simplified, this rarity hierarchy was removed, but the feature for seasonal flowers to bloom into other seasonal flowers stayed. | When the game launched initially, there used to be a rarity hierarchy, where Regular Flowers had the possibility to bloom into Pansies, and Pansies had the possibility to bloom into Roses. But once the flower forecast was simplified, this rarity hierarchy was removed, but the feature for seasonal flowers to bloom into other seasonal flowers stayed. | ||
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|Tulip <br> Frangipani | |Tulip <br> Frangipani | ||
|- | |- | ||
|Plum Blossom | |Plum Blossom | ||
|Cherry Blossom | |Cherry Blossom | ||
|- | |- | ||
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|- | |- | ||
|Tulip | |Tulip | ||
|Baby Blue Eyes <br> Carnation | |Baby Blue Eyes <br> Carnation | ||
|- | |- | ||
|Lily | |Lily | ||
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|Tulip | |Tulip | ||
|- | |- | ||
|Dianthus | |Dianthus | ||
|Hibiscus | |Hibiscus | ||
|- | |- | ||
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|Cyclamen | |Cyclamen | ||
|- | |- | ||
|Camellia | |Camellia | ||
|Daffodil <br> Plum Blossom | |Daffodil <br> Plum Blossom | ||
|- | |- | ||
|Daffodil | |Daffodil | ||
|Pansy <br> Cyclamen <br> Poinsettia <br> Camellia | |Pansy <br> Cyclamen <br> Poinsettia <br> Camellia | ||
|} | |} | ||
==Strategy== | ==Strategy== | ||
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===Blooming a desired flower type=== | ===Blooming a desired flower type=== | ||
Event missions often require specific flower types to be planted, most of which are seasonal flowers whose nectar can be scarce. Because of this, it is often useful to control what a Big Flowers becomes to get more of a specific nectar. This is most easily done by finding a Big Flower that has a precondition of the full 300 more flowers until it blooms, although this method can be used as long as the precondition still requires at least 256 flowers. | Event missions often require specific flower types to be planted, most of which are seasonal flowers whose nectar can be scarce. Because of this, it is often useful to control what a Big Flowers becomes to get more of a specific nectar. This is most easily done by finding a Big Flower that has a precondition of the full 300 more flowers until it blooms, although this method can be used as long as the precondition still requires at least 256 flowers. | ||
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* both <code>color1</code> and <code>color2</code> can be white, the desired color, or both different. | * both <code>color1</code> and <code>color2</code> can be white, the desired color, or both different. | ||
Note that this method is not guaranteed to work for white | Note that this method is not guaranteed to work for white. However, following this method for white blooms will give you white bloom ''attempts'' without spending the corresponding white nectar. Each of these attempts become a random color with a chance of being white, with odds unique to that species. | ||
==Gallery== | ==Gallery== | ||
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!Water Lily | !Water Lily | ||
!Morning Glory | !Morning Glory | ||
|- | |- | ||
!White | !White | ||
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|[[File:White water lily Big Flower icon.png|x150px]] | |[[File:White water lily Big Flower icon.png|x150px]] | ||
|[[File:White morning glory Big Flower icon.png|x150px]] | |[[File:White morning glory Big Flower icon.png|x150px]] | ||
|- | |- | ||
!Red | !Red | ||
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|[[File:Red water lily Big Flower icon.png|x150px]] | |[[File:Red water lily Big Flower icon.png|x150px]] | ||
|[[File:Red morning glory Big Flower icon.png|x150px]] | |[[File:Red morning glory Big Flower icon.png|x150px]] | ||
|- | |- | ||
!Blue | !Blue | ||
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|[[File:Blue water lily Big Flower icon.png|x150px]] | |[[File:Blue water lily Big Flower icon.png|x150px]] | ||
|[[File:Blue morning glory Big Flower icon.png|x150px]] | |[[File:Blue morning glory Big Flower icon.png|x150px]] | ||
|- | |- | ||
!Yellow | !Yellow | ||
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|[[File:Yellow water lily Big Flower icon.png|x150px]] | |[[File:Yellow water lily Big Flower icon.png|x150px]] | ||
|[[File:Yellow morning glory Big Flower icon.png|x150px]] | |[[File:Yellow morning glory Big Flower icon.png|x150px]] | ||
|} | |} | ||
==Trivia== | ==Trivia== | ||
*The places where Big Flowers appear on the map are taken from Wayspots in Niantic's Wayfarer system. This means that they will frequently appear at the same locations as features in other Niantic games, including [[bulbapedia:PokéStop|PokéStops]] and [[bulbapedia:Gym#In Pok.C3.A9mon GO|Gyms]] in ''[[bulbapedia:Pokémon GO|Pokémon GO]]'', and Portals in ''Ingress''. | *The places where Big Flowers appear on the map are taken from Wayspots in Niantic's Wayfarer system. This means that they will frequently appear at the same locations as features in other Niantic games, including [[bulbapedia:PokéStop|PokéStops]] and [[bulbapedia:Gym#In Pok.C3.A9mon GO|Gyms]] in ''[[bulbapedia:Pokémon GO|Pokémon GO]]'', and Portals in ''Ingress''. | ||
==See also== | ==See also== |