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{{game icons|pb=y}}
{{game icons|pb=y}}
'''Big Flowers''' are plants in {{pb}} that can be found throughout the world at set points of interest. They appear on the [[Pikmin Bloom interface#Map|map screen]] with circles around them with a radius of 40 meters. If a player is [[flower planting|planting flowers]] within the Big Flower's radius, it will contribute towards blooming the Big Flower. After 300 flowers are planted in the radius, the flower will bloom for 23 hours. If a player plants any flowers in the radius of the Big Flower within the first hour after it blooms, they will be rewarded with an [[expedition]] to collect a [[fruit]] from it. (If a player has not yet unlocked the ability to do expeditions, they will not get a reward from a Big Flower.) Any player that walks within 100 meters of a blooming Big Flower can swipe vertically across it while viewing its information page to gain 1-3 nectar, even if they have already retrieved the fruit. The nectar provided by the Big Flower and the fruit it rewards will match the bloomed flower type, which depends on the type of flowers that were planted in the radius.
'''Big Flowers''' are plants in {{pb}} that can be found throughout the world at set points of interest. They appear on the [[Pikmin Bloom interface#Map|map screen]] with circles around them with a radius of 40 meters. If a player is [[flower planting|planting flowers]] within the Big Flower's radius, it will contribute towards blooming the Big Flower. After 300 flowers are planted in the radius, the flower will bloom for 23 hours. If a player plants any flowers in the radius of the big flower within the first hour after it blooms, they will be rewarded with with an [[expedition]] to collect a [[fruit]] from it. (If a player has not yet unlocked the ability to do expeditions, they will not get a reward from a Big Flower.) Any player that walks within 100 meters of a blooming Big Flower can swipe vertically across it while viewing its information page to gain 1-2 nectar, even if they have already retrieved the fruit. The nectar provided by the Big Flower and the fruit it rewards will match the bloomed flower type, which depends on the type of flowers that were planted in the radius.


There are some flowers on the map that look like Big Flowers but have a rainbow bud. These are a different kind of flower, called a [[Special Spot]].
There are some flowers on the map that look like Big Flowers but have a rainbow bud. These are a different kind of flower, called a [[Special Spot]].
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==Types==
==Types==
The type of a flower consists of 2 parts: the flower species and the flower color. When a Big Flower blooms, both the species and color of the flower it becomes depends on the flowers planted inside its radius. The species of the flower (and therefore the species of nectar the fruit provides) is determined first and depends on the species of the planted flowers. The color of the flower (and therefore the type of fruit it provides) depends on the color of the planted flowers, limited to the colors available for the determined species.
When a Big Flower blooms, the species and color of flower it becomes depends on the flowers planted inside its radius. The species of the flower (and therefore the species of nectar the fruit provides) is determined first and depends on the species of the planted flowers. The color of the flower (and therefore the type of fruit it provides) depends on the color of the planted flowers, limited to the colors available for the determined species.
 
===Big Flower Forecast===
Every month, Niantic publishes what they call the Big Flower Forecast, which introduces a new flower into the game, dubbed the Flower of the Month, lists the available seasonal flowers and nectar, and announces the month’s [[Community Day]]. This forecast changes monthly, but occasionally is the same for two months in a row. A Big Flower with mostly regular flowers planted around it will have a chance of blooming into any of the seasonal flowers available in the current Big Flower Forecast.


===Species===
===Species===
There are 2 categories of flower species: regular flowers (from standard petals), and seasonal flowers (such as pansies, camellias, and roses). If only regular flowers are planted within the radius, the Big Flower will likely be some color of regular flower, with a chance of becoming one of the seasonal flowers in the current Big Flower Forecast. If most of the flowers planted within the radius are the same seasonal flower, the Big Flower will most likely bloom into that seasonal flower, though with some additional complexity and randomness. The chances of different flower species blooming has varied throughout the game's lifespan, and [[event]]s have frequently added temporary boosts to certain probabilities.
There are 2 main categories of flower types: regular flowers (from standard petals), and seasonal flowers (such as pansies, camellias, and roses). If only regular flowers are planted within the radius, the Big Flower will likely be some color of regular flower, with a chance of being a seasonal flower. If mostly seasonal flowers are planted within the radius, the Big Flower will most likely bloom into a seasonal flower, though with some additional complexity and randomness. The chances of different flower species blooming has varied throughout the game's lifespan, and [[event]]s have frequently added temporary boosts to certain probabilities.


===Color===
===Color===
A Big Flower's eventual bloomed color is determined by the color of the flowers that players plant within, with additional complexity added by white flowers and flowers that aren't available in all 4 colors. For red, blue, and yellow flowers, having a majority of that color of flower planted within the radius will cause the Big Flower to grow into that color, provided that it's available for the determined species.
A Big Flower's eventual bloomed color is determined by the color of the flowers that players plant within, with additional complexity added by white flowers and flowers that aren't available in all 4 colors. For red, blue, and yellow flowers, having a majority of that color of flower planted within the radius will cause the Big Flower to grow into that color, provided that it's available for the determined species. For Big Flowers where at least 70% of the flowers planted in the radius are white or where the most prevalent flower color isn't available in the determined species, when the 300 flower goal is reached, the color of the Big Flower will be randomly picked. This means that it is impossible to guarantee a white bloom from a Big Flower if there are multiple color variants. When this occurs the flower species is first determined, and then the color is picked based on [[#Color_Odds_Per_Species|odds unique to the species]].  
 
For Big Flowers where at least 70% of the flowers planted in the radius are white or where the determined species lacks a variant in the most prevalent color, then when the 300 flower goal is reached, the color of the Big Flower will be randomly picked based on [[#Color Odds Per Species|odds unique to the species]]. This means that it is impossible to guarantee a white bloom from a Big Flower if there are multiple color variants.
 
===Flower type predictions===
The likely eventual color and species of a Big Flower is displayed in the screen that appears when an unbloomed Big Flower is tapped. The type displayed does not guarantee that it will be the final type of the Big Flower, because it could still change as more flowers are planted. The colors "red", "blue", and "yellow" will display in this message if that color of flower is the most common non-white color within the radius, and if the 70% rule for white flowers has not been reached. The color "white" is never displayed here, as if the 70% rule has been reached, the color will be displayed as "???" instead. For example, if there are 40 white flowers and 30 red flowers within a Big Flower's radius, the Big Flower will say it will be red, because there are less than 70% white and non-red flowers. If an additional 20 yellow and 20 blue flowers were planted within, they would contribute to white as they are less common than red flowers, and the Big Flower would display "???" as its eventual color.


When at least one of the seasonal flowers in the current Big Flower Forecast lacks a variant in the current majority color, the display will always read "???" when normal flowers of that color are planted. This is because if the Big Flower mutates into one of the species without a variant in the majority color, it will not bloom into the majority color. For example, whenever Cherry Blossoms (only available in white) are in the Big Flower Forecast, every Big Flower with only normal flowers planted below it will display "???", as white always displays “???”, and Cherry Blossoms are a species that lacks all 3 of the other colors.
The likely eventual color and type of a Big Flower is displayed in the screen that appears when an unbloomed Big Flower is tapped. The color displayed does not guarantee that it will be the final color of the Big Flower, because it could still change as more flowers are planted. The colors "red", "blue", and "yellow" will display in this message if that color of flower is the most common non-white color within the radius, and if the 70% rule for white flowers has not been reached. The color "white" is never displayed here, as if the 70% rule has been reached, the color will be displayed as "???" instead. For example, if there are 40 white flowers and 30 red flowers within a Big Flower's radius, the Big Flower will say it will be red, because there are less than 70% white and non-red flowers. If an additional 20 yellow and 20 blue flowers were planted within, they would contribute to white as they are less common than red flowers, and the Big Flower would display "???" as its eventual color.


===Technical details===
===Technical Details===
The color and species of flowers planted under the Big Flower determine what the bloom will be.
The color and species of flowers planted under the big flower determine what the bloom will be.
* The flower species is determined before the color.
* Flower species is determined before the color.
* Planting 156 or more of a given flower species around a Big Flower usually guarantees that type (unless it [[#Mutations|mutates]], see next bullet point).
* Planting 156 or more of a given flower type around a big flower usually guarantees that type (unless it [[#Mutations|mutates]], see next bullet point).
** If enough flowers to spawn to a given species (156 or more) are planted under a Big Flower, there is a small chance (~3%) it will mutate to another flower type, such as the current Flower of the Month, or other seasonal flowers in the Big Flower Forecast.
** If enough flowers to spawn to a given type (156 or more) are planted under a big flower, there is a small chance (~3%) it will mutate to another flower type, such as the current flower of the month, or other seasonal flowers (Niantic reports what flowers bloom as at the start of the month in a "forecast").
* Planting 156 or more of a color locks in the color, provided the color is not white, and that a variant in that color exists for the determined species.
* Planting 156 or more of a color locks in the color, provided the color is not white, and that a variant in that color exists for the determined species.
** If a majority of the flowers planted are white or an unavailable color for the blooming flower species and that species has more than one color variant, it is random which color blooms.
** If a majority of the flowers planted are white or an unavailable color for the blooming flower species and that species has more than one color variant, it is random which color blooms.
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** If a majority of the flowers planted are white or an unavailable color for the blooming flower species, but over 100 of a secondary color that is available for that flower species, it will bloom that secondary color.
** If a majority of the flowers planted are white or an unavailable color for the blooming flower species, but over 100 of a secondary color that is available for that flower species, it will bloom that secondary color.


===Color odds per species===
===Color Odds Per Species===
Each species of flower has a unique distribution of colors that will be used to randomly determine the color of a Big Flower when that species is bloomed and the majority color is either white or a color that is unavailable for that species. The following is experimental data sourced from [https://docs.google.com/spreadsheets/d/1wf1kZCfSxQC4jB--zKRZpgAPhE60zcAfedItqQ5OrbY/edit#gid=1934273914| this spreadsheet], so it may not be perfectly accurate.
Each species of flower has a unique distribution of colors that will be used to randomly determine the color of a big flower when that species is bloomed and the majority color is either white or a color that is unavailable for that species. The following is experimental data sourced from [https://docs.google.com/spreadsheets/d/1wf1kZCfSxQC4jB--zKRZpgAPhE60zcAfedItqQ5OrbY/edit#gid=1934273914| this spreadsheet], so it may not be perfectly accurate.


{|class="wikitable" style="text-align: center"
{|class="wikitable" style="text-align: center"
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|Morning Glory
|Morning Glory
|Morning glory, hibiscus, sunflower, frangipani, spider lily, water lily.
|Morning glory, hibiscus, sunflower, frangipani, spider lily, water lily.
|-
|September 2024
|Bougainvillea
|Bougainvillea, hibiscus, spider lily, cosmos, dianthus, morning glory.
|-
|October 2024
|Dahlia
|Dahlia, cosmos, cyclamen, dianthus, gentian, bougainvillea.
|-
|November 2024
|Clematis
|Clematis, cyclamen, poinsettias, gentian, chrysanthemum, dahlia.
|}
|}


==Mutations==
==Mutations==
A mutation is a rare chance of a Big Flower blooming into a different but related flower.
A mutation is a rare chance of a Big Flower blooming into a different but related flower.  


When the game launched initially, there used to be a rarity hierarchy, where Regular Flowers had the possibility to bloom into Pansies, and Pansies had the possibility to bloom into Roses. But once the flower forecast was simplified, this rarity hierarchy was removed, but the feature for seasonal flowers to bloom into other seasonal flowers stayed.
When the game launched initially, there used to be a rarity hierarchy, where Regular Flowers had the possibility to bloom into Pansies, and Pansies had the possibility to bloom into Roses. But once the flower forecast was simplified, this rarity hierarchy was removed, but the feature for seasonal flowers to bloom into other seasonal flowers stayed.
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|Tulip <br> Frangipani
|Tulip <br> Frangipani
|-
|-
|Plum Blossom
|Plum Blossom  
|Cherry Blossom
|Cherry Blossom
|-
|-
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|-
|-
|Tulip
|Tulip
|Baby Blue Eyes <br> Carnation
|Baby Blue Eyes <br> Carnation  
|-
|-
|Lily
|Lily
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|Tulip
|Tulip
|-
|-
|Dianthus
|Dianthus  
|Hibiscus
|Hibiscus
|-
|-
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|Cyclamen
|Cyclamen
|-
|-
|Camellia
|Camellia  
|Daffodil <br> Plum Blossom
|Daffodil <br> Plum Blossom  
|-
|-
|Daffodil
|Daffodil  
|Pansy <br> Cyclamen <br> Poinsettia <br> Camellia
|Pansy <br> Cyclamen <br> Poinsettia <br> Camellia  
|}
|}
==Strategy==
{{guide}}
==Strategy==
{{guide}}
===Blooming a desired flower type===
[[File:BigFlowerBloomingFlowChart.png|thumb|200px|A flowchart representing the process for blooming a desired type of Big Flower.]]
Event missions often require specific flower types to be planted, most of which are seasonal flowers whose nectar can be scarce. Because of this, it is often useful to control what a Big Flowers becomes to get more of a specific nectar. This is most easily done by finding a Big Flower that has a precondition of the full 300 more flowers until it blooms, although this method can be used as long as the precondition still requires at least 256 flowers.
The requirements for blooming a Big Flower into a specific flower type are as follows:
* 156 or more of the flowers must be of the desired species.
* 100 or more of the flowers must be of the desired color.
* There must be no other color with more flowers planted than the desired color except white or a color not available for the desired species.
Since the species and the color are decided separately and have different thresholds to meet, you can bloom a specific type even if you don't have any petals of that type, as long as you have some of any species with the desired color and some of the desired species in either white or 2 separate colors.
One simple method for blooming a specific flower type even when lacking petals of that type is:
* 102-144 flowers of any species in the desired color.
* 78-99 <code>color1</code> flowers of the desired species.
* 78-99 <code>color2</code> flowers of the desired species.
* both <code>color1</code> and <code>color2</code> can be white, the desired color, or both different.
Note that this method is not guaranteed to work for white flowers. However, following this method for white blooms will give you white bloom ''attempts'' without spending the corresponding white nectar. Each of these attempts become a random color with a chance of being white, with odds unique to each flower species.
==Big Flower Postcards==
[[File:Big Flower Postcard Example.jpg|thumb|300px|A postcard that was obtained by automatically blooming a Big Flower using petals.]]
In addition to planting 300 flowers in the radius of a Big Flower to make it bloom, players can also exchange 150 [[petal]]s in order to automatically bloom one by pressing the "Use petals to make flowers bloom!" button that appears at the top of a Big Flower's information menu, which rewards a specially designed [[postcard]]. This method does not require the player to be in the Big Flower's radius, and can be done as long as the flower can be seen on the [[Pikmin Bloom interface#Map|map screen]]. Big Flowers that have been bloomed using this method function the same way as Big Flowers that bloomed by flowers that were planted around them; players who plant any flowers in the radius are rewarded with a fruit [[expedition]] and can swipe down on the flower to get 1-3 nectar. In addition, 7 nectar is rewarded when obtaining the special postcard.
Blooming a Big Flower using this method ultimately results in using many more petals than would be used for planting around the flower, meaning players should plant normally if they want to maximize on total nectar rewarded from blooming a Big Flower. The purpose of this method is obtaining special customizable postcards that can only be obtained through this method of blooming a Big Flower.
* Once the button to start the process has been pressed, a menu of all the player's petals opens, asking the player to pick which flower type to use.
* Once a flower type is selected, a menu of all the player's Pikmin opens, asking them to pick 1-5 Pikmin that will appear on the postcard. At least 1 Pikmin must be chosen.
* Once Pikmin have been selected, players can press the GO button in the bottom right of the menu, and a unique animation will play as the Pikmin that were sent will have the flower types that was used appear on their stem, the Big Flower blooms, and the special postcard appears on the screen, with the option to either receive or discard it.
** Pikmin that are sent to appear on the Postcard will have their [[friendship]] level slightly increased.
The Postcard that is obtained through this method will have a special pastel flower color design, and will feature [[Lifelog/Artwork#Flower artwork|lifelog artwork]] of the flower type that was used to bloom the Big Flower.
This feature can also be used on Big Flowers that have already bloomed. When this is done, the Big Flower does not bloom into the flower type that was picked to use petals automatically on, only requires 80 petals for the postcard to be obtained, and the button to start the process now reads "Use petals to get a postcard!". As the flower will not be replaced by the type that is picked for the postcard, the chosen flower type only affects the lifelog artwork that appears on the postcard.
{{clear}}


==Gallery==
==Gallery==
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!Water Lily
!Water Lily
!Morning Glory
!Morning Glory
!Bougainvillea
!Dahlia
!Clematis
|-
|-
!White
!White
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|[[File:White water lily Big Flower icon.png|x150px]]
|[[File:White water lily Big Flower icon.png|x150px]]
|[[File:White morning glory Big Flower icon.png|x150px]]
|[[File:White morning glory Big Flower icon.png|x150px]]
|[[File:White bougainvillea Big Flower icon.png|x150px]]
|[[File:White dahlia Big Flower icon.png|x150px]]
|[[File:White clematis Big Flower icon.png|x150px]]
|-
|-
!Red
!Red
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|[[File:Red water lily Big Flower icon.png|x150px]]
|[[File:Red water lily Big Flower icon.png|x150px]]
|[[File:Red morning glory Big Flower icon.png|x150px]]
|[[File:Red morning glory Big Flower icon.png|x150px]]
|[[File:Red bougainvillea Big Flower icon.png|x150px]]
|[[File:Red dahlia Big Flower icon.png|x150px]]
|[[File:Red clematis Big Flower icon.png|x150px]]
|-
|-
!Blue
!Blue
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|[[File:Blue water lily Big Flower icon.png|x150px]]
|[[File:Blue water lily Big Flower icon.png|x150px]]
|[[File:Blue morning glory Big Flower icon.png|x150px]]
|[[File:Blue morning glory Big Flower icon.png|x150px]]
|[[File:Blue bougainvillea Big Flower icon.png|x150px]]
|[[File:Blue dahlia Big Flower icon.png|x150px]]
|[[File:Blue clematis Big Flower icon.png|x150px]]
|-
|-
!Yellow
!Yellow
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|[[File:Yellow water lily Big Flower icon.png|x150px]]
|[[File:Yellow water lily Big Flower icon.png|x150px]]
|[[File:Yellow morning glory Big Flower icon.png|x150px]]
|[[File:Yellow morning glory Big Flower icon.png|x150px]]
|[[File:Yellow bougainvillea Big Flower icon.png|x150px]]
|[[File:Yellow dahlia Big Flower icon.png|x150px]]
|[[File:Yellow clematis Big Flower icon.png|x150px]]
|}
|}


==Trivia==
==Trivia==
*The places where Big Flowers appear on the map are taken from Wayspots in Niantic's Wayfarer system. This means that they will frequently appear at the same locations as features in other Niantic games, including [[bulbapedia:PokéStop|PokéStops]] and [[bulbapedia:Gym#In Pok.C3.A9mon GO|Gyms]] in ''[[bulbapedia:Pokémon GO|Pokémon GO]]'', and Portals in ''Ingress''.
*The places where Big Flowers appear on the map are taken from Wayspots in Niantic's Wayfarer system. This means that they will frequently appear at the same locations as features in other Niantic games, including [[bulbapedia:PokéStop|PokéStops]] and [[bulbapedia:Gym#In Pok.C3.A9mon GO|Gyms]] in ''[[bulbapedia:Pokémon GO|Pokémon GO]]'', and Portals in ''Ingress''.
* Big Flowers in military areas cannot ever bloom, as flowers cannot be planted there.


==See also==
==See also==

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